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authorbors <bors@rust-lang.org>2025-08-09 03:19:26 +0000
committerbors <bors@rust-lang.org>2025-08-09 03:19:26 +0000
commit2de2456fb7b2b55cb104bb03f30edd145c6015a3 (patch)
tree0a7e1e293ad1b9e832d66bb9bcb2ebd6bab66d9d /compiler/rustc_parse/src
parent4c7749e8c8e50ad146da599eea3a250160c1bc2b (diff)
parent0bdaef5b63fe2d557483e72732e463b86ffb041b (diff)
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Auto merge of #143376 - dianne:guard-scope, r=matthewjasper
add a scope for `if let` guard temporaries and bindings

This fixes my concern with `if let` guard drop order, namely that the guard's bindings and temporaries were being dropped after their arm's pattern's bindings, instead of before (https://github.com/rust-lang/rust/pull/141295#issuecomment-2968975596). The guard's bindings and temporaries now live in a new scope, which extends until (but not past) the end of the arm, guaranteeing they're dropped before the arm's pattern's bindings.

This only introduces a new scope for match arms with guards. Perf results (https://github.com/rust-lang/rust/pull/143376#issuecomment-3034922617) seemed to indicate there wasn't a significant hit to introduce a new scope on all match arms, but guard patterns (rust-lang/rust#129967) will likely benefit from only adding new scopes when necessary (with some patterns requiring multiple nested scopes).

Tracking issue for `if_let_guard`: rust-lang/rust#51114

Tests are adapted from examples by `@traviscross,` `@est31,` and myself on rust-lang/rust#141295.
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