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author许杰友 Jieyou Xu (Joe) <39484203+jieyouxu@users.noreply.github.com>2024-07-08 13:04:31 +0800
committerGitHub <noreply@github.com>2024-07-08 13:04:31 +0800
commite76b01775c1c98d25735055316496253146967fe (patch)
tree11111dd34df0f209bbd98349034fa50f331b01c8 /compiler/rustc_errors/src
parentadbcb1a8a9bc10195adf1d5696e783e6aded182b (diff)
parent7566f412099a6dd68df2d1bca0c73484113b2ab9 (diff)
downloadrust-e76b01775c1c98d25735055316496253146967fe.tar.gz
rust-e76b01775c1c98d25735055316496253146967fe.zip
Rollup merge of #127367 - ChrisDenton:run-sync, r=Nilstrieb
Run alloc sync tests

I was browsing the code and this struck me as weird. We're not running some doc tests because, the comment says, Windows builders deadlock. That should absolutely not happen, at least with our current implementation. And if it does happen I'd like to know.

Just to be sure though I'll do some try builds.

try-job: x86_64-msvc
try-job: i686-msvc
try-job: i686-mingw
try-job: x86_64-mingw
Diffstat (limited to 'compiler/rustc_errors/src')
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