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authorSteve Klabnik <steve@steveklabnik.com>2015-04-27 10:26:20 -0400
committerSteve Klabnik <steve@steveklabnik.com>2015-04-27 10:26:20 -0400
commit0c3514253ca91078a889573ffe9ed6e402d8251c (patch)
tree6a0470de0570230f57729e53f743c42e119f578e /src/doc/trpl
parent188f3eb8f54d6224cec6a14c1c70372e02550a15 (diff)
parent7335c9f48fc9ba491e054ea98950b8b2eb723c19 (diff)
downloadrust-0c3514253ca91078a889573ffe9ed6e402d8251c.tar.gz
rust-0c3514253ca91078a889573ffe9ed6e402d8251c.zip
Rollup merge of #24866 - tshepang:vec-intro, r=steveklabnik
Diffstat (limited to 'src/doc/trpl')
-rw-r--r--src/doc/trpl/vectors.md5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/doc/trpl/vectors.md b/src/doc/trpl/vectors.md
index 28d815c4eb7..6170bdb86ea 100644
--- a/src/doc/trpl/vectors.md
+++ b/src/doc/trpl/vectors.md
@@ -1,8 +1,9 @@
 % Vectors
 
 A ‘vector’ is a dynamic or ‘growable’ array, implemented as the standard
-library type [`Vec<T>`][vec]. That `<T>` is a [generic][generic], meaning we
-can have vectors of any type. Vectors always allocate their data on the heap.
+library type [`Vec<T>`][vec]. The `T` means that we can have vectors
+of any type (see the chapter on [generics][generic] for more).
+Vectors always allocate their data on the heap.
 You can create them with the `vec!` macro:
 
 ```rust