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authorflip1995 <hello@philkrones.com>2020-10-07 15:35:21 +0200
committerflip1995 <philipp.krones@embecosm.com>2020-11-24 10:37:15 +0100
commit4daa263e0b1073667046d33fba712ad49f7931be (patch)
treede73bd801c81a4c191fc0b95c9304ecea9910a14 /compiler/rustc_interface/src
parentbe1e502cef3bb756c388c0b4f8d4bba73458e2b0 (diff)
downloadrust-4daa263e0b1073667046d33fba712ad49f7931be.tar.gz
rust-4daa263e0b1073667046d33fba712ad49f7931be.zip
Always print lints from plugins, if they're available
Currently you can get a list of lints and lint groups by running `rustc
-Whelp`. This prints an additional line at the end:
```
Compiler plugins can provide additional lints and lint groups. To see a
listing of these, re-run `rustc -W help` with a crate filename.
```

Clippy is such a "compiler plugin", that provides additional lints.
Running `clippy-driver -Whelp` (`rustc` wrapper) still only prints the
rustc lints with the above message at the end. But when running
`clippy-driver -Whelp main.rs`, where `main.rs` is any rust file, it
also prints Clippy lints. I don't think this is a good approach from a
UX perspective: Why is a random file necessary to print a help message?

This commit changes this behavior: Whenever a compiler callback
registers lints, it is assumed that these lints come from a plugin and
are printed without having to specify a Rust source file.
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