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authorbors <bors@rust-lang.org>2023-04-30 07:43:18 +0000
committerbors <bors@rust-lang.org>2023-04-30 07:43:18 +0000
commitc1bb0e09116c725766f5fa6b4a7ddfef28ef7e96 (patch)
tree273ba0918fc244f50ff1f48b9ba306418aeeda30 /compiler/rustc_mir_transform/messages.ftl
parentd3edfd18c790971c77845bfc1a2be4f9281c5416 (diff)
parent8857cc2131e2f09bcb44c8867b6e6a50d9b4ae32 (diff)
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Auto merge of #110935 - scottmcm:always-ord, r=Mark-Simulacrum
`inline(always)` for `lt`/`le`/`ge`/`gt` on integers and floats

I happened to notice one of these not getting inlined as part of `Range::next` in <https://rust.godbolt.org/z/4WKWWxj1G>
```rust
    bb1: {
        StorageLive(_5);
        _6 = &mut _4;
        StorageLive(_21);
        StorageLive(_14);
        StorageLive(_15);
        _15 = &((*_6).0: usize);
        StorageLive(_16);
        _16 = &((*_6).1: usize);
        _14 = <usize as PartialOrd>::lt(move _15, move _16) -> bb7;
    }
```

So since a call for something that's just one instruction is never the right choice, `#[inline(always)]` seems appropriate, like we have it on things like the rotate methods on integers.
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