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authorDavid Reid <dreid@dreid.org>2015-05-14 08:15:50 -0700
committerDavid Reid <dreid@dreid.org>2015-05-14 08:15:50 -0700
commitacb5e02add66093eef3f47ca5a5bce22ceac7684 (patch)
tree43bc3eb06ee9cb759a843e636742191880bec547
parentb1bd3a3c5180b2d671e5810cb5211b2d2b456a71 (diff)
downloadrust-acb5e02add66093eef3f47ca5a5bce22ceac7684.tar.gz
rust-acb5e02add66093eef3f47ca5a5bce22ceac7684.zip
Another thread->task fix.
-rw-r--r--src/doc/trpl/concurrency.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/doc/trpl/concurrency.md b/src/doc/trpl/concurrency.md
index d6590e956a8..3c64e0b14de 100644
--- a/src/doc/trpl/concurrency.md
+++ b/src/doc/trpl/concurrency.md
@@ -6,7 +6,7 @@ and more cores, yet many programmers aren't prepared to fully utilize them.
 
 Rust's memory safety features also apply to its concurrency story too. Even
 concurrent Rust programs must be memory safe, having no data races. Rust's type
-system is up to the thread, and gives you powerful ways to reason about
+system is up to the task, and gives you powerful ways to reason about
 concurrent code at compile time.
 
 Before we talk about the concurrency features that come with Rust, it's important