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authorLukas Kalbertodt <lukas.kalbertodt@gmail.com>2017-08-22 19:45:36 +0200
committerLukas Kalbertodt <lukas.kalbertodt@gmail.com>2017-11-03 21:27:17 +0100
commitd3f2be4bd8790da2af8ed2b85dcea77d95a5da3e (patch)
tree712043d09f8604d9f044dcc6ef11c2f634460383 /src/libcore
parent525b81d570b15df2ed5896f0215baea5c64c650c (diff)
downloadrust-d3f2be4bd8790da2af8ed2b85dcea77d95a5da3e.tar.gz
rust-d3f2be4bd8790da2af8ed2b85dcea77d95a5da3e.zip
Add all methods of AsciiExt to u8 directly
This is the first step in order to deprecate AsciiExt. Since
this is a WIP commit, there is still some code duplication (notably
the static arrays) that will be removed later.
Diffstat (limited to 'src/libcore')
-rw-r--r--src/libcore/num/mod.rs655
1 files changed, 655 insertions, 0 deletions
diff --git a/src/libcore/num/mod.rs b/src/libcore/num/mod.rs
index 5799d37c19c..b631691c731 100644
--- a/src/libcore/num/mod.rs
+++ b/src/libcore/num/mod.rs
@@ -2257,6 +2257,558 @@ impl u8 {
         intrinsics::add_with_overflow,
         intrinsics::sub_with_overflow,
         intrinsics::mul_with_overflow }
+
+
+    /// Checks if the value is within the ASCII range.
+    ///
+    /// # Examples
+    ///
+    /// ```
+    /// #![feature(ascii_methods_on_intrinsics)]
+    ///
+    /// let ascii = 97u8;
+    /// let non_ascii = 150u8;
+    ///
+    /// assert!(ascii.is_ascii());
+    /// assert!(!non_ascii.is_ascii());
+    /// ```
+    #[unstable(feature = "ascii_methods_on_intrinsics", issue = "0")]
+    #[inline]
+    pub fn is_ascii(&self) -> bool {
+        *self & 128 == 0
+    }
+
+    /// Makes a copy of the value in its ASCII upper case equivalent.
+    ///
+    /// ASCII letters 'a' to 'z' are mapped to 'A' to 'Z',
+    /// but non-ASCII letters are unchanged.
+    ///
+    /// To uppercase the value in-place, use [`make_ascii_uppercase`].
+    ///
+    /// # Examples
+    ///
+    /// ```
+    /// #![feature(ascii_methods_on_intrinsics)]
+    ///
+    /// let lowercase_a = 97u8;
+    ///
+    /// assert_eq!(65, lowercase_a.to_ascii_uppercase());
+    /// ```
+    ///
+    /// [`make_ascii_uppercase`]: #method.make_ascii_uppercase
+    #[unstable(feature = "ascii_methods_on_intrinsics", issue = "0")]
+    #[inline]
+    pub fn to_ascii_uppercase(&self) -> u8 {
+        ASCII_UPPERCASE_MAP[*self as usize]
+    }
+
+    /// Makes a copy of the value in its ASCII lower case equivalent.
+    ///
+    /// ASCII letters 'A' to 'Z' are mapped to 'a' to 'z',
+    /// but non-ASCII letters are unchanged.
+    ///
+    /// To lowercase the value in-place, use [`make_ascii_lowercase`].
+    ///
+    /// # Examples
+    ///
+    /// ```
+    /// #![feature(ascii_methods_on_intrinsics)]
+    ///
+    /// let uppercase_a = 65u8;
+    ///
+    /// assert_eq!(97, uppercase_a.to_ascii_lowercase());
+    /// ```
+    ///
+    /// [`make_ascii_lowercase`]: #method.make_ascii_lowercase
+    #[unstable(feature = "ascii_methods_on_intrinsics", issue = "0")]
+    #[inline]
+    pub fn to_ascii_lowercase(&self) -> u8 {
+        ASCII_LOWERCASE_MAP[*self as usize]
+    }
+
+    /// Checks that two values are an ASCII case-insensitive match.
+    ///
+    /// Same as `to_ascii_lowercase(a) == to_ascii_lowercase(b)`,
+    /// but without allocating and copying temporaries.
