diff options
| author | bors <bors@rust-lang.org> | 2022-02-27 14:04:07 +0000 |
|---|---|---|
| committer | bors <bors@rust-lang.org> | 2022-02-27 14:04:07 +0000 |
| commit | 3b1fe7e7c95e14dd8a420edf2f8a160c70211e04 (patch) | |
| tree | 1104075d21653e369db1b908d13c1c0dc8343e2f /compiler/rustc_codegen_llvm/src/common.rs | |
| parent | bab4c13f64b4197abc1a361796be9940ed5b3904 (diff) | |
| parent | 594ea74bf0f735c7cd81a54409ab4d9005e07110 (diff) | |
| download | rust-3b1fe7e7c95e14dd8a420edf2f8a160c70211e04.tar.gz rust-3b1fe7e7c95e14dd8a420edf2f8a160c70211e04.zip | |
Auto merge of #94084 - Mark-Simulacrum:drop-sharded, r=cjgillot
Avoid query cache sharding code in single-threaded mode In non-parallel compilers, this is just adding needless overhead at compilation time (since there is only one shard statically anyway). This amounts to roughly ~10 seconds reduction in bootstrap time, with overall neutral (some wins, some losses) performance results. Parallel compiler performance should be largely unaffected by this PR; sharding is kept there.
Diffstat (limited to 'compiler/rustc_codegen_llvm/src/common.rs')
0 files changed, 0 insertions, 0 deletions
