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authorIvan Tham <pickfire@riseup.net>2020-08-29 18:47:11 +0800
committerGitHub <noreply@github.com>2020-08-29 18:47:11 +0800
commitbb5e79cbd11dbb8aa91840108b67085e5d5d04f8 (patch)
treee56b775ad329f765f91fb8fc767c8c644636d78a
parent1dc748fb3d2c54f536e6abd74f1ad34b3624f640 (diff)
downloadrust-bb5e79cbd11dbb8aa91840108b67085e5d5d04f8.tar.gz
rust-bb5e79cbd11dbb8aa91840108b67085e5d5d04f8.zip
Link vec doc to & reference
It is not always obvious that people could see the docs for `&`
especially for beginners, it also helps learnability.
-rw-r--r--library/alloc/src/vec.rs2
1 files changed, 1 insertions, 1 deletions
diff --git a/library/alloc/src/vec.rs b/library/alloc/src/vec.rs
index b4ad238680f..5e6493c27ae 100644
--- a/library/alloc/src/vec.rs
+++ b/library/alloc/src/vec.rs
@@ -159,7 +159,7 @@ use crate::raw_vec::RawVec;
 /// # Slicing
 ///
 /// A `Vec` can be mutable. Slices, on the other hand, are read-only objects.
-/// To get a slice, use `&`. Example:
+/// To get a slice, use [`&`][prim@reference]. Example:
 ///
 /// ```
 /// fn read_slice(slice: &[usize]) {