+    ///
+    /// # Examples
+    ///
+    /// ```
+    /// #![feature(ascii_methods_on_intrinsics)]
+    ///
+    /// let lowercase_a = 97u8;
+    /// let uppercase_a = 65u8;
+    ///
+    /// assert!(lowercase_a.eq_ignore_ascii_case(uppercase_a));
+    /// ```
+    #[unstable(feature = "ascii_methods_on_intrinsics", issue = "0")]
+    #[inline]
+    pub fn eq_ignore_ascii_case(&self, other: u8) -> bool {
+        self.to_ascii_lowercase() == other.to_ascii_lowercase()
+    }
+
+    /// Converts this value to its ASCII upper case equivalent in-place.
+    ///
+    /// ASCII letters 'a' to 'z' are mapped to 'A' to 'Z',
+    /// but non-ASCII letters are unchanged.
+    ///
+    /// To return a new uppercased value without modifying the existing one, use
+    /// [`to_ascii_uppercase`].
+    ///
+    /// # Examples
+    ///
+    /// ```
+    /// #![feature(ascii_methods_on_intrinsics)]
+    ///
+    /// let mut byte = b'a';
+    ///
+    /// byte.make_ascii_uppercase();
+    ///
+    /// assert_eq!(b'A', byte);
+    /// ```
+    ///
+    /// [`to_ascii_uppercase`]: #method.to_ascii_uppercase
+    #[unstable(feature = "ascii_methods_on_intrinsics", issue = "0")]
+    #[inline]
+    pub fn make_ascii_uppercase(&mut self) {
+        *self = self.to_ascii_uppercase();
+    }
+
+    /// Converts this value to its ASCII lower case equivalent in-place.
+    ///
+    /// ASCII letters 'A' to 'Z' are mapped to 'a' to 'z',
+    /// but non-ASCII letters are unchanged.
+    ///
+    /// To return a new lowercased value without modifying the existing one, use
+    /// [`to_ascii_lowercase`].
+    ///
+    /// # Examples
+    ///
+    /// ```
+    /// #![feature(ascii_methods_on_intrinsics)]
+    ///
+    /// let mut byte = b'A';
+    ///
+    /// byte.make_ascii_lowercase();
+    ///
+    /// assert_eq!(b'a', byte);
+    /// ```
+    ///
+    /// [`to_ascii_lowercase`]: #method.to_ascii_lowercase
+    #[unstable(feature = "ascii_methods_on_intrinsics", issue = "0")]
+    #[inline]
+    pub fn make_ascii_lowercase(&mut self) {
+        *self = self.to_ascii_lowercase();
+    }
+
+    /// Checks if the value is an ASCII alphabetic character:
+    ///
+    /// - U+0041 'A' ... U+005A 'Z', or
+    /// - U+0061 'a' ... U+007A 'z'.
+    ///
+    /// # Examples
+    ///
+    /// ```
+    /// #![feature(ascii_methods_on_intrinsics)]
+    ///
+    /// let uppercase_a = b'A';
+    /// let uppercase_g = b'G';
+    /// let a = b'a';
+    /// let g = b'g';
+    /// let zero = b'0';
+    /// let percent = b'%';
+    /// let space = b' ';
+    /// let lf = b'\n';
+    /// let esc = 0x1b_u8;
+    ///
+    /// assert!(uppercase_a.is_ascii_alphabetic());
+    /// assert!(uppercase_g.is_ascii_alphabetic());
+    /// assert!(a.is_ascii_alphabetic());
+    /// assert!(g.is_ascii_alphabetic());
+    /// assert!(!zero.is_ascii_alphabetic());
+    /// assert!(!percent.is_ascii_alphabetic());
+    /// assert!(!space.is_ascii_alphabetic());
+    /// assert!(!lf.is_ascii_alphabetic());
+    /// assert!(!esc.is_ascii_alphabetic());
+    /// ```
+    #[unstable(feature = "ascii_methods_on_intrinsics", issue = "0")]
+    #[inline]
+    pub fn is_ascii_alphabetic(&self) -> bool {
+        if *self >= 0x80 { return false; }
+        match ASCII_CHARACTER_CLASS[*self as usize] {
+            L | Lx | U | Ux => true,
+            _ => false
+        }
+    }
+
+    /// Checks if the value is an ASCII uppercase character:
+    /// U+0041 'A' ... U+005A 'Z'.
