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authorSimon Sapin <simon.sapin@exyr.org>2018-04-08 10:09:52 +0200
committerSimon Sapin <simon.sapin@exyr.org>2018-04-21 09:47:37 +0200
commit8a374f2827a222322a631e313cd8fd8d9ba34932 (patch)
treec1f1b8351580fe7a4d20dabc321f299fa01c54c1 /src/libcore/num
parentf0705bf033363757a8a2901cd1a7bd76f0fea820 (diff)
downloadrust-8a374f2827a222322a631e313cd8fd8d9ba34932.tar.gz
rust-8a374f2827a222322a631e313cd8fd8d9ba34932.zip
Add some f32 and f64 inherent methods in libcore
… previously in the unstable core::num::Float trait.

Per https://github.com/rust-lang/rust/issues/32110#issuecomment-379503183,
the `abs`, `signum`, and `powi` methods are *not* included for now
since they rely on LLVM intrinsics and we haven’t determined yet whether
those instrinsics lower to calls to libm functions on any platform.
Diffstat (limited to 'src/libcore/num')
-rw-r--r--src/libcore/num/f32.rs284
-rw-r--r--src/libcore/num/f64.rs296
2 files changed, 579 insertions, 1 deletions
diff --git a/src/libcore/num/f32.rs b/src/libcore/num/f32.rs
index 3586fa5442f..0edf63bce12 100644
--- a/src/libcore/num/f32.rs
+++ b/src/libcore/num/f32.rs
@@ -20,6 +20,7 @@
 use intrinsics;
 use mem;
 use num::Float;
+#[cfg(not(stage0))] use num::FpCategory;
 use num::FpCategory as Fp;
 
 /// The radix or base of the internal representation of `f32`.
@@ -292,3 +293,286 @@ impl Float for f32 {
         unsafe { mem::transmute(v) }
     }
 }
+
+// FIXME: remove (inline) this macro and the Float trait
+// when updating to a bootstrap compiler that has the new lang items.
+#[cfg_attr(stage0, macro_export)]
+#[unstable(feature = "core_float", issue = "32110")]
+macro_rules! f32_core_methods { () => {
+    /// Returns `true` if this value is `NaN` and false otherwise.
+    ///
+    /// ```
+    /// use std::f32;
+    ///
+    /// let nan = f32::NAN;
+    /// let f = 7.0_f32;
+    ///
+    /// assert!(nan.is_nan());
+    /// assert!(!f.is_nan());
+    /// ```
+    #[stable(feature = "rust1", since = "1.0.0")]
+    #[inline]
+    pub fn is_nan(self) -> bool { Float::is_nan(self) }
+
+    /// Returns `true` if this value is positive infinity or negative infinity and
+    /// false otherwise.
+    ///
+    /// ```
+    /// use std::f32;
+    ///
+    /// let f = 7.0f32;
+    /// let inf = f32::INFINITY;
+    /// let neg_inf = f32::NEG_INFINITY;
+    /// let nan = f32::NAN;
+    ///
+    /// assert!(!f.is_infinite());
+    /// assert!(!nan.is_infinite());
+    ///
+    /// assert!(inf.is_infinite());
+    /// assert!(neg_inf.is_infinite());
+    /// ```
+    #[stable(feature = "rust1", since = "1.0.0")]
+    #[inline]
+    pub fn is_infinite(self) -> bool { Float::is_infinite(self) }
+
+    /// Returns `true` if this number is neither infinite nor `NaN`.
+    ///
+    /// ```
+    /// use std::f32;
+    ///
+    /// let f = 7.0f32;
+    /// let inf = f32::INFINITY;
+    /// let neg_inf = f32::NEG_INFINITY;
+    /// let nan = f32::NAN;
+    ///
+    /// assert!(f.is_finite());
+    ///
+    /// assert!(!nan.is_finite());
+    /// assert!(!inf.is_finite());
+    /// assert!(!neg_inf.is_finite());
+    /// ```
+    #[stable(feature = "rust1", since = "1.0.0")]
+    #[inline]
+    pub fn is_finite(self) -> bool { Float::is_finite(self) }
+
+    /// Returns `true` if the number is neither zero, infinite,
+    /// [subnormal][subnormal], or `NaN`.
