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authorSteve Klabnik <steve@steveklabnik.com>2015-06-09 14:59:25 -0400
committerSteve Klabnik <steve@steveklabnik.com>2015-06-09 14:59:25 -0400
commitf62ad7d7dfb3dc693a6119ad0791c647ec0fb498 (patch)
treeb24f8e2900db9a36c26a14d7e955a7a87d755f8f
parent7b0f2af27f18b6c81fe6a2faab0ba96e0da3bba5 (diff)
remove stuff about #define
This obscures more than it helps.

Fixes #25573
-rw-r--r--src/doc/trpl/const-and-static.md4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/doc/trpl/const-and-static.md b/src/doc/trpl/const-and-static.md
index f309dd0fad6..83461feba40 100644
--- a/src/doc/trpl/const-and-static.md
+++ b/src/doc/trpl/const-and-static.md
@@ -78,7 +78,3 @@ Almost always, if you can choose between the two, choose `const`. It’s pretty
 rare that you actually want a memory location associated with your constant,
 and using a const allows for optimizations like constant propagation not only
 in your crate but downstream crates.
-
-A const can be thought of as a `#define` in C: it has metadata overhead but it
-has no runtime overhead. “Should I use a #define or a static in C,” is largely
-the same question as whether you should use a const or a static in Rust.