+    ///
+    /// # Examples
+    ///
+    /// ```
+    /// #![feature(ascii_methods_on_intrinsics)]
+    ///
+    /// let uppercase_a = b'A';
+    /// let uppercase_g = b'G';
+    /// let a = b'a';
+    /// let g = b'g';
+    /// let zero = b'0';
+    /// let percent = b'%';
+    /// let space = b' ';
+    /// let lf = b'\n';
+    /// let esc = 0x1b_u8;
+    ///
+    /// assert!(uppercase_a.is_ascii_uppercase());
+    /// assert!(uppercase_g.is_ascii_uppercase());
+    /// assert!(!a.is_ascii_uppercase());
+    /// assert!(!g.is_ascii_uppercase());
+    /// assert!(!zero.is_ascii_uppercase());
+    /// assert!(!percent.is_ascii_uppercase());
+    /// assert!(!space.is_ascii_uppercase());
+    /// assert!(!lf.is_ascii_uppercase());
+    /// assert!(!esc.is_ascii_uppercase());
+    /// ```
+    #[unstable(feature = "ascii_methods_on_intrinsics", issue = "0")]
+    #[inline]
+    pub fn is_ascii_uppercase(&self) -> bool {
+        if *self >= 0x80 { return false }
+        match ASCII_CHARACTER_CLASS[*self as usize] {
+            U | Ux => true,
+            _ => false
+        }
+    }
+
+    /// Checks if the value is an ASCII lowercase character:
+    /// U+0061 'a' ... U+007A 'z'.
+    ///
+    /// # Examples
+    ///
+    /// ```
+    /// #![feature(ascii_methods_on_intrinsics)]
+    ///
+    /// let uppercase_a = b'A';
+    /// let uppercase_g = b'G';
+    /// let a = b'a';
+    /// let g = b'g';
+    /// let zero = b'0';
+    /// let percent = b'%';
+    /// let space = b' ';
+    /// let lf = b'\n';
+    /// let esc = 0x1b_u8;
+    ///
+    /// assert!(!uppercase_a.is_ascii_lowercase());
+    /// assert!(!uppercase_g.is_ascii_lowercase());
+    /// assert!(a.is_ascii_lowercase());
+    /// assert!(g.is_ascii_lowercase());
+    /// assert!(!zero.is_ascii_lowercase());
+    /// assert!(!percent.is_ascii_lowercase());
+    /// assert!(!space.is_ascii_lowercase());
+    /// assert!(!lf.is_ascii_lowercase());
+    /// assert!(!esc.is_ascii_lowercase());
+    /// ```
+    #[unstable(feature = "ascii_methods_on_intrinsics", issue = "0")]
+    #[inline]
+    pub fn is_ascii_lowercase(&self) -> bool {
+        if *self >= 0x80 { return false }
+        match ASCII_CHARACTER_CLASS[*self as usize] {
+            L | Lx => true,
+            _ => false
+        }
+    }
+
+    /// Checks if the value is an ASCII alphanumeric character:
+    ///
+    /// - U+0041 'A' ... U+005A 'Z', U+0061 'a' ... U+007A 'z', or
+    /// - U+0030 '0' ... U+0039 '9'.
