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| author | Matthias Krüger <matthias.krueger@famsik.de> | 2024-01-16 17:55:25 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-01-16 17:55:25 +0100 |
| commit | 1f0daa5738b9e0ca594cf55989faceca7031b9de (patch) | |
| tree | 453e1de53a6d4e81583a83493d24f964f00dc475 /compiler/rustc_codegen_llvm/src | |
| parent | bcea676e137ecd1b790517833ed78a52c21c1590 (diff) | |
| parent | 448c4a4efb689f5d7d1479a1c3d1cac0d3a1fc82 (diff) | |
| download | rust-1f0daa5738b9e0ca594cf55989faceca7031b9de.tar.gz rust-1f0daa5738b9e0ca594cf55989faceca7031b9de.zip | |
Rollup merge of #120002 - Nadrieril:dont-collect, r=compiler-errors
Lint `overlapping_ranges_endpoints` directly instead of collecting into a Vec In https://github.com/rust-lang/rust/pull/119396 I was a bit silly: I was trying to avoid any lints being fired from within the exhaustiveness algorithm for some vague aesthetic/reusability reason that doesn't really hold. This PR fixes that: instead of passing a `&mut Vec` around I just added a method to the `TypeCx` trait. r? `@compiler-errors`
Diffstat (limited to 'compiler/rustc_codegen_llvm/src')
0 files changed, 0 insertions, 0 deletions
