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| author | bors <bors@rust-lang.org> | 2024-11-19 02:07:48 +0000 |
|---|---|---|
| committer | bors <bors@rust-lang.org> | 2024-11-19 02:07:48 +0000 |
| commit | 5926e82dd1eae211c6e2ffe446de54df04798e89 (patch) | |
| tree | 215bd11859c5457e0984595fd48e6c7a1e9877c2 /compiler/rustc_data_structures/src/lib.rs | |
| parent | b71fb5edc0217eaf8fc824a44cd7b0945e29ff4d (diff) | |
| parent | da58efb11df229eac6eb727c2884546310f9ffde (diff) | |
| download | rust-5926e82dd1eae211c6e2ffe446de54df04798e89.tar.gz rust-5926e82dd1eae211c6e2ffe446de54df04798e89.zip | |
Auto merge of #124780 - Mark-Simulacrum:lockless-cache, r=lcnr
Improve VecCache under parallel frontend This replaces the single Vec allocation with a series of progressively larger buckets. With the cfg for parallel enabled but with -Zthreads=1, this looks like a slight regression in i-count and cycle counts (~1%). With the parallel frontend at -Zthreads=4, this is an improvement (-5% wall-time from 5.788 to 5.4688 on libcore) than our current Lock-based approach, likely due to reducing the bouncing of the cache line holding the lock. At -Zthreads=32 it's a huge improvement (-46%: 8.829 -> 4.7319 seconds). try-job: i686-gnu-nopt try-job: dist-x86_64-linux
Diffstat (limited to 'compiler/rustc_data_structures/src/lib.rs')
| -rw-r--r-- | compiler/rustc_data_structures/src/lib.rs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/compiler/rustc_data_structures/src/lib.rs b/compiler/rustc_data_structures/src/lib.rs index bede4c49703..65d586124b3 100644 --- a/compiler/rustc_data_structures/src/lib.rs +++ b/compiler/rustc_data_structures/src/lib.rs @@ -21,6 +21,7 @@ #![feature(auto_traits)] #![feature(cfg_match)] #![feature(core_intrinsics)] +#![feature(dropck_eyepatch)] #![feature(extend_one)] #![feature(file_buffered)] #![feature(hash_raw_entry)] @@ -78,6 +79,7 @@ pub mod thinvec; pub mod transitive_relation; pub mod unhash; pub mod unord; +pub mod vec_cache; pub mod work_queue; mod atomic_ref; |
