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| author | Matthias Krüger <matthias.krueger@famsik.de> | 2025-01-11 18:13:47 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-01-11 18:13:47 +0100 |
| commit | 0bb0f0412fcf970dd8997281a4e30b4059ca6e5d (patch) | |
| tree | 2ad83f26990f710592a8bbcb7dce7fb1a2f31459 /compiler/rustc_codegen_gcc/tools/generate_intrinsics.py | |
| parent | 2bcd5cf1ecf684511d0a842ce5495a1595e0ce95 (diff) | |
| parent | 95cbb3b96425fe173a9d868b72caf9efc4d1615f (diff) | |
| download | rust-0bb0f0412fcf970dd8997281a4e30b4059ca6e5d.tar.gz rust-0bb0f0412fcf970dd8997281a4e30b4059ca6e5d.zip | |
Rollup merge of #135205 - lqd:bitsets, r=Mark-Simulacrum
Rename `BitSet` to `DenseBitSet` r? `@Mark-Simulacrum` as you requested this in https://github.com/rust-lang/rust/pull/134438#discussion_r1890659739 after such a confusion. This PR renames `BitSet` to `DenseBitSet` to make it less obvious as the go-to solution for bitmap needs, as well as make its representation (and positives/negatives) clearer. It also expands the comments there to hopefully make it clearer when it's not a good fit, with some alternative bitsets types. (This migrates the subtrees cg_gcc and clippy to use the new name in separate commits, for easier review by their respective owners, but they can obvs be squashed)
Diffstat (limited to 'compiler/rustc_codegen_gcc/tools/generate_intrinsics.py')
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