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| author | dvdsk <noreply@davidsk.dev> | 2023-07-16 23:35:38 +0200 |
|---|---|---|
| committer | dvdsk <noreply@davidsk.dev> | 2023-07-16 23:35:38 +0200 |
| commit | 4cf66f0b09c6bd917401ef69aea2b287dca49a53 (patch) | |
| tree | 06aaca0b383813cb10bfbb6cfafe545b486c0276 /library/std/src | |
| parent | bd70b639fde23f599858d81b0ffa8076d2c518bd (diff) | |
| download | rust-4cf66f0b09c6bd917401ef69aea2b287dca49a53.tar.gz rust-4cf66f0b09c6bd917401ef69aea2b287dca49a53.zip | |
adds crate attribute to examples so they compile
Diffstat (limited to 'library/std/src')
| -rw-r--r-- | library/std/src/thread/mod.rs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/library/std/src/thread/mod.rs b/library/std/src/thread/mod.rs index 9eb3193fd9f..7b26068c294 100644 --- a/library/std/src/thread/mod.rs +++ b/library/std/src/thread/mod.rs @@ -890,6 +890,7 @@ pub fn sleep(dur: Duration) { /// A simple game loop that limits the game to 60 frames per second. /// /// ```no_run +/// #![feature(thread_sleep_until)] /// # use std::time::{Duration, Instant}; /// # use std::thread; /// # @@ -912,6 +913,7 @@ pub fn sleep(dur: Duration) { /// api call takes does not influence when we retry or when we give up /// /// ```no_run +/// #![feature(thread_sleep_until)] /// # use std::time::{Duration, Instant}; /// # use std::thread; /// # |