+    ///
+    /// # Examples
+    ///
+    /// ```
+    /// #![feature(ascii_methods_on_intrinsics)]
+    ///
+    /// let uppercase_a = b'A';
+    /// let uppercase_g = b'G';
+    /// let a = b'a';
+    /// let g = b'g';
+    /// let zero = b'0';
+    /// let percent = b'%';
+    /// let space = b' ';
+    /// let lf = b'\n';
+    /// let esc = 0x1b_u8;
+    ///
+    /// assert!(uppercase_a.is_ascii_alphanumeric());
+    /// assert!(uppercase_g.is_ascii_alphanumeric());
+    /// assert!(a.is_ascii_alphanumeric());
+    /// assert!(g.is_ascii_alphanumeric());
+    /// assert!(zero.is_ascii_alphanumeric());
+    /// assert!(!percent.is_ascii_alphanumeric());
+    /// assert!(!space.is_ascii_alphanumeric());
+    /// assert!(!lf.is_ascii_alphanumeric());
+    /// assert!(!esc.is_ascii_alphanumeric());
+    /// ```
+    #[unstable(feature = "ascii_methods_on_intrinsics", issue = "0")]
+    #[inline]
+    pub fn is_ascii_alphanumeric(&self) -> bool {
+        if *self >= 0x80 { return false }
+        match ASCII_CHARACTER_CLASS[*self as usize] {
+            D | L | Lx | U | Ux => true,
+            _ => false
+        }
+    }
+
+    /// Checks if the value is an ASCII decimal digit:
+    /// U+0030 '0' ... U+0039 '9'.
+    ///
+    /// # Examples
+    ///
+    /// ```
+    /// #![feature(ascii_methods_on_intrinsics)]
+    ///
+    /// let uppercase_a = b'A';
+    /// let uppercase_g = b'G';
+    /// let a = b'a';
+    /// let g = b'g';
+    /// let zero = b'0';
+    /// let percent = b'%';
+    /// let space = b' ';
+    /// let lf = b'\n';
+    /// let esc = 0x1b_u8;
+    ///
+    /// assert!(!uppercase_a.is_ascii_digit());
+    /// assert!(!uppercase_g.is_ascii_digit());
+    /// assert!(!a.is_ascii_digit());
+    /// assert!(!g.is_ascii_digit());
+    /// assert!(zero.is_ascii_digit());
+    /// assert!(!percent.is_ascii_digit());
+    /// assert!(!space.is_ascii_digit());
+    /// assert!(!lf.is_ascii_digit());
+    /// assert!(!esc.is_ascii_digit());
+    /// ```
+    #[unstable(feature = "ascii_methods_on_intrinsics", issue = "0")]
+    #[inline]
+    pub fn is_ascii_digit(&self) -> bool {
+        if *self >= 0x80 { return false }
+        match ASCII_CHARACTER_CLASS[*self as usize] {
+            D => true,
+            _ => false
+        }
+    }
+
+    /// Checks if the value is an ASCII hexadecimal digit:
+    ///
+    /// - U+0030 '0' ... U+0039 '9', U+0041 'A' ... U+0046 'F', or
+    /// - U+0061 'a' ... U+0066 'f'.
+    ///
+    /// # Examples
+    ///
+    /// ```
+    /// #![feature(ascii_methods_on_intrinsics)]
+    ///
+    /// let uppercase_a = b'A';
+    /// let uppercase_g = b'G';
+    /// let a = b'a';
+    /// let g = b'g';
+    /// let zero = b'0';
+    /// let percent = b'%';
+    /// let space = b' ';
+    /// let lf = b'\n';
+    /// let esc = 0x1b_u8;
+    ///
+    /// assert!(uppercase_a.is_ascii_hexdigit());
+    /// assert!(!uppercase_g.is_ascii_hexdigit());
+    /// assert!(a.is_ascii_hexdigit());
+    /// assert!(!g.is_ascii_hexdigit());
+    /// assert!(zero.is_ascii_hexdigit());
+    /// assert!(!percent.is_ascii_hexdigit());
+    /// assert!(!space.is_ascii_hexdigit());
+    /// assert!(!lf.is_ascii_hexdigit());
+    /// assert!(!esc.is_ascii_hexdigit());
+    /// ```
+    #[unstable(feature = "ascii_methods_on_intrinsics", issue = "0")]
+    #[inline]
+    pub fn is_ascii_hexdigit(&self) -> bool {
+        if *self >= 0x80 { return false }
+        match ASCII_CHARACTER_CLASS[*self as usize] {