+    ///
+    /// ```
+    /// use std::f32;
+    ///
+    /// let min = f32::MIN_POSITIVE; // 1.17549435e-38f32
+    /// let max = f32::MAX;
+    /// let lower_than_min = 1.0e-40_f32;
+    /// let zero = 0.0_f32;
+    ///
+    /// assert!(min.is_normal());
+    /// assert!(max.is_normal());
+    ///
+    /// assert!(!zero.is_normal());
+    /// assert!(!f32::NAN.is_normal());
+    /// assert!(!f32::INFINITY.is_normal());
+    /// // Values between `0` and `min` are Subnormal.
+    /// assert!(!lower_than_min.is_normal());
+    /// ```
+    /// [subnormal]: https://en.wikipedia.org/wiki/Denormal_number
+    #[stable(feature = "rust1", since = "1.0.0")]
+    #[inline]
+    pub fn is_normal(self) -> bool { Float::is_normal(self) }
+
+    /// Returns the floating point category of the number. If only one property
+    /// is going to be tested, it is generally faster to use the specific
+    /// predicate instead.
+    ///
+    /// ```
+    /// use std::num::FpCategory;
+    /// use std::f32;
+    ///
+    /// let num = 12.4_f32;
+    /// let inf = f32::INFINITY;
+    ///
+    /// assert_eq!(num.classify(), FpCategory::Normal);
+    /// assert_eq!(inf.classify(), FpCategory::Infinite);
+    /// ```
+    #[stable(feature = "rust1", since = "1.0.0")]
+    #[inline]
+    pub fn classify(self) -> FpCategory { Float::classify(self) }
+
+    /// Returns `true` if and only if `self` has a positive sign, including `+0.0`, `NaN`s with
+    /// positive sign bit and positive infinity.
+    ///
+    /// ```
+    /// let f = 7.0_f32;
+    /// let g = -7.0_f32;
+    ///
+    /// assert!(f.is_sign_positive());
+    /// assert!(!g.is_sign_positive());
+    /// ```
+    #[stable(feature = "rust1", since = "1.0.0")]
+    #[inline]
+    pub fn is_sign_positive(self) -> bool { Float::is_sign_positive(self) }
+
+    /// Returns `true` if and only if `self` has a negative sign, including `-0.0`, `NaN`s with
+    /// negative sign bit and negative infinity.
+    ///
+    /// ```
+    /// let f = 7.0f32;
+    /// let g = -7.0f32;
+    ///
+    /// assert!(!f.is_sign_negative());
+    /// assert!(g.is_sign_negative());
+    /// ```
+    #[stable(feature = "rust1", since = "1.0.0")]
+    #[inline]
+    pub fn is_sign_negative(self) -> bool { Float::is_sign_negative(self) }
+
+    /// Takes the reciprocal (inverse) of a number, `1/x`.
+    ///
+    /// ```
+    /// use std::f32;
+    ///
+    /// let x = 2.0_f32;
+    /// let abs_difference = (x.recip() - (1.0/x)).abs();
+    ///
+    /// assert!(abs_difference <= f32::EPSILON);
+    /// ```
+    #[stable(feature = "rust1", since = "1.0.0")]
+    #[inline]
+    pub fn recip(self) -> f32 { Float::recip(self) }
+
+    /// Converts radians to degrees.
+    ///
+    /// ```
+    /// use std::f32::{self, consts};
+    ///
+    /// let angle = consts::PI;
+    ///
+    /// let abs_difference = (angle.to_degrees() - 180.0).abs();
+    ///
+    /// assert!(abs_difference <= f32::EPSILON);
+    /// ```
+    #[stable(feature = "f32_deg_rad_conversions", since="1.7.0")]
+    #[inline]
+    pub fn to_degrees(self) -> f32 { Float::to_degrees(self) }
+
+    /// Converts degrees to radians.
