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authorNiko Matsakis <niko@alum.mit.edu>2015-04-07 06:12:13 -0400
committerNiko Matsakis <niko@alum.mit.edu>2015-04-17 10:12:55 -0400
commit7ab0d1ab675a07a5bb1eae4d41a2e1cbccae113d (patch)
tree8090b4b170016b22658967bb23e8d85c7fa8bba4 /src/librustc_data_structures/graph
parent52c34625866f6e23fd0de484282f326da6a100e3 (diff)
downloadrust-7ab0d1ab675a07a5bb1eae4d41a2e1cbccae113d.tar.gz
rust-7ab0d1ab675a07a5bb1eae4d41a2e1cbccae113d.zip
Port to using the newer graph, which offers iterators instead of the
older `each` method, but is otherwise identical.
Diffstat (limited to 'src/librustc_data_structures/graph')
-rw-r--r--src/librustc_data_structures/graph/mod.rs403
-rw-r--r--src/librustc_data_structures/graph/test.rs129
2 files changed, 532 insertions, 0 deletions
diff --git a/src/librustc_data_structures/graph/mod.rs b/src/librustc_data_structures/graph/mod.rs
new file mode 100644
index 00000000000..5741544fe54
--- /dev/null
+++ b/src/librustc_data_structures/graph/mod.rs
@@ -0,0 +1,403 @@
+// Copyright 2012-2014 The Rust Project Developers. See the COPYRIGHT
+// file at the top-level directory of this distribution and at
+// http://rust-lang.org/COPYRIGHT.
+//
+// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
+// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
+// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
+// option. This file may not be copied, modified, or distributed
+// except according to those terms.
+
+//! A graph module for use in dataflow, region resolution, and elsewhere.
+//!
+//! # Interface details
+//!
+//! You customize the graph by specifying a "node data" type `N` and an
+//! "edge data" type `E`. You can then later gain access (mutable or
+//! immutable) to these "user-data" bits. Currently, you can only add
+//! nodes or edges to the graph. You cannot remove or modify them once
+//! added. This could be changed if we have a need.
+//!
+//! # Implementation details
+//!
+//! The main tricky thing about this code is the way that edges are
+//! stored. The edges are stored in a central array, but they are also
+//! threaded onto two linked lists for each node, one for incoming edges
+//! and one for outgoing edges. Note that every edge is a member of some
+//! incoming list and some outgoing list.  Basically you can load the
+//! first index of the linked list from the node data structures (the
+//! field `first_edge`) and then, for each edge, load the next index from
+//! the field `next_edge`). Each of those fields is an array that should
+//! be indexed by the direction (see the type `Direction`).
+
+use bitvec::BitVector;
+use std::fmt::{Formatter, Error, Debug};
+use std::usize;
+use snapshot_vec::{SnapshotVec, SnapshotVecDelegate};
+
+#[cfg(test)]
+mod test;
+
+pub struct Graph<N,E> {
+    nodes: SnapshotVec<Node<N>> ,
+    edges: SnapshotVec<Edge<E>> ,
+}
+
+pub struct Node<N> {
+    first_edge: [EdgeIndex; 2], // see module comment
+    pub data: N,
+}
+
+pub struct Edge<E> {
+    next_edge: [EdgeIndex; 2], // see module comment
+    source: NodeIndex,
+    target: NodeIndex,
+    pub data: E,
+}
+
+impl<N> SnapshotVecDelegate for Node<N> {
+    type Value = Node<N>;
+    type Undo = ();
+
+    fn reverse(_: &mut Vec<Node<N>>, _: ()) {}
+}
+
+impl<N> SnapshotVecDelegate for Edge<N> {
+    type Value = Edge<N>;
+    type Undo = ();
+
+    fn reverse(_: &mut Vec<Edge<N>>, _: ()) {}
+}
+
+impl<E: Debug> Debug for Edge<E> {
+    fn fmt(&self, f: &mut Formatter) -> Result<(), Error> {
+        write!(f, "Edge {{ next_edge: [{:?}, {:?}], source: {:?}, target: {:?}, data: {:?} }}",
+               self.next_edge[0], self.next_edge[1], self.source,
+               self.target, self.data)
+    }
+}
+
+#[derive(Copy, Clone, PartialEq, Debug)]
+pub struct NodeIndex(pub usize);
+
+#[derive(Copy, Clone, PartialEq, Debug)]
+pub struct EdgeIndex(pub usize);
+
+pub const INVALID_EDGE_INDEX: EdgeIndex = EdgeIndex(usize::MAX);
+
+// Use a private field here to guarantee no more instances are created:
+#[derive(Copy, Clone, Debug)]
+pub struct Direction { repr: usize }
+
+pub const OUTGOING: Direction = Direction { repr: 0 };
+
+pub const INCOMING: Direction = Direction { repr: 1 };
+
+impl NodeIndex {
+    /// Returns unique id (unique with respect to the graph holding associated node).
