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authorAlexander Campbell <alexanderhcampbell@gmail.com>2015-02-28 11:32:13 -0600
committerAlexander Campbell <alexanderhcampbell@gmail.com>2015-02-28 11:32:13 -0600
commitd084f7031c5a6b862fecd4d43466eef66c1e5748 (patch)
treee73e8acf06f6dbe88f35bb0377480afb4f491c1c
parent8a69110c3b1122596ddc8999bb2403a5777bb8ed (diff)
downloadrust-d084f7031c5a6b862fecd4d43466eef66c1e5748.tar.gz
rust-d084f7031c5a6b862fecd4d43466eef66c1e5748.zip
Change slithtly -> slightly in README.md
-rw-r--r--src/doc/intro.md8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/doc/intro.md b/src/doc/intro.md
index 07a90959deb..1e1aa1e22b4 100644
--- a/src/doc/intro.md
+++ b/src/doc/intro.md
@@ -510,10 +510,10 @@ numbers[1] is 3
 numbers[0] is 2
 ```
 
-Each time, we can get a slithtly different output because the threads
-are not quaranteed to run in any set order. If you get the same order
-every time it is because each of these threads are very small and
-complete too fast for their indeterminate behavior to surface.
+Each time, we can get a slightly different output because the threads are not
+quaranteed to run in any set order. If you get the same order every time it is
+because each of these threads are very small and complete too fast for their
+indeterminate behavior to surface.
 
 The important part here is that the Rust compiler was able to use ownership to
 give us assurance _at compile time_ that we weren't doing something incorrect