+    ///
+    /// ```
+    /// use std::f32::{self, consts};
+    ///
+    /// let angle = 180.0f32;
+    ///
+    /// let abs_difference = (angle.to_radians() - consts::PI).abs();
+    ///
+    /// assert!(abs_difference <= f32::EPSILON);
+    /// ```
+    #[stable(feature = "f32_deg_rad_conversions", since="1.7.0")]
+    #[inline]
+    pub fn to_radians(self) -> f32 { Float::to_radians(self) }
+
+    /// Returns the maximum of the two numbers.
+    ///
+    /// ```
+    /// let x = 1.0f32;
+    /// let y = 2.0f32;
+    ///
+    /// assert_eq!(x.max(y), y);
+    /// ```
+    ///
+    /// If one of the arguments is NaN, then the other argument is returned.
+    #[stable(feature = "rust1", since = "1.0.0")]
+    #[inline]
+    pub fn max(self, other: f32) -> f32 {
+        Float::max(self, other)
+    }
+
+    /// Returns the minimum of the two numbers.
+    ///
+    /// ```
+    /// let x = 1.0f32;
+    /// let y = 2.0f32;
+    ///
+    /// assert_eq!(x.min(y), x);
+    /// ```
+    ///
+    /// If one of the arguments is NaN, then the other argument is returned.
+    #[stable(feature = "rust1", since = "1.0.0")]
+    #[inline]
+    pub fn min(self, other: f32) -> f32 {
+        Float::min(self, other)
+    }
+
+    /// Raw transmutation to `u32`.
+    ///
+    /// This is currently identical to `transmute::<f32, u32>(self)` on all platforms.
+    ///
+    /// See `from_bits` for some discussion of the portability of this operation
+    /// (there are almost no issues).
+    ///
+    /// Note that this function is distinct from `as` casting, which attempts to
+    /// preserve the *numeric* value, and not the bitwise value.
+    ///
+    /// # Examples
+    ///
+    /// ```
+    /// assert_ne!((1f32).to_bits(), 1f32 as u32); // to_bits() is not casting!
+    /// assert_eq!((12.5f32).to_bits(), 0x41480000);
+    ///
+    /// ```
+    #[stable(feature = "float_bits_conv", since = "1.20.0")]
+    #[inline]
+    pub fn to_bits(self) -> u32 {
+        Float::to_bits(self)
+    }
+
+    /// Raw transmutation from `u32`.
+    ///
+    /// This is currently identical to `transmute::<u32, f32>(v)` on all platforms.
+    /// It turns out this is incredibly portable, for two reasons:
+    ///
+    /// * Floats and Ints have the same endianness on all supported platforms.
+    /// * IEEE-754 very precisely specifies the bit layout of floats.
+    ///
+    /// However there is one caveat: prior to the 2008 version of IEEE-754, how
+    /// to interpret the NaN signaling bit wasn't actually specified. Most platforms
+    /// (notably x86 and ARM) picked the interpretation that was ultimately
+    /// standardized in 2008, but some didn't (notably MIPS). As a result, all
+    /// signaling NaNs on MIPS are quiet NaNs on x86, and vice-versa.
+    ///
+    /// Rather than trying to preserve signaling-ness cross-platform, this
+    /// implementation favours preserving the exact bits. This means that
+    /// any payloads encoded in NaNs will be preserved even if the result of
+    /// this method is sent over the network from an x86 machine to a MIPS one.
+    ///
+    /// If the results of this method are only manipulated by the same
+    /// architecture that produced them, then there is no portability concern.
+    ///
+    /// If the input isn't NaN, then there is no portability concern.
+    ///
+    /// If you don't care about signalingness (very likely), then there is no
+    /// portability concern.
+    ///
+    /// Note that this function is distinct from `as` casting, which attempts to
+    /// preserve the *numeric* value, and not the bitwise value.