+            D | Lx | Ux => true,
+            _ => false
+        }
+    }
+
+    /// Checks if the value is an ASCII punctuation character:
+    ///
+    /// - U+0021 ... U+002F `! " # $ % & ' ( ) * + , - . /`, or
+    /// - U+003A ... U+0040 `: ; < = > ? @`, or
+    /// - U+005B ... U+0060 `[ \\ ] ^ _ \``, or
+    /// - U+007B ... U+007E `{ | } ~`
+    ///
+    /// # Examples
+    ///
+    /// ```
+    /// #![feature(ascii_methods_on_intrinsics)]
+    ///
+    /// let uppercase_a = b'A';
+    /// let uppercase_g = b'G';
+    /// let a = b'a';
+    /// let g = b'g';
+    /// let zero = b'0';
+    /// let percent = b'%';
+    /// let space = b' ';
+    /// let lf = b'\n';
+    /// let esc = 0x1b_u8;
+    ///
+    /// assert!(!uppercase_a.is_ascii_punctuation());
+    /// assert!(!uppercase_g.is_ascii_punctuation());
+    /// assert!(!a.is_ascii_punctuation());
+    /// assert!(!g.is_ascii_punctuation());
+    /// assert!(!zero.is_ascii_punctuation());
+    /// assert!(percent.is_ascii_punctuation());
+    /// assert!(!space.is_ascii_punctuation());
+    /// assert!(!lf.is_ascii_punctuation());
+    /// assert!(!esc.is_ascii_punctuation());
+    /// ```
+    #[unstable(feature = "ascii_methods_on_intrinsics", issue = "0")]
+    #[inline]
+    pub fn is_ascii_punctuation(&self) -> bool {
+        if *self >= 0x80 { return false }
+        match ASCII_CHARACTER_CLASS[*self as usize] {
+            P => true,
+            _ => false
+        }
+    }
+
+    /// Checks if the value is an ASCII graphic character:
+    /// U+0021 '@' ... U+007E '~'.
+    ///
+    /// # Examples
+    ///
+    /// ```
+    /// #![feature(ascii_methods_on_intrinsics)]
+    ///
+    /// let uppercase_a = b'A';
+    /// let uppercase_g = b'G';
+    /// let a = b'a';
+    /// let g = b'g';
+    /// let zero = b'0';
+    /// let percent = b'%';
+    /// let space = b' ';
+    /// let lf = b'\n';
+    /// let esc = 0x1b_u8;
+    ///
+    /// assert!(uppercase_a.is_ascii_graphic());
+    /// assert!(uppercase_g.is_ascii_graphic());
+    /// assert!(a.is_ascii_graphic());
+    /// assert!(g.is_ascii_graphic());
+    /// assert!(zero.is_ascii_graphic());
+    /// assert!(percent.is_ascii_graphic());
+    /// assert!(!space.is_ascii_graphic());
+    /// assert!(!lf.is_ascii_graphic());
+    /// assert!(!esc.is_ascii_graphic());
+    /// ```
+    #[unstable(feature = "ascii_methods_on_intrinsics", issue = "0")]
+    #[inline]
+    pub fn is_ascii_graphic(&self) -> bool {
+        if *self >= 0x80 { return false; }
+        match ASCII_CHARACTER_CLASS[*self as usize] {
+            Ux | U | Lx | L | D | P => true,
+            _ => false
+        }
+    }
+
+    /// Checks if the value is an ASCII whitespace character:
+    /// U+0020 SPACE, U+0009 HORIZONTAL TAB, U+000A LINE FEED,
+    /// U+000C FORM FEED, or U+000D CARRIAGE RETURN.
+    ///
+    /// Rust uses the WhatWG Infra Standard's [definition of ASCII
+    /// whitespace][infra-aw]. There are several other definitions in
+    /// wide use. For instance, [the POSIX locale][pct] includes
+    /// U+000B VERTICAL TAB as well as all the above characters,
+    /// but—from the very same specification—[the default rule for
+    /// "field splitting" in the Bourne shell][bfs] considers *only*
+    /// SPACE, HORIZONTAL TAB, and LINE FEED as whitespace.
+    ///
+    /// If you are writing a program that will process an existing
+    /// file format, check what that format's definition of whitespace is
+    /// before using this function.