+    pub fn node_id(&self) -> usize { self.0 }
+}
+
+impl EdgeIndex {
+    /// Returns unique id (unique with respect to the graph holding associated edge).
+    pub fn edge_id(&self) -> usize { self.0 }
+}
+
+impl<N:Debug,E:Debug> Graph<N,E> {
+    pub fn new() -> Graph<N,E> {
+        Graph {
+            nodes: SnapshotVec::new(),
+            edges: SnapshotVec::new(),
+        }
+    }
+
+    ///////////////////////////////////////////////////////////////////////////
+    // Simple accessors
+
+    #[inline]
+    pub fn all_nodes<'a>(&'a self) -> &'a [Node<N>] {
+        &self.nodes
+    }
+
+    #[inline]
+    pub fn all_edges<'a>(&'a self) -> &'a [Edge<E>] {
+        &self.edges
+    }
+
+    ///////////////////////////////////////////////////////////////////////////
+    // Node construction
+
+    pub fn next_node_index(&self) -> NodeIndex {
+        NodeIndex(self.nodes.len())
+    }
+
+    pub fn add_node(&mut self, data: N) -> NodeIndex {
+        let idx = self.next_node_index();
+        self.nodes.push(Node {
+            first_edge: [INVALID_EDGE_INDEX, INVALID_EDGE_INDEX],
+            data: data
+        });
+        idx
+    }
+
+    pub fn mut_node_data<'a>(&'a mut self, idx: NodeIndex) -> &'a mut N {
+        &mut self.nodes[idx.0].data
+    }
+
+    pub fn node_data<'a>(&'a self, idx: NodeIndex) -> &'a N {
+        &self.nodes[idx.0].data
+    }
+
+    pub fn node<'a>(&'a self, idx: NodeIndex) -> &'a Node<N> {
+        &self.nodes[idx.0]
+    }
+
+    ///////////////////////////////////////////////////////////////////////////
+    // Edge construction and queries
+
+    pub fn next_edge_index(&self) -> EdgeIndex {
+        EdgeIndex(self.edges.len())
+    }
+
+    pub fn add_edge(&mut self,
+                    source: NodeIndex,
+                    target: NodeIndex,
+                    data: E) -> EdgeIndex {
+        debug!("graph: add_edge({:?}, {:?}, {:?})", source, target, data);
+
+        let idx = self.next_edge_index();
+
+        // read current first of the list of edges from each node
+        let source_first = self.nodes[source.0]
+                                     .first_edge[OUTGOING.repr];
+        let target_first = self.nodes[target.0]
+                                     .first_edge[INCOMING.repr];
+
+        // create the new edge, with the previous firsts from each node
+        // as the next pointers
+        self.edges.push(Edge {
+            next_edge: [source_first, target_first],
+            source: source,
+            target: target,
+            data: data
+        });
+
+        // adjust the firsts for each node target be the next object.
