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| author | bors <bors@rust-lang.org> | 2024-05-16 10:14:49 +0000 |
|---|---|---|
| committer | bors <bors@rust-lang.org> | 2024-05-16 10:14:49 +0000 |
| commit | bf8801d36dfd28de7d3b0279b53d38593acdfd14 (patch) | |
| tree | 4a954909a5e20888d7d2c74ed850eefe77b8c592 /compiler/rustc_trait_selection/src | |
| parent | b71e8cbaf2c7cae4d36898fff1d0ba19d9233082 (diff) | |
| parent | 887151ad93b0541ae19c6589f4aeb3f07bbc60a1 (diff) | |
| download | rust-bf8801d36dfd28de7d3b0279b53d38593acdfd14.tar.gz rust-bf8801d36dfd28de7d3b0279b53d38593acdfd14.zip | |
Auto merge of #123337 - workingjubilee:debug-compiler-profile-expectations, r=fmease
Include line tables in compiler profile This profile has only undergone minimal tweaks since it was originally drafted. I asked a number of compiler contributors and they said they set rust.debug explicitly. This was even true for one contributor that set `rust.debug = false`! Almost everyone seems slightly surprised that `rust.debug = true` is not the default. However, adding full debuginfo at this level costs multiple gigabytes! We can still get much better profiling and such by setting `rust.debuginfo-level = "line-tables-only"` at the cost of only 150~200 MB on the weight of a fresh build dir from `./x.py check`.
Diffstat (limited to 'compiler/rustc_trait_selection/src')
0 files changed, 0 insertions, 0 deletions
