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| author | Simon Sapin <simon.sapin@exyr.org> | 2018-04-08 10:09:52 +0200 |
|---|---|---|
| committer | Simon Sapin <simon.sapin@exyr.org> | 2018-04-21 09:47:37 +0200 |
| commit | 8a374f2827a222322a631e313cd8fd8d9ba34932 (patch) | |
| tree | c1f1b8351580fe7a4d20dabc321f299fa01c54c1 /src/libcore/num | |
| parent | f0705bf033363757a8a2901cd1a7bd76f0fea820 (diff) | |
| download | rust-8a374f2827a222322a631e313cd8fd8d9ba34932.tar.gz rust-8a374f2827a222322a631e313cd8fd8d9ba34932.zip | |
Add some f32 and f64 inherent methods in libcore
… previously in the unstable core::num::Float trait. Per https://github.com/rust-lang/rust/issues/32110#issuecomment-379503183, the `abs`, `signum`, and `powi` methods are *not* included for now since they rely on LLVM intrinsics and we haven’t determined yet whether those instrinsics lower to calls to libm functions on any platform.
Diffstat (limited to 'src/libcore/num')
| -rw-r--r-- | src/libcore/num/f32.rs | 284 | ||||
| -rw-r--r-- | src/libcore/num/f64.rs | 296 |
2 files changed, 579 insertions, 1 deletions
diff --git a/src/libcore/num/f32.rs b/src/libcore/num/f32.rs index 3586fa5442f..0edf63bce12 100644 --- a/src/libcore/num/f32.rs +++ b/src/libcore/num/f32.rs @@ -20,6 +20,7 @@ use intrinsics; use mem; use num::Float; +#[cfg(not(stage0))] use num::FpCategory; use num::FpCategory as Fp; /// The radix or base of the internal representation of `f32`. @@ -292,3 +293,286 @@ impl Float for f32 { unsafe { mem::transmute(v) } } } + +// FIXME: remove (inline) this macro and the Float trait +// when updating to a bootstrap compiler that has the new lang items. +#[cfg_attr(stage0, macro_export)] +#[unstable(feature = "core_float", issue = "32110")] +macro_rules! f32_core_methods { () => { + /// Returns `true` if this value is `NaN` and false otherwise. + /// + /// ``` + /// use std::f32; + /// + /// let nan = f32::NAN; + /// let f = 7.0_f32; + /// + /// assert!(nan.is_nan()); + /// assert!(!f.is_nan()); + /// ``` + #[stable(feature = "rust1", since = "1.0.0")] + #[inline] + pub fn is_nan(self) -> bool { Float::is_nan(self) } + + /// Returns `true` if this value is positive infinity or negative infinity and + /// false otherwise. + /// + /// ``` + /// use std::f32; + /// + /// let f = 7.0f32; + /// let inf = f32::INFINITY; + /// let neg_inf = f32::NEG_INFINITY; + /// let nan = f32::NAN; + /// + /// assert!(!f.is_infinite()); + /// assert!(!nan.is_infinite()); + /// + /// assert!(inf.is_infinite()); + /// assert!(neg_inf.is_infinite()); + /// ``` + #[stable(feature = "rust1", since = "1.0.0")] + #[inline] + pub fn is_infinite(self) -> bool { Float::is_infinite(self) } + + /// Returns `true` if this number is neither infinite nor `NaN`. + /// + /// ``` + /// use std::f32; + /// + /// let f = 7.0f32; + /// let inf = f32::INFINITY; + /// let neg_inf = f32::NEG_INFINITY; + /// let nan = f32::NAN; + /// + /// assert!(f.is_finite()); + /// + /// assert!(!nan.is_finite()); + /// assert!(!inf.is_finite()); + /// assert!(!neg_inf.is_finite()); + /// ``` + #[stable(feature = "rust1", since = "1.0.0")] + #[inline] + pub fn is_finite(self) -> bool { Float::is_finite(self) } + + /// Returns `true` if the number is neither zero, infinite, + /// [subnormal][subnormal], or `NaN`. + /// + /// ``` + /// use std::f32; + /// + /// let min = f32::MIN_POSITIVE; // 1.17549435e-38f32 + /// let max = f32::MAX; + /// let lower_than_min = 1.0e-40_f32; + /// let zero = 0.0_f32; + /// + /// assert!(min.is_normal()); + /// assert!(max.is_normal()); + /// + /// assert!(!zero.is_normal()); + /// assert!(!f32::NAN.is_normal()); + /// assert!(!f32::INFINITY.is_normal()); + /// // Values between `0` and `min` are Subnormal. + /// assert!