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| author | Chris Denton <christophersdenton@gmail.com> | 2024-03-16 18:27:33 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-03-16 18:27:33 +0000 |
| commit | ceef59fa2b7ca7b9a8037ae311782526ffcd1f28 (patch) | |
| tree | b1d3d387289041c926b7341c72d695cd5ec13aa9 /compiler/rustc_codegen_llvm/src | |
| parent | 491acfa08d7139823bd6bd058cf3eb32d67c18b9 (diff) | |
| parent | 6cb2f03c034bacd7fbc916381b0e9a5e5928fdc1 (diff) | |
| download | rust-ceef59fa2b7ca7b9a8037ae311782526ffcd1f28.tar.gz rust-ceef59fa2b7ca7b9a8037ae311782526ffcd1f28.zip | |
Rollup merge of #122390 - ChrisDenton:bindgen, r=Mark-Simulacrum
Bump windows-bindgen to 0.55.0 windows-bindgen is the crate used to generate std's Windows API bindings. Not many changes for us, it's mostly just simplifying the generate code (e.g. no more `-> ()`). The one substantial change is some structs now use `i8` byte arrays instead of `u8`. However, this only impacts one test.
Diffstat (limited to 'compiler/rustc_codegen_llvm/src')
0 files changed, 0 insertions, 0 deletions
