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authorkrumelmonster <krumelmonster@zoho.com>2015-07-28 19:22:20 +0200
committerkrumelmonster <krumelmonster@zoho.com>2015-07-28 19:22:20 +0200
commit9699119c5795f4f9aa27bc3eb8f2307c72163236 (patch)
tree59d54fec9b12df483cefd19e3899edaf23020315
parent661a5ad38e79f336976b529aa717871d177ab7ed (diff)
downloadrust-9699119c5795f4f9aa27bc3eb8f2307c72163236.tar.gz
rust-9699119c5795f4f9aa27bc3eb8f2307c72163236.zip
more precise for inclusive range
-rw-r--r--src/doc/trpl/guessing-game.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/doc/trpl/guessing-game.md b/src/doc/trpl/guessing-game.md
index 1784c253f7f..0cd4c60932a 100644
--- a/src/doc/trpl/guessing-game.md
+++ b/src/doc/trpl/guessing-game.md
@@ -499,7 +499,7 @@ generator, which is local to the particular [thread][concurrency] of execution
 we’re in. Because we `use rand::Rng`’d above, it has a `gen_range()` method
 available. This method takes two arguments, and generates a number between
 them. It’s inclusive on the lower bound, but exclusive on the upper bound,
-so we need `1` and `101` to get a number between one and a hundred.
+so we need `1` and `101` to get a number ranging from one to a hundred.
 
 [concurrency]: concurrency.html