(!lower_than_min.is_normal()); + /// ``` + /// [subnormal]: https://en.wikipedia.org/wiki/Denormal_number + #[stable(feature = "rust1", since = "1.0.0")] + #[inline] + pub fn is_normal(self) -> bool { Float::is_normal(self) } + + /// Returns the floating point category of the number. If only one property + /// is going to be tested, it is generally faster to use the specific + /// predicate instead. + /// + /// ``` + /// use std::num::FpCategory; + /// use std::f32; + /// + /// let num = 12.4_f32; + /// let inf = f32::INFINITY; + /// + /// assert_eq!(num.classify(), FpCategory::Normal); + /// assert_eq!(inf.classify(), FpCategory::Infinite); + /// ``` + #[stable(feature = "rust1", since = "1.0.0")] + #[inline] + pub fn classify(self) -> FpCategory { Float::classify(self) } + + /// Returns `true` if and only if `self` has a positive sign, including `+0.0`, `NaN`s with + /// positive sign bit and positive infinity. + /// + /// ``` + /// let f = 7.0_f32; + /// let g = -7.0_f32; + /// + /// assert!(f.is_sign_positive()); + /// assert!(!g.is_sign_positive()); + /// ``` + #[stable(feature = "rust1", since = "1.0.0")] + #[inline] + pub fn is_sign_positive(self) -> bool { Float::is_sign_positive(self) } + + /// Returns `true` if and only if `self` has a negative sign, including `-0.0`, `NaN`s with + /// negative sign bit and negative infinity. + /// + /// ``` + /// let f = 7.0f32; + /// let g = -7.0f32; + /// + /// assert!(!f.is_sign_negative()); + /// assert!(g.is_sign_negative()); + /// ``` + #[stable(feature = "rust1", since = "1.0.0")] + #[inline] + pub fn is_sign_negative(self) -> bool { Float::is_sign_negative(self) } + + /// Takes the reciprocal (inverse) of a number, `1/x`. + /// + /// ``` + /// use std::f32; + /// + /// let x = 2.0_f32; + /// let abs_difference = (x.recip() - (1.0/x)).abs(); + /// + /// assert!(abs_difference <= f32::EPSILON); + /// ``` + #[stable(feature = "rust1", since = "1.0.0")] + #[inline] + pub fn recip(self) -> f32 { Float::recip(self) } + + /// Converts radians to degrees. + /// + /// ``` + /// use std::f32::{self, consts}; + /// + /// let angle = consts::PI; + /// + /// let abs_difference = (angle.to_degrees() - 180.0).abs(); + /// + /// assert!(abs_difference <= f32::EPSILON); + /// ``` + #[stable(feature = "f32_deg_rad_conversions", since="1.7.0")] + #[inline] + pub fn to_degrees(self) -> f32 { Float::to_degrees(self) } + + /// Converts degrees to radians. + /// + /// ``` + /// use std::f32::{self, consts}; + /// + /// let angle = 180.0f32; + /// + /// let abs_difference = (angle.to_radians() - consts::PI).abs(); + /// + /// assert!(abs_difference <= f32::EPSILON); + /// ``` + #[stable(feature = "f32_deg_rad_conversions", since="1.7.0")] + #[inline] + pub fn to_radians(self) -> f32 { Float::to_radians(self) } + + /// Returns the maximum of the two numbers. + /// + /// ``` + /// let x = 1.0f32; + /// let y = 2.0f32; + /// + /// assert_eq!(x.max(y), y); + /// ``` + /// + /// If one of the arguments is NaN, then the other argument is returned. + #[stable(feature = "rust1", since = "1.0.0")] + #[inline] + pub fn max(self, other: f32) -> f32 { + Float::max(self, other) + } + + /// Returns the minimum of the two numbers. + /// + /// ``` + /// let x = 1.0f32; + /// let y = 2.0f32; + /// + /// assert_eq!(x.min(y), x); + /// ``` + /// + /// If one of the arguments is NaN, then the other argument is returned. + #[stable(feature = "rust1", since = "1.0.0")] + #[inline] + pub fn min(self, other: f32) -> f32 { + Float::min(self, other) + } + + /// Raw transmutation to `u32`. + /// + /// This is currently identical to `transmute::<f32, u32>(self)` on all platforms. + /// + /// See `from_bits` for some discussion of the portability of this operation + /// (there are almost no issues). + /// + /// Note that this function is distinct from `as` casting, which attempts to + /// preserve the *numeric* value, and not the bitwise value. + /// + /// # Examples + /// + /// ``` + /// assert_ne!