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authorjoboet <jonasboettiger@icloud.com>2024-03-12 14:55:06 +0100
committerjoboet <jonasboettiger@icloud.com>2024-03-12 15:41:06 +0100
commit22a5267c83a3e17f2b763279eb24bb632c45dc6b (patch)
tree81eca4925b77ec92b4f2fd66962af948fe59d094 /library/std/src/sys/sync/mutex/windows7.rs
parent3b85d2c7fc6d1698e68b94f7bc1a5c9633f2554d (diff)
downloadrust-22a5267c83a3e17f2b763279eb24bb632c45dc6b.tar.gz
rust-22a5267c83a3e17f2b763279eb24bb632c45dc6b.zip
std: move `Once` implementations to `sys`
Diffstat (limited to 'library/std/src/sys/sync/mutex/windows7.rs')
-rw-r--r--library/std/src/sys/sync/mutex/windows7.rs54
1 files changed, 54 insertions, 0 deletions
diff --git a/library/std/src/sys/sync/mutex/windows7.rs b/library/std/src/sys/sync/mutex/windows7.rs
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+++ b/library/std/src/sys/sync/mutex/windows7.rs
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+//! System Mutexes
+//!
+//! The Windows implementation of mutexes is a little odd and it might not be
+//! immediately obvious what's going on. The primary oddness is that SRWLock is
+//! used instead of CriticalSection, and this is done because:
+//!
+//! 1. SRWLock is several times faster than CriticalSection according to
+//!    benchmarks performed on both Windows 8 and Windows 7.
+//!
+//! 2. CriticalSection allows recursive locking while SRWLock deadlocks. The
+//!    Unix implementation deadlocks so consistency is preferred. See #19962 for
+//!    more details.
+//!
+//! 3. While CriticalSection is fair and SRWLock is not, the current Rust policy
+//!    is that there are no guarantees of fairness.
+
+use crate::cell::UnsafeCell;
+use crate::sys::c;
+
+pub struct Mutex {
+    srwlock: UnsafeCell<c::SRWLOCK>,
+}
+
+unsafe impl Send for Mutex {}
+unsafe impl Sync for Mutex {}
+
+#[inline]
+pub unsafe fn raw(m: &Mutex) -> c::PSRWLOCK {
+    m.srwlock.get()
+}
+
+impl Mutex {
+    #[inline]
+    pub const fn new() -> Mutex {
+        Mutex { srwlock: UnsafeCell::new(c::SRWLOCK_INIT) }
+    }
+
+    #[inline]
+    pub fn lock(&self) {
+        unsafe {
+            c::AcquireSRWLockExclusive(raw(self));
+        }
+    }
+
+    #[inline]
+    pub fn try_lock(&self) -> bool {
+        unsafe { c::TryAcquireSRWLockExclusive(raw(self)) != 0 }
+    }
+
+    #[inline]
+    pub unsafe fn unlock(&self) {
+        c::ReleaseSRWLockExclusive(raw(self));
+    }
+}