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authorthe8472 <the8472@users.noreply.github.com>2021-10-12 14:53:09 +0200
committerGitHub <noreply@github.com>2021-10-12 14:53:09 +0200
commit4ce1ce1f7672c52ce32cd429bb21a12653e2b605 (patch)
tree85b60eaa063e4958f6b1f057b92a724447d10e61 /library/std/src/os/unix/net/addr.rs
parentb55a3c5d150b64fbd878109d9428ac8edc9cd68b (diff)
parent127373822e9d602bc4c9564fd8957a1b0a114835 (diff)
downloadrust-4ce1ce1f7672c52ce32cd429bb21a12653e2b605.tar.gz
rust-4ce1ce1f7672c52ce32cd429bb21a12653e2b605.zip
Rollup merge of #89784 - Mark-Simulacrum:delete-cache-hit-tracking, r=petrochenkov
Remove built-in query cache_hit tracking

This was already only enabled in debug_assertions builds. Generally, it seems
like most use cases that would use this could also use the -Zself-profile flag
which also tracks cache hits (in all builds), and so the extra cfg's and such
are not really necessary.

This is largely just a small cleanup though, which primarily is intended to make
other changes easier by avoiding the need to deal with this field.
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