((1f32).to_bits(), 1f32 as u32); // to_bits() is not casting! + /// assert_eq!((12.5f32).to_bits(), 0x41480000); + /// + /// ``` + #[stable(feature = "float_bits_conv", since = "1.20.0")] + #[inline] + pub fn to_bits(self) -> u32 { + Float::to_bits(self) + } + + /// Raw transmutation from `u32`. + /// + /// This is currently identical to `transmute::<u32, f32>(v)` on all platforms. + /// It turns out this is incredibly portable, for two reasons: + /// + /// * Floats and Ints have the same endianness on all supported platforms. + /// * IEEE-754 very precisely specifies the bit layout of floats. + /// + /// However there is one caveat: prior to the 2008 version of IEEE-754, how + /// to interpret the NaN signaling bit wasn't actually specified. Most platforms + /// (notably x86 and ARM) picked the interpretation that was ultimately + /// standardized in 2008, but some didn't (notably MIPS). As a result, all + /// signaling NaNs on MIPS are quiet NaNs on x86, and vice-versa. + /// + /// Rather than trying to preserve signaling-ness cross-platform, this + /// implementation favours preserving the exact bits. This means that + /// any payloads encoded in NaNs will be preserved even if the result of + /// this method is sent over the network from an x86 machine to a MIPS one. + /// + /// If the results of this method are only manipulated by the same + /// architecture that produced them, then there is no portability concern. + /// + /// If the input isn't NaN, then there is no portability concern. + /// + /// If you don't care about signalingness (very likely), then there is no + /// portability concern. + /// + /// Note that this function is distinct from `as` casting, which attempts to + /// preserve the *numeric* value, and not the bitwise value. + /// + /// # Examples + /// + /// ``` + /// use std::f32; + /// let v = f32::from_bits(0x41480000); + /// let difference = (v - 12.5).abs(); + /// assert!(difference <= 1e-5); + /// ``` + #[stable(feature = "float_bits_conv", since = "1.20.0")] + #[inline] + pub fn from_bits(v: u32) -> Self { + Float::from_bits(v) + } +}} + +#[lang = "f32"] +#[cfg(not(test))] +#[cfg(not(stage0))] +impl f32 { + f32_core_methods!(); +} diff --git a/src/libcore/num/f64.rs b/src/libcore/num/f64.rs index 64c0d508b38..38f3d63ea8d 100644 --- a/src/libcore/num/f64.rs +++ b/src/libcore/num/f64.rs @@ -19,8 +19,9 @@ use intrinsics; use mem; -use num::FpCategory as Fp; use num::Float; +#[cfg(not(stage0))] use num::FpCategory; +use num::FpCategory as Fp; /// The radix or base of the internal representation of `f64`. #[stable(feature = "rust1", since = "1.0.0")] @@ -291,3 +292,296 @@ impl Float for f64 { unsafe { mem::transmute(v) } } } + +// FIXME: remove (inline) this macro and the Float trait +// when updating to a bootstrap compiler that has the new lang items. +#[cfg_attr(stage0, macro_export)] +#[unstable(feature = "core_float", issue = "32110")] +macro_rules! f64_core_methods { () => { + /// Returns `true` if this value is `NaN` and false otherwise. + /// + /// ``` + /// use std::f64; + /// + /// let nan = f64::NAN; + /// let f = 7.0_f64; + /// + /// assert!(nan.is_nan()); + /// assert!(!f.is_nan()); + /// ``` + #[stable(feature = "rust1", since = "1.0.0")] + #[inline] + pub fn is_nan(self) -> bool { Float::is_nan(self) } + + /// Returns `true` if this value is positive infinity or negative infinity and + /// false otherwise. + /// + /// ``` + /// use std::f64; + /// + /// let f = 7.0f64; + /// let inf = f64::INFINITY; + /// let neg_inf = f64::NEG_INFINITY; + /// let nan = f64::NAN; + /// + /// assert!(!f.is_infinite()); + /// assert!(!nan.is_infinite()); + /// + /// assert!(inf.is_infinite()); + /// assert!