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authorNiv Kaminer <nivkner@zoho.com>2018-08-14 19:06:51 +0300
committerNiv Kaminer <nivkner@zoho.com>2018-08-23 01:37:03 +0300
commitf9efd0578a890d9441da468cc5eed6b9f2ed87df (patch)
treeb0e768a76e3bf18c2b6b58d0120aa97a7a418f43 /src/liballoc
parentc1103885feb415f82ad36f04f54d229173077a84 (diff)
downloadrust-f9efd0578a890d9441da468cc5eed6b9f2ed87df.tar.gz
rust-f9efd0578a890d9441da468cc5eed6b9f2ed87df.zip
move pin module to liballoc and reexport that
Diffstat (limited to 'src/liballoc')
-rw-r--r--src/liballoc/pin.rs82
1 files changed, 79 insertions, 3 deletions
diff --git a/src/liballoc/pin.rs b/src/liballoc/pin.rs
index bacc13fa74a..0ecf4ac0a69 100644
--- a/src/liballoc/pin.rs
+++ b/src/liballoc/pin.rs
@@ -10,17 +10,93 @@
 
 //! Types which pin data to its location in memory
 //!
-//! see the [standard library module] for more information
+//! It is sometimes useful to have objects that are guaranteed to not move,
+//! in the sense that their placement in memory in consistent, and can thus be relied upon.
 //!
-//! [standard library module]: ../../std/pin/index.html
+//! A prime example of such a scenario would be building self-referencial structs,
+//! since moving an object with pointers to itself will invalidate them,
+//! which could cause undefined behavior.
+//!
+//! In order to prevent objects from moving, they must be *pinned*,
+//! by wrapping the data in special pointer types, such as [`PinMut`] and [`PinBox`].
+//! These restrict access to the underlying data to only be immutable by implementing [`Deref`],
+//! unless the type implements the [`Unpin`] trait,
+//! which indicates that it doesn't need these restrictions and can be safely mutated,
+//! by implementing [`DerefMut`].
+//!
+//! This is done because, while modifying an object can be done in-place,
+//! it might also relocate a buffer when its at full capacity,
+//! or it might replace one object with another without logically "moving" them with [`swap`].
+//!
+//! [`PinMut`]: struct.PinMut.html
+//! [`PinBox`]: struct.PinBox.html
+//! [`Unpin`]: ../../core/marker/trait.Unpin.html
+//! [`DerefMut`]: ../../core/ops/trait.DerefMut.html
+//! [`Deref`]: ../../core/ops/trait.Deref.html
+//! [`swap`]: ../../core/mem/fn.swap.html
+//!
+//! # Examples
+//!
+//! ```rust
+//! #![feature(pin)]
+//!
+//! use std::pin::PinBox;
+//! use std::marker::Pinned;
+//! use std::ptr::NonNull;
+//!
+//! // This is a self referencial struct since the slice field points to the data field.
+//! // We cannot inform the compiler about that with a normal reference,
+//! // since this pattern cannot be described with the usual borrowing rules.
+//! // Instead we use a raw pointer, though one which is known to not be null,
+//! // since we know it's pointing at the string.
+//! struct Unmovable {
+//!     data: String,
+//!     slice: NonNull<String>,
+//!     _pin: Pinned,
+//! }
+//!
+//! impl Unmovable {
+//!     // To ensure the data doesn't move when the function returns,
+//!     // we place it in the heap where it will stay for the lifetime of the object,
+//!     // and the only way to access it would be through a pointer to it.
+//!     fn new(data: String) -> PinBox<Self> {
+//!         let res = Unmovable {
+//!             data,
+//!             // we only create the pointer once the data is in place
+//!             // otherwise it will have already moved before we even started
+//!             slice: NonNull::dangling(),
+//!             _pin: Pinned,
+//!         };
+//!         let mut boxed = PinBox::new(res);
+//!
+//!         let slice = NonNull::from(&boxed.data);
+//!         // we know this is safe because modifying a field doesn't move the whole struct
+//!         unsafe { PinBox::get_mut(&mut boxed).slice = slice };
+//!         boxed
+//!     }
+//! }
+//!
+//! let unmoved = Unmovable::new("hello".to_string());
+//! // The pointer should point to the correct location,
+//! // so long as the struct hasn't moved.
+//! // Meanwhile, we are free to move the pointer around.
+//! let mut still_unmoved = unmoved;
+//! assert_eq!(still_unmoved.slice, NonNull::from(&still_unmoved.data));
+//!
+//! // Now the only way to access to data (safely) is immutably,
+//! // so this will fail to compile:
+//! // still_unmoved.data.push_str(" world");
+//!
+//! ```
 
 #![unstable(feature = "pin", issue = "49150")]
 
+pub use core::pin::*;
+
 use core::convert::From;
 use core::fmt;
 use core::future::{Future, FutureObj, LocalFutureObj, UnsafeFutureObj};
 use core::marker::{Unpin, Unsize};
-use core::pin::PinMut;
 use core::ops::{CoerceUnsized, Deref, DerefMut};
 use core::task::{Context, Poll};