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authorNicholas Nethercote <n.nethercote@gmail.com>2024-10-30 08:45:46 +1100
committerNicholas Nethercote <n.nethercote@gmail.com>2024-10-30 09:41:46 +1100
commite54c177118a5150b819c8a84054504ab8e1e7748 (patch)
tree6741e0ee2a2b3051016b8cc10adfdbec04c9afe3 /compiler/rustc_codegen_gcc
parent31e102c509192189be841954f38962eb3cd9e2e2 (diff)
downloadrust-e54c177118a5150b819c8a84054504ab8e1e7748.tar.gz
rust-e54c177118a5150b819c8a84054504ab8e1e7748.zip
Remove `Analysis::into_engine`.
This is a standard pattern:
```
MyAnalysis.into_engine(tcx, body).iterate_to_fixpoint()
```
`into_engine` and `iterate_to_fixpoint` are always called in pairs, but
sometimes with a builder-style `pass_name` call between them. But a
builder-style interface is overkill here. This has been bugging me a for
a while.

This commit:
- Merges `Engine::new` and `Engine::iterate_to_fixpoint`. This removes
  the need for `Engine` to have fields, leaving it as a trivial type
  that the next commit will remove.
- Renames `Analysis::into_engine` as `Analysis::iterate_to_fixpoint`,
  gives it an extra argument for the optional pass name, and makes it
  call `Engine::iterate_to_fixpoint` instead of `Engine::new`.

This turns the pattern from above into this:
```
MyAnalysis.iterate_to_fixpoint(tcx, body, None)
```
which is shorter at every call site, and there's less plumbing required
to support it.
Diffstat (limited to 'compiler/rustc_codegen_gcc')
0 files changed, 0 insertions, 0 deletions