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authorAmanieu d'Antras <amanieu@gmail.com>2023-10-26 18:11:28 +0100
committerAmanieu d'Antras <amanieu@gmail.com>2023-10-29 20:39:50 +0100
commitb8ba57f310aaf3e5a02637f31735e93cb221c907 (patch)
treeaf695152835d3f376d8a8ad4503db7cd9f2c3628 /library/stdarch/examples/connect5.rs
parent941d609570675ecf4ab8566871d0d005e76c650d (diff)
downloadrust-b8ba57f310aaf3e5a02637f31735e93cb221c907.tar.gz
rust-b8ba57f310aaf3e5a02637f31735e93cb221c907.zip
Cleanup last uses of the stdsimd feature
Diffstat (limited to 'library/stdarch/examples/connect5.rs')
-rw-r--r--library/stdarch/examples/connect5.rs2
1 files changed, 1 insertions, 1 deletions
diff --git a/library/stdarch/examples/connect5.rs b/library/stdarch/examples/connect5.rs
index 805108c24ce..6298255421a 100644
--- a/library/stdarch/examples/connect5.rs
+++ b/library/stdarch/examples/connect5.rs
@@ -28,7 +28,7 @@
 //! You should see a game self-playing. In the end of the game, it shows the average time for
 //! each move.
 
-#![feature(stdsimd, avx512_target_feature)]
+#![feature(avx512_target_feature, stdarch_x86_avx512)]
 #![feature(stmt_expr_attributes)]
 
 use rand::seq::SliceRandom;