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| author | Matthias Krüger <matthias.krueger@famsik.de> | 2024-07-20 19:28:57 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-07-20 19:28:57 +0200 |
| commit | b3d682c57713f8303a2c47db963a37a3c67498e0 (patch) | |
| tree | e6a5f9d2801c2ad5d551f58ebfa24864597d10c8 /compiler/rustc_codegen_llvm/src | |
| parent | fba6e1e64abf7c251d95e457d737dcda6d2d1748 (diff) | |
| parent | fae6037884ec5bd9668e1be07990f4a1fdb9de77 (diff) | |
| download | rust-b3d682c57713f8303a2c47db963a37a3c67498e0.tar.gz rust-b3d682c57713f8303a2c47db963a37a3c67498e0.zip | |
Rollup merge of #127734 - ChrisDenton:netc, r=Mark-Simulacrum
Windows: move BSD socket shims to netc On Windows we need to alter a few types so that they can be used in the cross-platform socket code. Currently these alterations are spread throughout the `c` module with some more in the `netc` module. Let's gather all our BSD compatibility shims in the `netc` module so it's all in one place and easier to discover.
Diffstat (limited to 'compiler/rustc_codegen_llvm/src')
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