+    ///
+    /// # Examples
+    ///
+    /// ```
+    /// use std::f32;
+    /// let v = f32::from_bits(0x41480000);
+    /// let difference = (v - 12.5).abs();
+    /// assert!(difference <= 1e-5);
+    /// ```
+    #[stable(feature = "float_bits_conv", since = "1.20.0")]
+    #[inline]
+    pub fn from_bits(v: u32) -> Self {
+        Float::from_bits(v)
+    }
+}}
+
+#[lang = "f32"]
+#[cfg(not(test))]
+#[cfg(not(stage0))]
+impl f32 {
+    f32_core_methods!();
+}
diff --git a/src/libcore/num/f64.rs b/src/libcore/num/f64.rs
index 64c0d508b38..38f3d63ea8d 100644
--- a/src/libcore/num/f64.rs
+++ b/src/libcore/num/f64.rs
@@ -19,8 +19,9 @@
 
 use intrinsics;
 use mem;
-use num::FpCategory as Fp;
 use num::Float;
+#[cfg(not(stage0))] use num::FpCategory;
+use num::FpCategory as Fp;
 
 /// The radix or base of the internal representation of `f64`.
 #[stable(feature = "rust1", since = "1.0.0")]
@@ -291,3 +292,296 @@ impl Float for f64 {
         unsafe { mem::transmute(v) }
     }
 }
+
+// FIXME: remove (inline) this macro and the Float trait
+// when updating to a bootstrap compiler that has the new lang items.
+#[cfg_attr(stage0, macro_export)]
+#[unstable(feature = "core_float", issue = "32110")]
+macro_rules! f64_core_methods { () => {
+    /// Returns `true` if this value is `NaN` and false otherwise.
+    ///
+    /// ```
+    /// use std::f64;
+    ///
+    /// let nan = f64::NAN;
+    /// let f = 7.0_f64;
+    ///
+    /// assert!(nan.is_nan());
+    /// assert!(!f.is_nan());
+    /// ```
+    #[stable(feature = "rust1", since = "1.0.0")]
+    #[inline]
+    pub fn is_nan(self) -> bool { Float::is_nan(self) }
+
+    /// Returns `true` if this value is positive infinity or negative infinity and
+    /// false otherwise.
+    ///
+    /// ```
+    /// use std::f64;
+    ///
+    /// let f = 7.0f64;
+    /// let inf = f64::INFINITY;
+    /// let neg_inf = f64::NEG_INFINITY;
+    /// let nan = f64::NAN;
+    ///
+    /// assert!(!f.is_infinite());
+    /// assert!(!nan.is_infinite());
+    ///
+    /// assert!(inf.is_infinite());
+    /// assert!(neg_inf.is_infinite());
+    /// ```
+    #[stable(feature = "rust1", since = "1.0.0")]
+    #[inline]
+    pub fn is_infinite(self) -> bool { Float::is_infinite(self) }
+
+    /// Returns `true` if this number is neither infinite nor `NaN`.
+    ///
+    /// ```
+    /// use std::f64;
+    ///
+    /// let f = 7.0f64;
+    /// let inf: f64 = f64::INFINITY;
+    /// let neg_inf: f64 = f64::NEG_INFINITY;
+    /// let nan: f64 = f64::NAN;
+    ///
+    /// assert!(f.is_finite());
+    ///
+    /// assert!(!nan.is_finite());
+    /// assert!(!inf.is_finite());
+    /// assert!(!neg_inf.is_finite());
+    /// ```
+    #[stable(feature = "rust1", since = "1.0.0")]
+    #[inline]
+    pub fn is_finite(self) -> bool { Float::is_finite(self) }
+
+    /// Returns `true` if the number is neither zero, infinite,
+    /// [subnormal][subnormal], or `NaN`.
+    ///
+    /// ```
+    /// use std::f64;
+    ///
+    /// let min = f64::MIN_POSITIVE; // 2.2250738585072014e-308f64
+    /// let max = f64::MAX;
+    /// let lower_than_min = 1.0e-308_f64;
+    /// let zero = 0.0f64;
+    ///
+    /// assert!(min.is_normal());
+    /// assert!(max.is_normal());
+    ///
+    /// assert!(!zero.is_normal());
+    /// assert!(!f64::NAN.is_normal());
+    /// assert!(!f64::INFINITY.is_normal());
+    /// // Values between `0` and `min` are Subnormal.