(neg_inf.is_infinite()); + /// ``` + #[stable(feature = "rust1", since = "1.0.0")] + #[inline] + pub fn is_infinite(self) -> bool { Float::is_infinite(self) } + + /// Returns `true` if this number is neither infinite nor `NaN`. + /// + /// ``` + /// use std::f64; + /// + /// let f = 7.0f64; + /// let inf: f64 = f64::INFINITY; + /// let neg_inf: f64 = f64::NEG_INFINITY; + /// let nan: f64 = f64::NAN; + /// + /// assert!(f.is_finite()); + /// + /// assert!(!nan.is_finite()); + /// assert!(!inf.is_finite()); + /// assert!(!neg_inf.is_finite()); + /// ``` + #[stable(feature = "rust1", since = "1.0.0")] + #[inline] + pub fn is_finite(self) -> bool { Float::is_finite(self) } + + /// Returns `true` if the number is neither zero, infinite, + /// [subnormal][subnormal], or `NaN`. + /// + /// ``` + /// use std::f64; + /// + /// let min = f64::MIN_POSITIVE; // 2.2250738585072014e-308f64 + /// let max = f64::MAX; + /// let lower_than_min = 1.0e-308_f64; + /// let zero = 0.0f64; + /// + /// assert!(min.is_normal()); + /// assert!(max.is_normal()); + /// + /// assert!(!zero.is_normal()); + /// assert!(!f64::NAN.is_normal()); + /// assert!(!f64::INFINITY.is_normal()); + /// // Values between `0` and `min` are Subnormal. + /// assert!(!lower_than_min.is_normal()); + /// ``` + /// [subnormal]: https://en.wikipedia.org/wiki/Denormal_number + #[stable(feature = "rust1", since = "1.0.0")] + #[inline] + pub fn is_normal(self) -> bool { Float::is_normal(self) } + + /// Returns the floating point category of the number. If only one property + /// is going to be tested, it is generally faster to use the specific + /// predicate instead. + /// + /// ``` + /// use std::num::FpCategory; + /// use std::f64; + /// + /// let num = 12.4_f64; + /// let inf = f64::INFINITY; + /// + /// assert_eq!(num.classify(), FpCategory::Normal); + /// assert_eq!(inf.classify(), FpCategory::Infinite); + /// ``` + #[stable(feature = "rust1", since = "1.0.0")] + #[inline] + pub fn classify(self) -> FpCategory { Float::classify(self) } + + /// Returns `true` if and only if `self` has a positive sign, including `+0.0`, `NaN`s with + /// positive sign bit and positive infinity. + /// + /// ``` + /// let f = 7.0_f64; + /// let g = -7.0_f64; + /// + /// assert!(f.is_sign_positive()); + /// assert!(!g.is_sign_positive()); + /// ``` + #[stable(feature = "rust1", since = "1.0.0")] + #[inline] + pub fn is_sign_positive(self) -> bool { Float::is_sign_positive(self) } + + #[stable(feature = "rust1", since = "1.0.0")] + #[rustc_deprecated(since = "1.0.0", reason = "renamed to is_sign_positive")] + #[inline] + #[doc(hidden)] + pub fn is_positive(self) -> bool { Float::is_sign_positive(self) } + + /// Returns `true` if and only if `self` has a negative sign, including `-0.0`, `NaN`s with + /// negative sign bit and negative infinity. + /// + /// ``` + /// let f = 7.0_f64; + /// let g = -7.0_f64; + /// + /// assert!(!f.is_sign_negative()); + /// assert!(g.is_sign_negative()); + /// ``` + #[stable(feature = "rust1", since = "1.0.0")] + #[inline] + pub fn is_sign_negative(self) -> bool { Float::is_sign_negative(self) } + + #[stable(feature = "rust1", since = "1.0.0")] + #[rustc_deprecated(since = "1.0.0", reason = "renamed to is_sign_negative")] + #[inline] + #[doc(hidden)] + pub fn is_negative(self) -> bool { Float::is_sign_negative(self) } + + /// Takes the reciprocal (inverse) of a number, `1/x`. + /// + /// ``` + /// let x = 2.0_f64; + /// let abs_difference = (x.recip() - (1.0/x)).abs(); + /// + /// assert!(abs_difference < 1e-10); + /// ``` + #[stable(feature = "rust1", since = "1.0.0")] + #[inline] + pub fn recip(self) -> f64 { Float::recip(self) } + + /// Converts radians to degrees. + /// + /// ``` + /// use std::f64::consts; + /// + /// let angle = consts::PI; + /// + /// let abs_difference = (angle.to_degrees() - 180.0).abs(); + /// + /// assert!