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| author | Jag Talon <talon.jag@gmail.com> | 2014-02-24 08:36:23 -0500 |
|---|---|---|
| committer | Alex Crichton <alex@alexcrichton.com> | 2014-02-24 21:22:27 -0800 |
| commit | 7fc7c377630717d19d38abeaf76b7c0a5229cc68 (patch) | |
| tree | c5a66f726ffce31a7c0a2a84b3797f7576bfec26 /src/doc/tutorial.md | |
| parent | 54abbda9b4f9ead316413d2ec5bef926c8bede18 (diff) | |
| download | rust-7fc7c377630717d19d38abeaf76b7c0a5229cc68.tar.gz rust-7fc7c377630717d19d38abeaf76b7c0a5229cc68.zip | |
Tutorial: Add std::num::sqrt to the example.
We should be using the package std::num::sqrt instead of the sqrt function that was defined to return 0.0
Diffstat (limited to 'src/doc/tutorial.md')
| -rw-r--r-- | src/doc/tutorial.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/doc/tutorial.md b/src/doc/tutorial.md index c2469e0c171..41bf15c0c14 100644 --- a/src/doc/tutorial.md +++ b/src/doc/tutorial.md @@ -1420,8 +1420,8 @@ bad, but often copies are expensive. So we’d like to define a function that takes the points by pointer. We can use references to do this: ~~~ +use std::num::sqrt; # struct Point { x: f64, y: f64 } -# fn sqrt(f: f64) -> f64 { 0.0 } fn compute_distance(p1: &Point, p2: &Point) -> f64 { let x_d = p1.x - p2.x; let y_d = p1.y - p2.y; |
