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| author | Matthias Krüger <matthias.krueger@famsik.de> | 2023-03-12 08:13:26 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-03-12 08:13:26 +0100 |
| commit | b16ed694f7967d1381da5b43085dfbce2f1de723 (patch) | |
| tree | a66e3c0b83c47e661cbacf72499023dc260def18 /compiler/rustc_codegen_gcc | |
| parent | 9668ae5eb8b169557a12d85e4088274780ef7d48 (diff) | |
| parent | 63396b30cf6e4f9148c7af8a21727b4d2109b632 (diff) | |
| download | rust-b16ed694f7967d1381da5b43085dfbce2f1de723.tar.gz rust-b16ed694f7967d1381da5b43085dfbce2f1de723.zip | |
Rollup merge of #108797 - thomcc:sourcemap_include_binary_file, r=compiler-errors
Allow binary files to go through the `FileLoader` I'd like for `include_bytes!` to go through the `FileLoader` in an out-of-tree `rustc_driver` wrapper, and I can't find a reason it's not already done. It seems like most folks providing a custom `FileLoader` would want this too, so I added it. I can solve my problem in other ways if there's a strong reason not to do it, but it seems simple and harmless.
Diffstat (limited to 'compiler/rustc_codegen_gcc')
0 files changed, 0 insertions, 0 deletions