+    ///
+    /// [infra-aw]: https://infra.spec.whatwg.org/#ascii-whitespace
+    /// [pct]: http://pubs.opengroup.org/onlinepubs/9699919799/basedefs/V1_chap07.html#tag_07_03_01
+    /// [bfs]: http://pubs.opengroup.org/onlinepubs/9699919799/utilities/V3_chap02.html#tag_18_06_05
+    ///
+    /// # Examples
+    ///
+    /// ```
+    /// #![feature(ascii_methods_on_intrinsics)]
+    ///
+    /// let uppercase_a = b'A';
+    /// let uppercase_g = b'G';
+    /// let a = b'a';
+    /// let g = b'g';
+    /// let zero = b'0';
+    /// let percent = b'%';
+    /// let space = b' ';
+    /// let lf = b'\n';
+    /// let esc = 0x1b_u8;
+    ///
+    /// assert!(!uppercase_a.is_ascii_whitespace());
+    /// assert!(!uppercase_g.is_ascii_whitespace());
+    /// assert!(!a.is_ascii_whitespace());
+    /// assert!(!g.is_ascii_whitespace());
+    /// assert!(!zero.is_ascii_whitespace());
+    /// assert!(!percent.is_ascii_whitespace());
+    /// assert!(space.is_ascii_whitespace());
+    /// assert!(lf.is_ascii_whitespace());
+    /// assert!(!esc.is_ascii_whitespace());
+    /// ```
+    #[unstable(feature = "ascii_methods_on_intrinsics", issue = "0")]
+    #[inline]
+    pub fn is_ascii_whitespace(&self) -> bool {
+        if *self >= 0x80 { return false; }
+        match ASCII_CHARACTER_CLASS[*self as usize] {
+            Cw|W => true,
+            _ => false
+        }
+    }
+
+    /// Checks if the value is an ASCII control character:
+    /// U+0000 NUL ... U+001F UNIT SEPARATOR, or U+007F DELETE.
+    /// Note that most ASCII whitespace characters are control
+    /// characters, but SPACE is not.
+    ///
+    /// # Examples
+    ///
+    /// ```
+    /// #![feature(ascii_methods_on_intrinsics)]
+    ///
+    /// let uppercase_a = b'A';
+    /// let uppercase_g = b'G';
+    /// let a = b'a';
+    /// let g = b'g';
+    /// let zero = b'0';
+    /// let percent = b'%';
+    /// let space = b' ';
+    /// let lf = b'\n';
+    /// let esc = 0x1b_u8;
+    ///
+    /// assert!(!uppercase_a.is_ascii_control());
+    /// assert!(!uppercase_g.is_ascii_control());
+    /// assert!(!a.is_ascii_control());
+    /// assert!(!g.is_ascii_control());
+    /// assert!(!zero.is_ascii_control());
+    /// assert!(!percent.is_ascii_control());
+    /// assert!(!space.is_ascii_control());
+    /// assert!(lf.is_ascii_control());
+    /// assert!(esc.is_ascii_control());
+    /// ```
+    #[unstable(feature = "ascii_methods_on_intrinsics", issue = "0")]
+    #[inline]
+    pub fn is_ascii_control(&self) -> bool {
+        if *self >= 0x80 { return false; }
+        match ASCII_CHARACTER_CLASS[*self as usize] {
+            C|Cw => true,
+            _ => false
+        }
+    }
 }
 
 #[lang = "u16"]
@@ -2926,3 +3478,106 @@ impl_from! { u32, f64, #[stable(feature = "lossless_float_conv", since = "1.6.0"
 
 // Float -> Float
 impl_from! { f32, f64, #[stable(feature = "lossless_float_conv", since = "1.6.0")] }
+
+static ASCII_LOWERCASE_MAP: [u8; 256] = [
+    0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
+    0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
+    0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
+    0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f,
+    b' ', b'!', b'"', b'#', b'$', b'%', b'&', b'\'',
+    b'(', b')', b'*', b'+', b',', b'-', b'.', b'/',
+    b'0', b'1', b'2', b'3', b'4', b'5', b'6', b'7',
+    b'8', b'9', b':', b';', b'<', b'=', b'>', b'?',
+    b'@',
+
+          b'a', b'b', b'c', b'd', b'e', b'f', b'g',
+    b'h', b'i', b'j', b'k', b'l', b'm', b'n', b'o',
+    b'p', b'q', b'r', b's', b't', b'u', b'v', b'w',
+    b'x', b'y', b'z',
+
+                      b'[', b'\\', b']', b'^', b'_',
+    b'`', b'a', b'b', b'c', b'd', b'e', b'f', b'g',
+    b'h', b'i', b'j', b'k', b'l', b'm', b'n', b'o',
+    b'p', b'q', b'r', b's', b't', b'u', b'v', b'w',
+    b'x', b'y', b'z', b'{', b'|', b'}', b'~', 0x7f,