+        self.nodes[source.0].first_edge[OUTGOING.repr] = idx;
+        self.nodes[target.0].first_edge[INCOMING.repr] = idx;
+
+        return idx;
+    }
+
+    pub fn mut_edge_data<'a>(&'a mut self, idx: EdgeIndex) -> &'a mut E {
+        &mut self.edges[idx.0].data
+    }
+
+    pub fn edge_data<'a>(&'a self, idx: EdgeIndex) -> &'a E {
+        &self.edges[idx.0].data
+    }
+
+    pub fn edge<'a>(&'a self, idx: EdgeIndex) -> &'a Edge<E> {
+        &self.edges[idx.0]
+    }
+
+    pub fn first_adjacent(&self, node: NodeIndex, dir: Direction) -> EdgeIndex {
+        //! Accesses the index of the first edge adjacent to `node`.
+        //! This is useful if you wish to modify the graph while walking
+        //! the linked list of edges.
+
+        self.nodes[node.0].first_edge[dir.repr]
+    }
+
+    pub fn next_adjacent(&self, edge: EdgeIndex, dir: Direction) -> EdgeIndex {
+        //! Accesses the next edge in a given direction.
+        //! This is useful if you wish to modify the graph while walking
+        //! the linked list of edges.
+
+        self.edges[edge.0].next_edge[dir.repr]
+    }
+
+    ///////////////////////////////////////////////////////////////////////////
+    // Iterating over nodes, edges
+
+    pub fn each_node<'a, F>(&'a self, mut f: F) -> bool where
+        F: FnMut(NodeIndex, &'a Node<N>) -> bool,
+    {
+        //! Iterates over all edges defined in the graph.
+        self.nodes.iter().enumerate().all(|(i, node)| f(NodeIndex(i), node))
+    }
+
+    pub fn each_edge<'a, F>(&'a self, mut f: F) -> bool where
+        F: FnMut(EdgeIndex, &'a Edge<E>) -> bool,
+    {
+        //! Iterates over all edges defined in the graph
+        self.edges.iter().enumerate().all(|(i, edge)| f(EdgeIndex(i), edge))
+    }
+
+    pub fn outgoing_edges(&self, source: NodeIndex) -> AdjacentEdges<N,E> {
+        self.adjacent_edges(source, OUTGOING)
+    }
+
+    pub fn incoming_edges(&self, source: NodeIndex) -> AdjacentEdges<N,E> {
+        self.adjacent_edges(source, INCOMING)
+    }
+
+    pub fn adjacent_edges(&self, source: NodeIndex, direction: Direction) -> AdjacentEdges<N,E> {
+        let first_edge = self.node(source).first_edge[direction.repr];
+        AdjacentEdges { graph: self, direction: direction, next: first_edge }
+    }
+
+    pub fn successor_nodes<'a>(&'a self, source: NodeIndex) -> AdjacentTargets<N,E> {
+        self.outgoing_edges(source).targets()
+    }
+
+    pub fn predecessor_nodes<'a>(&'a self, target: NodeIndex) -> AdjacentSources<N,E> {
+        self.incoming_edges(target).sources()
+    }
+
+    ///////////////////////////////////////////////////////////////////////////
+    // Fixed-point iteration
+    //
+    // A common use for graphs in our compiler is to perform
+    // fixed-point iteration. In this case, each edge represents a
+    // constraint, and the nodes themselves are associated with
+    // variables or other bitsets. This method facilitates such a
+    // computation.