+    /// assert!(!lower_than_min.is_normal());
+    /// ```
+    /// [subnormal]: https://en.wikipedia.org/wiki/Denormal_number
+    #[stable(feature = "rust1", since = "1.0.0")]
+    #[inline]
+    pub fn is_normal(self) -> bool { Float::is_normal(self) }
+
+    /// Returns the floating point category of the number. If only one property
+    /// is going to be tested, it is generally faster to use the specific
+    /// predicate instead.
+    ///
+    /// ```
+    /// use std::num::FpCategory;
+    /// use std::f64;
+    ///
+    /// let num = 12.4_f64;
+    /// let inf = f64::INFINITY;
+    ///
+    /// assert_eq!(num.classify(), FpCategory::Normal);
+    /// assert_eq!(inf.classify(), FpCategory::Infinite);
+    /// ```
+    #[stable(feature = "rust1", since = "1.0.0")]
+    #[inline]
+    pub fn classify(self) -> FpCategory { Float::classify(self) }
+
+    /// Returns `true` if and only if `self` has a positive sign, including `+0.0`, `NaN`s with
+    /// positive sign bit and positive infinity.
+    ///
+    /// ```
+    /// let f = 7.0_f64;
+    /// let g = -7.0_f64;
+    ///
+    /// assert!(f.is_sign_positive());
+    /// assert!(!g.is_sign_positive());
+    /// ```
+    #[stable(feature = "rust1", since = "1.0.0")]
+    #[inline]
+    pub fn is_sign_positive(self) -> bool { Float::is_sign_positive(self) }
+
+    #[stable(feature = "rust1", since = "1.0.0")]
+    #[rustc_deprecated(since = "1.0.0", reason = "renamed to is_sign_positive")]
+    #[inline]
+    #[doc(hidden)]
+    pub fn is_positive(self) -> bool { Float::is_sign_positive(self) }
+
+    /// Returns `true` if and only if `self` has a negative sign, including `-0.0`, `NaN`s with
+    /// negative sign bit and negative infinity.
+    ///
+    /// ```
+    /// let f = 7.0_f64;
+    /// let g = -7.0_f64;
+    ///
+    /// assert!(!f.is_sign_negative());
+    /// assert!(g.is_sign_negative());
+    /// ```
+    #[stable(feature = "rust1", since = "1.0.0")]
+    #[inline]
+    pub fn is_sign_negative(self) -> bool { Float::is_sign_negative(self) }
+
+    #[stable(feature = "rust1", since = "1.0.0")]
+    #[rustc_deprecated(since = "1.0.0", reason = "renamed to is_sign_negative")]
+    #[inline]
+    #[doc(hidden)]
+    pub fn is_negative(self) -> bool { Float::is_sign_negative(self) }
+
+    /// Takes the reciprocal (inverse) of a number, `1/x`.
+    ///
+    /// ```
+    /// let x = 2.0_f64;
+    /// let abs_difference = (x.recip() - (1.0/x)).abs();
+    ///
+    /// assert!(abs_difference < 1e-10);
+    /// ```
+    #[stable(feature = "rust1", since = "1.0.0")]
+    #[inline]
+    pub fn recip(self) -> f64 { Float::recip(self) }
+
+    /// Converts radians to degrees.
+    ///
+    /// ```
+    /// use std::f64::consts;
+    ///
+    /// let angle = consts::PI;
+    ///
+    /// let abs_difference = (angle.to_degrees() - 180.0).abs();
+    ///
+    /// assert!(abs_difference < 1e-10);
+    /// ```
+    #[stable(feature = "rust1", since = "1.0.0")]
+    #[inline]
+    pub fn to_degrees(self) -> f64 { Float::to_degrees(self) }
+
+    /// Converts degrees to radians.
+    ///
+    /// ```
+    /// use std::f64::consts;
+    ///
+    /// let angle = 180.0_f64;
+    ///
+    /// let abs_difference = (angle.to_radians() - consts::PI).abs();
+    ///
+    /// assert!(abs_difference < 1e-10);
+    /// ```
+    #[stable(feature = "rust1", since = "1.0.0")]
+    #[inline]
+    pub fn to_radians(self) -> f64 { Float::to_radians(self) }
+
+    /// Returns the maximum of the two numbers.
