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| author | bors <bors@rust-lang.org> | 2021-03-07 23:45:57 +0000 |
|---|---|---|
| committer | bors <bors@rust-lang.org> | 2021-03-07 23:45:57 +0000 |
| commit | 76c500ec6c36fa8287317d6dc342a64c079301de (patch) | |
| tree | f80d97279a800721b171c03b0672243a79c76f7f /compiler/rustc_data_structures/src | |
| parent | 234781afe33d3f339b002f85f948046d8476cfc9 (diff) | |
| parent | 9e5054498b181fc3984e266d1aa05f076dfea22f (diff) | |
| download | rust-76c500ec6c36fa8287317d6dc342a64c079301de.tar.gz rust-76c500ec6c36fa8287317d6dc342a64c079301de.zip | |
Auto merge of #81635 - michaelwoerister:structured_def_path_hash, r=pnkfelix
Let a portion of DefPathHash uniquely identify the DefPath's crate. This allows to directly map from a `DefPathHash` to the crate it originates from, without constructing side tables to do that mapping -- something that is useful for incremental compilation where we deal with `DefPathHash` instead of `DefId` a lot. It also allows to reliably and cheaply check for `DefPathHash` collisions which allows the compiler to gracefully abort compilation instead of running into a subsequent ICE at some random place in the code. The following new piece of documentation describes the most interesting aspects of the changes: ```rust /// A `DefPathHash` is a fixed-size representation of a `DefPath` that is /// stable across crate and compilation session boundaries. It consists of two /// separate 64-bit hashes. The first uniquely identifies the crate this /// `DefPathHash` originates from (see [StableCrateId]), and the second /// uniquely identifies the corresponding `DefPath` within that crate. Together /// they form a unique identifier within an entire crate graph. /// /// There is a very small chance of hash collisions, which would mean that two /// different `DefPath`s map to the same `DefPathHash`. Proceeding compilation /// with such a hash collision would very probably lead to an ICE and, in the /// worst case, to a silent mis-compilation. The compiler therefore actively /// and exhaustively checks for such hash collisions and aborts compilation if /// it finds one. /// /// `DefPathHash` uses 64-bit hashes for both the crate-id part and the /// crate-internal part, even though it is likely that there are many more /// `LocalDefId`s in a single crate than there are individual crates in a crate /// graph. Since we use the same number of bits in both cases, the collision /// probability for the crate-local part will be quite a bit higher (though /// still very small). /// /// This imbalance is not by accident: A hash collision in the /// crate-local part of a `DefPathHash` will be detected and reported while /// compiling the crate in question. Such a collision does not depend on /// outside factors and can be easily fixed by the crate maintainer (e.g. by /// renaming the item in question or by bumping the crate version in a harmless /// way). /// /// A collision between crate-id hashes on the other hand is harder to fix /// because it depends on the set of crates in the entire crate graph of a /// compilation session. Again, using the same crate with a different version /// number would fix the issue with a high probability -- but that might be /// easier said then done if the crates in questions are dependencies of /// third-party crates. /// /// That being said, given a high quality hash function, the collision /// probabilities in question are very small. For example, for a big crate like /// `rustc_middle` (with ~50000 `LocalDefId`s as of the time of writing) there /// is a probability of roughly 1 in 14,750,000,000 of a crate-internal /// collision occurring. For a big crate graph with 1000 crates in it, there is /// a probability of 1 in 36,890,000,000,000 of a `StableCrateId` collision. ``` Given the probabilities involved I hope that no one will ever actually see the error messages. Nonetheless, I'd be glad about some feedback on how to improve them. Should we create a GH issue describing the problem and possible solutions to point to? Or a page in the rustc book? r? `@pnkfelix` (feel free to re-assign)
Diffstat (limited to 'compiler/rustc_data_structures/src')
| -rw-r--r-- | compiler/rustc_data_structures/src/fingerprint.rs | 28 |
1 files changed, 25 insertions, 3 deletions
diff --git a/compiler/rustc_data_structures/src/fingerprint.rs b/compiler/rustc_data_structures/src/fingerprint.rs index 08c3419a842..681b49e2ea9 100644 --- a/compiler/rustc_data_structures/src/fingerprint.rs +++ b/compiler/rustc_data_structures/src/fingerprint.rs @@ -7,19 +7,30 @@ use std::hash::{Hash, Hasher}; use std::mem::{self, MaybeUninit}; #[derive(Eq, PartialEq, Ord, PartialOrd, Debug, Clone, Copy)] +#[repr(C)] pub struct Fingerprint(u64, u64); impl Fingerprint { pub const ZERO: Fingerprint = Fingerprint(0, 0); #[inline] + pub fn new(_0: u64, _1: u64) -> Fingerprint { + Fingerprint(_0, _1) + } + + #[inline] pub fn from_smaller_hash(hash: u64) -> Fingerprint { Fingerprint(hash, hash) } #[inline] pub fn to_smaller_hash(&self) -> u64 { - self.0 + // Even though both halves of the fingerprint are expected to be good + // quality hash values, let's still combine the two values because the + // Fingerprints in DefPathHash have the StableCrateId portion which is + // the same for all DefPathHashes from the same crate. Combining the + // two halfs makes sure we get a good quality hash in such cases too. + self.0.wrapping_mul(3).wrapping_add(self.1) } #[inline] @@ -92,8 +103,19 @@ impl<H: Hasher> FingerprintHasher for H { impl FingerprintHasher for crate::unhash::Unhasher { #[inline] fn write_fingerprint(&mut self, fingerprint: &Fingerprint) { - // `Unhasher` only wants a single `u64` - self.write_u64(fingerprint.0); + // Even though both halves of the fingerprint are expected to be good + // quality hash values, let's still combine the two values because the + // Fingerprints in DefPathHash have the StableCrateId portion which is + // the same for all DefPathHashes from the same crate. Combining the + // two halfs makes sure we get a good quality hash in such cases too. + // + // Since `Unhasher` is used only in the context of HashMaps, it is OK + // to combine the two components in an order-independent way (which is + // cheaper than the more robust Fingerprint::to_smaller_hash()). For + // HashMaps we don't really care if Fingerprint(x,y) and + // Fingerprint(y, x) result in the same hash value. Collision + // probability will still be much better than with FxHash. + self.write_u64(fingerprint.0.wrapping_add(fingerprint.1)); } } |