+
+    pub fn iterate_until_fixed_point<'a, F>(&'a self, mut op: F) where
+        F: FnMut(usize, EdgeIndex, &'a Edge<E>) -> bool,
+    {
+        let mut iteration = 0;
+        let mut changed = true;
+        while changed {
+            changed = false;
+            iteration += 1;
+            for (i, edge) in self.edges.iter().enumerate() {
+                changed |= op(iteration, EdgeIndex(i), edge);
+            }
+        }
+    }
+
+    pub fn depth_traverse<'a>(&'a self, start: NodeIndex) -> DepthFirstTraversal<'a, N, E>  {
+        DepthFirstTraversal {
+            graph: self,
+            stack: vec![start],
+            visited: BitVector::new(self.nodes.len()),
+        }
+    }
+}
+
+///////////////////////////////////////////////////////////////////////////
+// Iterators
+
+pub struct AdjacentEdges<'g,N,E>
+    where N:'g, E:'g
+{
+    graph: &'g Graph<N, E>,
+    direction: Direction,
+    next: EdgeIndex,
+}
+
+impl<'g,N,E> AdjacentEdges<'g,N,E> {
+    fn targets(self) -> AdjacentTargets<'g,N,E> {
+        AdjacentTargets { edges: self }
+    }
+
+    fn sources(self) -> AdjacentSources<'g,N,E> {
+        AdjacentSources { edges: self }
+    }
+}
+
+impl<'g, N:Debug, E:Debug> Iterator for AdjacentEdges<'g, N, E> {
+    type Item = (EdgeIndex, &'g Edge<E>);
+
+    fn next(&mut self) -> Option<(EdgeIndex, &'g Edge<E>)> {
+        let edge_index = self.next;
+        if edge_index == INVALID_EDGE_INDEX {
+            return None;
+        }
+
+        let edge = self.graph.edge(edge_index);
+        self.next = edge.next_edge[self.direction.repr];
+        Some((edge_index, edge))
+    }
+}
+
+pub struct AdjacentTargets<'g,N:'g,E:'g>
+    where N:'g, E:'g
+{
+    edges: AdjacentEdges<'g,N,E>,
+}
+
+impl<'g, N:Debug, E:Debug> Iterator for AdjacentTargets<'g, N, E> {
+    type Item = NodeIndex;
+
+    fn next(&mut self) -> Option<NodeIndex> {
+        self.edges.next().map(|(_, edge)| edge.target)
+    }
+}
+
+pub struct AdjacentSources<'g,N:'g,E:'g>
+    where N:'g, E:'g
+{
+    edges: AdjacentEdges<'g,N,E>,
+}
+
+impl<'g, N:Debug, E:Debug> Iterator for AdjacentSources<'g, N, E> {
+    type Item = NodeIndex;
+
+    fn next(&mut self) -> Option<NodeIndex> {
+        self.edges.next().map(|(_, edge)| edge.source)
+    }
+}
+
+pub struct DepthFirstTraversal<'g, N:'g, E:'g> {
+    graph: &'g Graph<N, E>,
+    stack: Vec<NodeIndex>,
+    visited: BitVector
+}
+
+impl<'g, N:Debug, E:Debug> Iterator for DepthFirstTraversal<'g, N, E> {
+    type Item = &'g N;
+
+    fn next(&mut self) -> Option<&'g N> {
+        while let Some(idx) = self.stack.pop() {
+            if !self.visited.insert(idx.node_id()) {
+                continue;
+            }
+
+            for (_, edge) in self.graph.outgoing_edges(idx) {
+                if !self.visited.contains(edge.target().node_id()) {
+                    self.stack.push(edge.target());
+                }
+            }
+
+            return Some(self.graph.node_data(idx));
+        }
+
+        return None;
+    }
+}
+
+pub fn each_edge_index<F>(max_edge_index: EdgeIndex, mut f: F) where
+    F: FnMut(EdgeIndex) -> bool,
+{
+    let mut i = 0;
+    let n = max_edge_index.0;
+    while i < n {
+        if !f(EdgeIndex(i)) {
+            return;
+        }
+        i += 1;
+    }
+}
+
+impl<E> Edge<E> {
+    pub fn source(&self) -> NodeIndex {
+        self.source
+    }
+
+    pub fn target(&self) -> NodeIndex {
+        self.target
+    }
+}
diff --git a/src/librustc_data_structures/graph/test.rs b/src/librustc_data_structures/graph/test.rs
new file mode 100644
index 00000000000..a26d1d2fbd9
--- /dev/null
+++ b/src/librustc_data_structures/graph/test.rs
@@ -0,0 +1,129 @@
+use graph::*;
+use std::fmt::Debug;
+
+type TestNode = Node<&'static str>;
+type TestEdge = Edge<&'static str>;
+type TestGraph = Graph<&'static str, &'static str>;
+
+fn create_graph() -> TestGraph {
