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authorbors <bors@rust-lang.org>2024-02-11 02:10:17 +0000
committerbors <bors@rust-lang.org>2024-02-11 02:10:17 +0000
commit0cbef48150e1fab161b5fd147b57ceb3f9272a52 (patch)
treefafef2141d9b4979a00aec7eb861604b0564b97c /compiler/rustc_pattern_analysis/src
parent42752cbe095b9ad9941f20f22f80788d95f4ab06 (diff)
parent1ecb08409d17f08a2a52013b99fd969018e404dd (diff)
downloadrust-0cbef48150e1fab161b5fd147b57ceb3f9272a52.tar.gz
rust-0cbef48150e1fab161b5fd147b57ceb3f9272a52.zip
Auto merge of #120232 - c272:json-buildstd, r=Mark-Simulacrum
Add support for custom JSON targets when using build-std.

Currently, when building with `build-std`, some library build scripts check properties of the target by inspecting the target triple at `env::TARGET`, which is simply set to the filename of the JSON file when using JSON target files.

This patch alters these build scripts to use `env::CARGO_CFG_*` to fetch target information instead, allowing JSON target files describing platforms without `restricted_std` to build correctly when using `-Z build-std`. There are some weak assertions here (for example, `nintendo && newlib`), however this seems at least a marginal improvement on the existing solution.

Fixes https://github.com/rust-lang/wg-cargo-std-aware/issues/60.
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