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| author | Chris Denton <christophersdenton@gmail.com> | 2025-04-13 11:48:18 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-04-13 11:48:18 +0000 |
| commit | 8a6d6f5ae5ac4df026f752f4ac4a3335f2c55af0 (patch) | |
| tree | b5356c733fd3173e6ac28b310fe0e7c07edd54cc /compiler/rustc_codegen_llvm/src | |
| parent | f2a2135dc6efa9ac6fa5d0fcfec94ccaecb8b6c7 (diff) | |
| parent | b613e9781a773232f81af9f61a8c8ac34b04873a (diff) | |
| download | rust-8a6d6f5ae5ac4df026f752f4ac4a3335f2c55af0.tar.gz rust-8a6d6f5ae5ac4df026f752f4ac4a3335f2c55af0.zip | |
Rollup merge of #139683 - ChrisDenton:windows-with-native, r=tgross35,joboet
Use `with_native_path` for Windows Ideally, each platform should use their own native path type internally. This will, for example, allow passing a UTF-16 string directly to `std::fs::File::open` and therefore avoid the need for allocating a new null-terminated wide string. However, doing that for every function and platform all at once makes for a large PR that is way too prone to breaking. So this just does some of the Windows parts. As with the previous Unix PR (#138832) this is intended to be merely a refactoring so I've avoided anything that may require more substantial changes.
Diffstat (limited to 'compiler/rustc_codegen_llvm/src')
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