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authorMatthias Krüger <476013+matthiaskrgr@users.noreply.github.com>2025-04-10 17:27:14 +0200
committerGitHub <noreply@github.com>2025-04-10 17:27:14 +0200
commit79f357e63d078512e5d8bb8ad7ff5f0b7e52b473 (patch)
treeab7e71c3376c7f339bab9b86e434066784599ded /compiler/rustc_codegen_llvm/src/errors.rs
parent0e9c4fbf233205c2fa63f59bd744e680b392c287 (diff)
parent663a317c20652b9226350b6dde3aeee32532aaec (diff)
downloadrust-79f357e63d078512e5d8bb8ad7ff5f0b7e52b473.tar.gz
rust-79f357e63d078512e5d8bb8ad7ff5f0b7e52b473.zip
Rollup merge of #139510 - nnethercote:name-to-ident, r=fee1-dead
Rename some `name` variables as `ident`.

It bugs me when variables of type `Ident` are called `name`. It leads to silly things like `name.name`. `Ident` variables should be called `ident`, and `name` should be used for variables of type `Symbol`.

This commit improves things by by doing `s/name/ident/` on a bunch of `Ident` variables. Not all of them, but a decent chunk.

r? `@fee1-dead`
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