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authorAlex Crichton <alex@alexcrichton.com>2015-04-14 10:55:57 -0700
committerAlex Crichton <alex@alexcrichton.com>2015-04-14 10:55:57 -0700
commitcf53ae03daa2957fb9a20483a907ae3b385f25e8 (patch)
tree520725d4983d3bd4a3464c52232080bd5c375c5d
parentecbbbfa258c8dd8df1da6585031593b5341afb69 (diff)
parent57e3475794ae7c71d4848059a09b5851d2af914a (diff)
downloadrust-cf53ae03daa2957fb9a20483a907ae3b385f25e8.tar.gz
rust-cf53ae03daa2957fb9a20483a907ae3b385f25e8.zip
rollup merge of #24394: rundrop1/patch-1
Feel silly because it's just one thing but it was bothering me that the documentation tells you what you're not going to learn now instead of linking to the item in question.  Am total noob pls assist, where is power button. :)
-rw-r--r--src/doc/trpl/vectors.md3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/doc/trpl/vectors.md b/src/doc/trpl/vectors.md
index cba435233fa..0dfbfc11913 100644
--- a/src/doc/trpl/vectors.md
+++ b/src/doc/trpl/vectors.md
@@ -1,8 +1,7 @@
 % Vectors
 
 A *vector* is a dynamic or "growable" array, implemented as the standard
-library type [`Vec<T>`](../std/vec/) (we'll talk about what the `<T>` means
-later). Vectors always allocate their data on the heap. Vectors are to slices
+library type [`Vec<T>`](../std/vec/) (Where `<T>` is a [Generic](./generics.md) statement). Vectors always allocate their data on the heap. Vectors are to slices
 what `String` is to `&str`. You can create them with the `vec!` macro:
 
 ```{rust}