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authorjocki84 <jocki84@googlemail.com>2016-04-12 16:03:53 +0200
committerjocki84 <jocki84@googlemail.com>2016-04-12 16:03:53 +0200
commita548d4deb67e68c204e9ce66ced741db3b99727f (patch)
tree2dccc76d5854996e9b1405fb3b9de1807d5bfaec /src/doc
parent069b3a67f52fa5cac91dd14d40110ed081d55166 (diff)
downloadrust-a548d4deb67e68c204e9ce66ced741db3b99727f.tar.gz
rust-a548d4deb67e68c204e9ce66ced741db3b99727f.zip
Update primitive-types.md
Replace "make for" by the slightly more accurate "account for".
Diffstat (limited to 'src/doc')
-rw-r--r--src/doc/book/primitive-types.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/doc/book/primitive-types.md b/src/doc/book/primitive-types.md
index e6ef7bcba6c..3e97570b831 100644
--- a/src/doc/book/primitive-types.md
+++ b/src/doc/book/primitive-types.md
@@ -100,7 +100,7 @@ and `i64` is a signed, 64-bit integer.
 Rust also provides types whose particular size depends on the underlying machine
 architecture. Their range is sufficient to express the size of any collection, so
 these types have ‘size’ as the category. They come in signed and unsigned varieties
-which makes for two types: `isize` and `usize`.
+which account for two types: `isize` and `usize`.
 
 ## Floating-point types