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authorSamuel Tardieu <sam@rfc1149.net>2025-08-05 03:51:41 +0200
committerGitHub <noreply@github.com>2025-08-05 03:51:41 +0200
commitbc601e9cf94a3f6a8ed4a15022f86f89d8e416f0 (patch)
tree12d54ee83d15ee3329e4647db2b32a098e549e96
parent58a7b873cf3717ae426599cb6f86ae8b9366aea2 (diff)
parent51f60d113980889e11e094199e047d99e669e6aa (diff)
downloadrust-bc601e9cf94a3f6a8ed4a15022f86f89d8e416f0.tar.gz
rust-bc601e9cf94a3f6a8ed4a15022f86f89d8e416f0.zip
Rollup merge of #144894 - jieyouxu:chop-thread-cnt, r=ChrisDenton
Delete `tests/ui/threads-sendsync/tcp-stress.rs`

This stress test was originally introduced in 65cca4bd3fa0abe1000662014b3e3ea1420728f5 to detect a UAF in `libuv` (see rust-lang/rust#12823), but we no longer use `libuv`, so remove this test as it no longer serves its original purpose, and is causing flaky timeout failures.

Closes rust-lang/rust#144878 (by removing the test).

r? libs
-rw-r--r--tests/ui/threads-sendsync/tcp-stress.rs64
1 files changed, 0 insertions, 64 deletions
diff --git a/tests/ui/threads-sendsync/tcp-stress.rs b/tests/ui/threads-sendsync/tcp-stress.rs
deleted file mode 100644
index b2f76a55fb9..00000000000
--- a/tests/ui/threads-sendsync/tcp-stress.rs
+++ /dev/null
@@ -1,64 +0,0 @@
-//@ run-pass
-//@ ignore-android needs extra network permissions
-//@ needs-threads
-//@ ignore-netbsd system ulimit (Too many open files)
-//@ ignore-openbsd system ulimit (Too many open files)
-
-use std::io::prelude::*;
-use std::net::{TcpListener, TcpStream};
-use std::process;
-use std::sync::mpsc::channel;
-use std::thread::{self, Builder};
-use std::time::Duration;
-
-const TARGET_CNT: usize = 200;
-
-fn main() {
-    // This test has a chance to time out, try to not let it time out
-    thread::spawn(move || -> () {
-        thread::sleep(Duration::from_secs(30));
-        process::exit(1);
-    });
-
-    let listener = TcpListener::bind("127.0.0.1:0").unwrap();
-    let addr = listener.local_addr().unwrap();
-    thread::spawn(move || -> () {
-        loop {
-            let mut stream = match listener.accept() {
-                Ok(stream) => stream.0,
-                Err(_) => continue,
-            };
-            let _ = stream.read(&mut [0]);
-            let _ = stream.write(&[2]);
-        }
-    });
-
-    let (tx, rx) = channel();
-
-    let mut spawned_cnt = 0;
-    for _ in 0..TARGET_CNT {
-        let tx = tx.clone();
-        let res = Builder::new().stack_size(64 * 1024).spawn(move || {
-            match TcpStream::connect(addr) {
-                Ok(mut stream) => {
-                    let _ = stream.write(&[1]);
-                    let _ = stream.read(&mut [0]);
-                }
-                Err(..) => {}
-            }
-            tx.send(()).unwrap();
-        });
-        if let Ok(_) = res {
-            spawned_cnt += 1;
-        };
-    }
-
-    // Wait for all clients to exit, but don't wait for the server to exit. The
-    // server just runs infinitely.
-    drop(tx);
-    for _ in 0..spawned_cnt {
-        rx.recv().unwrap();
-    }
-    assert_eq!(spawned_cnt, TARGET_CNT);
-    process::exit(0);
-}