+    0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87,
+    0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f,
+    0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97,
+    0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f,
+    0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7,
+    0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf,
+    0xb0, 0xb1, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7,
+    0xb8, 0xb9, 0xba, 0xbb, 0xbc, 0xbd, 0xbe, 0xbf,
+    0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7,
+    0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf,
+    0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7,
+    0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf,
+    0xe0, 0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7,
+    0xe8, 0xe9, 0xea, 0xeb, 0xec, 0xed, 0xee, 0xef,
+    0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7,
+    0xf8, 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff,
+];
+
+static ASCII_UPPERCASE_MAP: [u8; 256] = [
+    0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
+    0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
+    0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
+    0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f,
+    b' ', b'!', b'"', b'#', b'$', b'%', b'&', b'\'',
+    b'(', b')', b'*', b'+', b',', b'-', b'.', b'/',
+    b'0', b'1', b'2', b'3', b'4', b'5', b'6', b'7',
+    b'8', b'9', b':', b';', b'<', b'=', b'>', b'?',
+    b'@', b'A', b'B', b'C', b'D', b'E', b'F', b'G',
+    b'H', b'I', b'J', b'K', b'L', b'M', b'N', b'O',
+    b'P', b'Q', b'R', b'S', b'T', b'U', b'V', b'W',
+    b'X', b'Y', b'Z', b'[', b'\\', b']', b'^', b'_',
+    b'`',
+
+          b'A', b'B', b'C', b'D', b'E', b'F', b'G',
+    b'H', b'I', b'J', b'K', b'L', b'M', b'N', b'O',
+    b'P', b'Q', b'R', b'S', b'T', b'U', b'V', b'W',
+    b'X', b'Y', b'Z',
+
+                      b'{', b'|', b'}', b'~', 0x7f,
+    0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87,
+    0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f,
+    0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97,
+    0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f,
+    0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7,
+    0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf,
+    0xb0, 0xb1, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7,
+    0xb8, 0xb9, 0xba, 0xbb, 0xbc, 0xbd, 0xbe, 0xbf,
+    0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7,
+    0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf,
+    0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7,
+    0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf,
+    0xe0, 0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7,
+    0xe8, 0xe9, 0xea, 0xeb, 0xec, 0xed, 0xee, 0xef,
+    0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7,
+    0xf8, 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff,
+];
+
+enum AsciiCharacterClass {
+    C,  // control
+    Cw, // control whitespace
+    W,  // whitespace
+    D,  // digit
+    L,  // lowercase
+    Lx, // lowercase hex digit
+    U,  // uppercase
+    Ux, // uppercase hex digit
+    P,  // punctuation
+}
+use self::AsciiCharacterClass::*;
+
+static ASCII_CHARACTER_CLASS: [AsciiCharacterClass; 128] = [
+//  _0 _1 _2 _3 _4 _5 _6 _7 _8 _9 _a _b _c _d _e _f
+    C, C, C, C, C, C, C, C, C, Cw,Cw,C, Cw,Cw,C, C, // 0_
+    C, C, C, C, C, C, C, C, C, C, C, C, C, C, C, C, // 1_
+    W, P, P, P, P, P, P, P, P, P, P, P, P, P, P, P, // 2_
+    D, D, D, D, D, D, D, D, D, D, P, P, P, P, P, P, // 3_
+    P, Ux,Ux,Ux,Ux,Ux,Ux,U, U, U, U, U, U, U, U, U, // 4_
+    U, U, U, U, U, U, U, U, U, U, U, P, P, P, P, P, // 5_
+    P, Lx,Lx,Lx,Lx,Lx,Lx,L, L, L, L, L, L, L, L, L, // 6_
+    L, L, L, L, L, L, L, L, L, L, L, P, P, P, P, C, // 7_
+];