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| author | mark <markm@cs.wisc.edu> | 2020-06-11 21:31:49 -0500 |
|---|---|---|
| committer | mark <markm@cs.wisc.edu> | 2020-07-27 19:51:13 -0500 |
| commit | 2c31b45ae878b821975c4ebd94cc1e49f6073fd0 (patch) | |
| tree | 14f64e683e3f64dcbcfb8c2c7cb45ac7592e6e09 /library/std/src/os/raw/float.md | |
| parent | 9be8ffcb0206fc1558069a7b4766090df7877659 (diff) | |
| download | rust-2c31b45ae878b821975c4ebd94cc1e49f6073fd0.tar.gz rust-2c31b45ae878b821975c4ebd94cc1e49f6073fd0.zip | |
mv std libs to library/
Diffstat (limited to 'library/std/src/os/raw/float.md')
| -rw-r--r-- | library/std/src/os/raw/float.md | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/library/std/src/os/raw/float.md b/library/std/src/os/raw/float.md new file mode 100644 index 00000000000..57d1071d0da --- /dev/null +++ b/library/std/src/os/raw/float.md @@ -0,0 +1,6 @@ +Equivalent to C's `float` type. + +This type will almost always be [`f32`], which is guaranteed to be an [IEEE-754 single-precision float] in Rust. That said, the standard technically only guarantees that it be a floating-point number, and it may have less precision than `f32` or not follow the IEEE-754 standard at all. + +[IEEE-754 single-precision float]: https://en.wikipedia.org/wiki/IEEE_754 +[`f32`]: ../../primitive.f32.html |