(abs_difference < 1e-10); + /// ``` + #[stable(feature = "rust1", since = "1.0.0")] + #[inline] + pub fn to_degrees(self) -> f64 { Float::to_degrees(self) } + + /// Converts degrees to radians. + /// + /// ``` + /// use std::f64::consts; + /// + /// let angle = 180.0_f64; + /// + /// let abs_difference = (angle.to_radians() - consts::PI).abs(); + /// + /// assert!(abs_difference < 1e-10); + /// ``` + #[stable(feature = "rust1", since = "1.0.0")] + #[inline] + pub fn to_radians(self) -> f64 { Float::to_radians(self) } + + /// Returns the maximum of the two numbers. + /// + /// ``` + /// let x = 1.0_f64; + /// let y = 2.0_f64; + /// + /// assert_eq!(x.max(y), y); + /// ``` + /// + /// If one of the arguments is NaN, then the other argument is returned. + #[stable(feature = "rust1", since = "1.0.0")] + #[inline] + pub fn max(self, other: f64) -> f64 { + Float::max(self, other) + } + + /// Returns the minimum of the two numbers. + /// + /// ``` + /// let x = 1.0_f64; + /// let y = 2.0_f64; + /// + /// assert_eq!(x.min(y), x); + /// ``` + /// + /// If one of the arguments is NaN, then the other argument is returned. + #[stable(feature = "rust1", since = "1.0.0")] + #[inline] + pub fn min(self, other: f64) -> f64 { + Float::min(self, other) + } + + /// Raw transmutation to `u64`. + /// + /// This is currently identical to `transmute::<f64, u64>(self)` on all platforms. + /// + /// See `from_bits` for some discussion of the portability of this operation + /// (there are almost no issues). + /// + /// Note that this function is distinct from `as` casting, which attempts to + /// preserve the *numeric* value, and not the bitwise value. + /// + /// # Examples + /// + /// ``` + /// assert!((1f64).to_bits() != 1f64 as u64); // to_bits() is not casting! + /// assert_eq!((12.5f64).to_bits(), 0x4029000000000000); + /// + /// ``` + #[stable(feature = "float_bits_conv", since = "1.20.0")] + #[inline] + pub fn to_bits(self) -> u64 { + Float::to_bits(self) + } + + /// Raw transmutation from `u64`. + /// + /// This is currently identical to `transmute::<u64, f64>(v)` on all platforms. + /// It turns out this is incredibly portable, for two reasons: + /// + /// * Floats and Ints have the same endianness on all supported platforms. + /// * IEEE-754 very precisely specifies the bit layout of floats. + /// + /// However there is one caveat: prior to the 2008 version of IEEE-754, how + /// to interpret the NaN signaling bit wasn't actually specified. Most platforms + /// (notably x86 and ARM) picked the interpretation that was ultimately + /// standardized in 2008, but some didn't (notably MIPS). As a result, all + /// signaling NaNs on MIPS are quiet NaNs on x86, and vice-versa. + /// + /// Rather than trying to preserve signaling-ness cross-platform, this + /// implementation favours preserving the exact bits. This means that + /// any payloads encoded in NaNs will be preserved even if the result of + /// this method is sent over the network from an x86 machine to a MIPS one. + /// + /// If the results of this method are only manipulated by the same + /// architecture that produced them, then there is no portability concern. + /// + /// If the input isn't NaN, then there is no portability concern. + /// + /// If you don't care about signalingness (very likely), then there is no + /// portability concern. + /// + /// Note that this function is distinct from `as` casting, which attempts to + /// preserve the *numeric* value, and not the bitwise value. + /// + /// # Examples + /// + /// ``` + /// use std::f64; + /// let v = f64::from_bits(0x4029000000000000); + /// let difference = (v - 12.5).abs(); + /// assert!(difference <= 1e-5); + /// ``` + #[stable(feature = "float_bits_conv", since = "1.20.0")] + #[inline] + pub fn from_bits(v: u64) -> Self { + Float::from_bits(v) + } +}} + +#[lang = "f64"] +#[cfg(not(test))] +#[cfg(not(stage0))] +impl f64 { + f64_core_methods!(); +} |