+    let mut graph = Graph::new();
+
+    // Create a simple graph
+    //
+    //    A -+> B --> C
+    //       |  |     ^
+    //       |  v     |
+    //       F  D --> E
+
+    let a = graph.add_node("A");
+    let b = graph.add_node("B");
+    let c = graph.add_node("C");
+    let d = graph.add_node("D");
+    let e = graph.add_node("E");
+    let f = graph.add_node("F");
+
+    graph.add_edge(a, b, "AB");
+    graph.add_edge(b, c, "BC");
+    graph.add_edge(b, d, "BD");
+    graph.add_edge(d, e, "DE");
+    graph.add_edge(e, c, "EC");
+    graph.add_edge(f, b, "FB");
+
+    return graph;
+}
+
+#[test]
+fn each_node() {
+    let graph = create_graph();
+    let expected = ["A", "B", "C", "D", "E", "F"];
+    graph.each_node(|idx, node| {
+        assert_eq!(&expected[idx.0], graph.node_data(idx));
+        assert_eq!(expected[idx.0], node.data);
+        true
+    });
+}
+
+#[test]
+fn each_edge() {
+    let graph = create_graph();
+    let expected = ["AB", "BC", "BD", "DE", "EC", "FB"];
+    graph.each_edge(|idx, edge| {
+        assert_eq!(&expected[idx.0], graph.edge_data(idx));
+        assert_eq!(expected[idx.0], edge.data);
+        true
+    });
+}
+
+fn test_adjacent_edges<N:PartialEq+Debug,E:PartialEq+Debug>(graph: &Graph<N,E>,
+                                                            start_index: NodeIndex,
+                                                            start_data: N,
+                                                            expected_incoming: &[(E,N)],
+                                                            expected_outgoing: &[(E,N)]) {
+    assert!(graph.node_data(start_index) == &start_data);
+
+    let mut counter = 0;
+    for (edge_index, edge) in graph.incoming_edges(start_index) {
+        assert!(graph.edge_data(edge_index) == &edge.data);
+        assert!(counter < expected_incoming.len());
+        debug!("counter={:?} expected={:?} edge_index={:?} edge={:?}",
+               counter, expected_incoming[counter], edge_index, edge);
+        match expected_incoming[counter] {
+            (ref e, ref n) => {
+                assert!(e == &edge.data);
+                assert!(n == graph.node_data(edge.source()));
+                assert!(start_index == edge.target);
+            }
+        }
+        counter += 1;
+    }
+    assert_eq!(counter, expected_incoming.len());
+
+    let mut counter = 0;
+    for (edge_index, edge) in graph.outgoing_edges(start_index) {
+        assert!(graph.edge_data(edge_index) == &edge.data);
+        assert!(counter < expected_outgoing.len());
+        debug!("counter={:?} expected={:?} edge_index={:?} edge={:?}",
+               counter, expected_outgoing[counter], edge_index, edge);
+        match expected_outgoing[counter] {
+            (ref e, ref n) => {
+                assert!(e == &edge.data);
+                assert!(start_index == edge.source);
+                assert!(n == graph.node_data(edge.target));
+            }
+        }
+        counter += 1;
+    }
+    assert_eq!(counter, expected_outgoing.len());
+}
+
+#[test]
+fn each_adjacent_from_a() {
+    let graph = create_graph();
+    test_adjacent_edges(&graph, NodeIndex(0), "A",
+                        &[],
+                        &[("AB", "B")]);
+}
+
+#[test]
+fn each_adjacent_from_b() {
+    let graph = create_graph();
+    test_adjacent_edges(&graph, NodeIndex(1), "B",
+                        &[("FB", "F"), ("AB", "A"),],
+                        &[("BD", "D"), ("BC", "C"),]);
+}
+
+#[test]
+fn each_adjacent_from_c() {
+    let graph = create_graph();
+    test_adjacent_edges(&graph, NodeIndex(2), "C",
+                        &[("EC", "E"), ("BC", "B")],
+                        &[]);
+}
+
+#[test]
+fn each_adjacent_from_d() {
+    let graph = create_graph();
+    test_adjacent_edges(&graph, NodeIndex(3), "D",
+                        &[("BD", "B")],
+                        &[("DE", "E")]);
+}