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| author | bors <bors@rust-lang.org> | 2023-03-07 09:43:12 +0000 |
|---|---|---|
| committer | bors <bors@rust-lang.org> | 2023-03-07 09:43:12 +0000 |
| commit | 0a3b557d528dd7c8a88ceca6f7dc0699b89a3ef4 (patch) | |
| tree | ad02b3e1690da2f936e346d44840d552b97f9f1e /library/core | |
| parent | 8f9e09ac3ef3fa85d23ad6a0c920d49987144b13 (diff) | |
| parent | 371d57084d7c2e2dd9b4ac6b5bb9fcc8b0dacd1e (diff) | |
| download | rust-0a3b557d528dd7c8a88ceca6f7dc0699b89a3ef4.tar.gz rust-0a3b557d528dd7c8a88ceca6f7dc0699b89a3ef4.zip | |
Auto merge of #95317 - Jules-Bertholet:round_ties_to_even, r=pnkfelix,m-ou-se,scottmcm
Add `round_ties_even` to `f32` and `f64` Tracking issue: #96710 Redux of #82273. See also #55107 Adds a new method, `round_ties_even`, to `f32` and `f64`, that rounds the float to the nearest integer , rounding halfway cases to the number with an even least significant bit. Uses the `roundeven` LLVM intrinsic to do this. Of the five IEEE 754 rounding modes, this is the only one that doesn't already have a round-to-integer function exposed by Rust (others are `round`, `floor`, `ceil`, and `trunc`). Ties-to-even is also the rounding mode used for int-to-float and float-to-float `as` casts, as well as float arithmentic operations. So not having an explicit rounding method for it seems like an oversight. Bikeshed: this PR currently uses `round_ties_even` for the name of the method. But maybe `round_ties_to_even` is better, or `round_even`, or `round_to_even`?
Diffstat (limited to 'library/core')
| -rw-r--r-- | library/core/src/intrinsics.rs | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/library/core/src/intrinsics.rs b/library/core/src/intrinsics.rs index 18a90599c4d..c6321587adc 100644 --- a/library/core/src/intrinsics.rs +++ b/library/core/src/intrinsics.rs @@ -1585,9 +1585,15 @@ extern "rust-intrinsic" { /// Returns the nearest integer to an `f32`. May raise an inexact floating-point exception /// if the argument is not an integer. + /// + /// The stabilized version of this intrinsic is + /// [`f32::round_ties_even`](../../std/primitive.f32.html#method.round_ties_even) pub fn rintf32(x: f32) -> f32; /// Returns the nearest integer to an `f64`. May raise an inexact floating-point exception /// if the argument is not an integer. + /// + /// The stabilized version of this intrinsic is + /// [`f64::round_ties_even`](../../std/primitive.f64.html#method.round_ties_even) pub fn rintf64(x: f64) -> f64; /// Returns the nearest integer to an `f32`. @@ -1610,6 +1616,19 @@ extern "rust-intrinsic" { /// [`f64::round`](../../std/primitive.f64.html#method.round) pub fn roundf64(x: f64) -> f64; + /// Returns the nearest integer to an `f32`. Rounds half-way cases to the number + /// with an even least significant digit. + /// + /// This intrinsic does not have a stable counterpart. + #[cfg(not(bootstrap))] + pub fn roundevenf32(x: f32) -> f32; + /// Returns the nearest integer to an `f64`. Rounds half-way cases to the number + /// with an even least significant digit. + /// + /// This intrinsic does not have a stable counterpart. + #[cfg(not(bootstrap))] + pub fn roundevenf64(x: f64) -> f64; + /// Float addition that allows optimizations based on algebraic rules. /// May assume inputs are finite. /// |