+    ///
+    /// ```
+    /// let x = 1.0_f64;
+    /// let y = 2.0_f64;
+    ///
+    /// assert_eq!(x.max(y), y);
+    /// ```
+    ///
+    /// If one of the arguments is NaN, then the other argument is returned.
+    #[stable(feature = "rust1", since = "1.0.0")]
+    #[inline]
+    pub fn max(self, other: f64) -> f64 {
+        Float::max(self, other)
+    }
+
+    /// Returns the minimum of the two numbers.
+    ///
+    /// ```
+    /// let x = 1.0_f64;
+    /// let y = 2.0_f64;
+    ///
+    /// assert_eq!(x.min(y), x);
+    /// ```
+    ///
+    /// If one of the arguments is NaN, then the other argument is returned.
+    #[stable(feature = "rust1", since = "1.0.0")]
+    #[inline]
+    pub fn min(self, other: f64) -> f64 {
+        Float::min(self, other)
+    }
+
+    /// Raw transmutation to `u64`.
+    ///
+    /// This is currently identical to `transmute::<f64, u64>(self)` on all platforms.
+    ///
+    /// See `from_bits` for some discussion of the portability of this operation
+    /// (there are almost no issues).
+    ///
+    /// Note that this function is distinct from `as` casting, which attempts to
+    /// preserve the *numeric* value, and not the bitwise value.
+    ///
+    /// # Examples
+    ///
+    /// ```
+    /// assert!((1f64).to_bits() != 1f64 as u64); // to_bits() is not casting!
+    /// assert_eq!((12.5f64).to_bits(), 0x4029000000000000);
+    ///
+    /// ```
+    #[stable(feature = "float_bits_conv", since = "1.20.0")]
+    #[inline]
+    pub fn to_bits(self) -> u64 {
+        Float::to_bits(self)
+    }
+
+    /// Raw transmutation from `u64`.
+    ///
+    /// This is currently identical to `transmute::<u64, f64>(v)` on all platforms.
+    /// It turns out this is incredibly portable, for two reasons:
+    ///
+    /// * Floats and Ints have the same endianness on all supported platforms.
+    /// * IEEE-754 very precisely specifies the bit layout of floats.
+    ///
+    /// However there is one caveat: prior to the 2008 version of IEEE-754, how
+    /// to interpret the NaN signaling bit wasn't actually specified. Most platforms
+    /// (notably x86 and ARM) picked the interpretation that was ultimately
+    /// standardized in 2008, but some didn't (notably MIPS). As a result, all
+    /// signaling NaNs on MIPS are quiet NaNs on x86, and vice-versa.
+    ///
+    /// Rather than trying to preserve signaling-ness cross-platform, this
+    /// implementation favours preserving the exact bits. This means that
+    /// any payloads encoded in NaNs will be preserved even if the result of
+    /// this method is sent over the network from an x86 machine to a MIPS one.
+    ///
+    /// If the results of this method are only manipulated by the same
+    /// architecture that produced them, then there is no portability concern.
+    ///
+    /// If the input isn't NaN, then there is no portability concern.
+    ///
+    /// If you don't care about signalingness (very likely), then there is no
+    /// portability concern.
+    ///
+    /// Note that this function is distinct from `as` casting, which attempts to
+    /// preserve the *numeric* value, and not the bitwise value.
+    ///
+    /// # Examples
+    ///
+    /// ```
+    /// use std::f64;
+    /// let v = f64::from_bits(0x4029000000000000);
+    /// let difference = (v - 12.5).abs();
+    /// assert!(difference <= 1e-5);
+    /// ```
+    #[stable(feature = "float_bits_conv", since = "1.20.0")]
+    #[inline]
+    pub fn from_bits(v: u64) -> Self {
+        Float::from_bits(v)
+    }
+}}
+
+#[lang = "f64"]
+#[cfg(not(test))]
+#[cfg(not(stage0))]
+impl f64 {
+    f64_core_methods!();
+}