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authorRobin Kruppe <robin.kruppe@gmail.com>2015-07-23 22:18:44 +0200
committerRobin Kruppe <robin.kruppe@gmail.com>2015-08-08 17:15:14 +0200
commit7ff10209aa9b8da6d6d4ceea0161757048126d2d (patch)
treed82adfeeb1e659c40342627f5d8b4978e00f0d73 /src/libcore/num
parentb55806ca8ff97ee89f77f9c784619ace3034c32c (diff)
downloadrust-7ff10209aa9b8da6d6d4ceea0161757048126d2d.tar.gz
rust-7ff10209aa9b8da6d6d4ceea0161757048126d2d.zip
Enlarge Bignum type from 1152 to 1280 bits.
This is necessary for decimal-to-float code (in a later commit) to handle
inputs such as 4.9406564584124654e-324 (the smallest subnormal f64).
According to the benchmarks for flt2dec::dragon, this does not
affect performance measurably. It probably uses slightly more stack
space though.
Diffstat (limited to 'src/libcore/num')
-rw-r--r--src/libcore/num/flt2dec/bignum.rs10
-rw-r--r--src/libcore/num/flt2dec/strategy/dragon.rs2
2 files changed, 6 insertions, 6 deletions
diff --git a/src/libcore/num/flt2dec/bignum.rs b/src/libcore/num/flt2dec/bignum.rs
index 1e39c53f9e0..33c5a3ded98 100644
--- a/src/libcore/num/flt2dec/bignum.rs
+++ b/src/libcore/num/flt2dec/bignum.rs
@@ -11,9 +11,9 @@
 //! Custom arbitrary-precision number (bignum) implementation.
 //!
 //! This is designed to avoid the heap allocation at expense of stack memory.
-//! The most used bignum type, `Big32x36`, is limited by 32 × 36 = 1,152 bits
-//! and will take at most 152 bytes of stack memory. This is (barely) enough
-//! for handling all possible finite `f64` values.
+//! The most used bignum type, `Big32x40`, is limited by 32 × 40 = 1,280 bits
+//! and will take at most 160 bytes of stack memory. This is more than enough
+//! for formatting and parsing all possible finite `f64` values.
 //!
 //! In principle it is possible to have multiple bignum types for different
 //! inputs, but we don't do so to avoid the code bloat. Each bignum is still
@@ -344,10 +344,10 @@ macro_rules! define_bignum {
     )
 }
 
-/// The digit type for `Big32x36`.
+/// The digit type for `Big32x40`.
 pub type Digit32 = u32;
 
-define_bignum!(Big32x36: type=Digit32, n=36);
+define_bignum!(Big32x40: type=Digit32, n=40);
 
 // this one is used for testing only.
 #[doc(hidden)]
diff --git a/src/libcore/num/flt2dec/strategy/dragon.rs b/src/libcore/num/flt2dec/strategy/dragon.rs
index b03286ddd0d..cdc23c45fa0 100644
--- a/src/libcore/num/flt2dec/strategy/dragon.rs
+++ b/src/libcore/num/flt2dec/strategy/dragon.rs
@@ -23,7 +23,7 @@ use cmp::Ordering;
 use num::flt2dec::{Decoded, MAX_SIG_DIGITS, round_up};
 use num::flt2dec::estimator::estimate_scaling_factor;
 use num::flt2dec::bignum::Digit32 as Digit;
-use num::flt2dec::bignum::Big32x36 as Big;
+use num::flt2dec::bignum::Big32x40 as Big;
 
 static POW10: [Digit; 10] = [1, 10, 100, 1000, 10000, 100000,
                              1000000, 10000000, 100000000, 1000000000];