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authorSteven Fackler <sfackler@gmail.com>2016-02-27 15:02:48 -0800
committerSteven Fackler <sfackler@gmail.com>2016-02-28 09:41:33 -0800
commit5d6ba17f0308d3b8c96cd89f4c0663bae0f2b9f7 (patch)
tree1cfc6836392f7bbf4c9d941b31896184bf54c883 /src/libstd/net
parent827be2de0d753afb3e5a00e66afe6e3c3ac79494 (diff)
downloadrust-5d6ba17f0308d3b8c96cd89f4c0663bae0f2b9f7.tar.gz
rust-5d6ba17f0308d3b8c96cd89f4c0663bae0f2b9f7.zip
Add UDP functionality from net2
Diffstat (limited to 'src/libstd/net')
-rw-r--r--src/libstd/net/udp.rs253
1 files changed, 252 insertions, 1 deletions
diff --git a/src/libstd/net/udp.rs b/src/libstd/net/udp.rs
index 29ac991a547..bce82565fdf 100644
--- a/src/libstd/net/udp.rs
+++ b/src/libstd/net/udp.rs
@@ -10,7 +10,7 @@
 
 use fmt;
 use io::{self, Error, ErrorKind};
-use net::{ToSocketAddrs, SocketAddr};
+use net::{ToSocketAddrs, SocketAddr, Ipv4Addr, Ipv6Addr};
 use sys_common::net as net_imp;
 use sys_common::{AsInner, FromInner, IntoInner};
 use time::Duration;
@@ -140,6 +140,221 @@ impl UdpSocket {
     pub fn write_timeout(&self) -> io::Result<Option<Duration>> {
         self.0.write_timeout()
     }
+
+    /// Sets the value of the `SO_BROADCAST` option for this socket.
+    ///
+    /// When enabled, this socket is allowed to send packets to a broadcast
+    /// address.
+    #[stable(feature = "net2_mutators", since = "1.9.0")]
+    pub fn set_broadcast(&self, broadcast: bool) -> io::Result<()> {
+        self.0.set_broadcast(broadcast)
+    }
+
+    /// Gets the value of the `SO_BROADCAST` option for this socket.
+    ///
+    /// For more information about this option, see
+    /// [`set_broadcast`][link].
+    ///
+    /// [link]: #tymethod.set_broadcast
+    #[stable(feature = "net2_mutators", since = "1.9.0")]
+    pub fn broadcast(&self) -> io::Result<bool> {
+        self.0.broadcast()
+    }
+
+    /// Sets the value of the `IP_MULTICAST_LOOP` option for this socket.
+    ///
+    /// If enabled, multicast packets will be looped back to the local socket.
+    /// Note that this may not have any affect on IPv6 sockets.
+    #[stable(feature = "net2_mutators", since = "1.9.0")]
+    pub fn set_multicast_loop_v4(&self, multicast_loop_v4: bool) -> io::Result<()> {
+        self.0.set_multicast_loop_v4(multicast_loop_v4)
+    }
+
+    /// Gets the value of the `IP_MULTICAST_LOOP` option for this socket.
+    ///
+    /// For more information about this option, see
+    /// [`set_multicast_loop_v4`][link].
+    ///
+    /// [link]: #tymethod.set_multicast_loop_v4
+    #[stable(feature = "net2_mutators", since = "1.9.0")]
+    pub fn multicast_loop_v4(&self) -> io::Result<bool> {
+        self.0.multicast_loop_v4()
+    }
+
+    /// Sets the value of the `IP_MULTICAST_TTL` option for this socket.
+    ///
+    /// Indicates the time-to-live value of outgoing multicast packets for
+    /// this socket. The default value is 1 which means that multicast packets
+    /// don't leave the local network unless explicitly requested.
+    ///
+    /// Note that this may not have any affect on IPv6 sockets.
+    #[stable(feature = "net2_mutators", since = "1.9.0")]
+    pub fn set_multicast_ttl_v4(&self, multicast_ttl_v4: u32) -> io::Result<()> {
+        self.0.set_multicast_ttl_v4(multicast_ttl_v4)
+    }
+
+    /// Gets the value of the `IP_MULTICAST_TTL` option for this socket.
+    ///
+    /// For more information about this option, see
+    /// [`set_multicast_ttl_v4`][link].
+    ///
+    /// [link]: #tymethod.set_multicast_ttl_v4
+    #[stable(feature = "net2_mutators", since = "1.9.0")]
+    pub fn multicast_ttl_v4(&self) -> io::Result<u32> {
+        self.0.multicast_ttl_v4()
+    }
+
+    /// Sets the value of the `IPV6_MULTICAST_LOOP` option for this socket.
+    ///
+    /// Controls whether this socket sees the multicast packets it sends itself.
+    /// Note that this may not have any affect on IPv4 sockets.
+    #[stable(feature = "net2_mutators", since = "1.9.0")]
+    pub fn set_multicast_loop_v6(&self, multicast_loop_v6: bool) -> io::Result<()> {
+        self.0.set_multicast_loop_v6(multicast_loop_v6)
+    }
+
+    /// Gets the value of the `IPV6_MULTICAST_LOOP` option for this socket.
+    ///
+    /// For more information about this option, see
+    /// [`set_multicast_loop_v6`][link].
+    ///
+    /// [link]: #tymethod.set_multicast_loop_v6
+    #[stable(feature = "net2_mutators", since = "1.9.0")]
+    pub fn multicast_loop_v6(&self) -> io::Result<bool> {
+        self.0.multicast_loop_v6()
+    }
+
+    /// Sets the value for the `IP_TTL` option on this socket.
+    ///
+    /// This value sets the time-to-live field that is used in every packet sent
+    /// from this socket.
+    #[stable(feature = "net2_mutators", since = "1.9.0")]
+    pub fn set_ttl(&self, ttl: u32) -> io::Result<()> {
+        self.0.set_ttl(ttl)
+    }
+
+    /// Gets the value of the `IP_TTL` option for this socket.
+    ///
+    /// For more information about this option, see [`set_ttl`][link].
+    ///
+    /// [link]: #tymethod.set_ttl
+    #[stable(feature = "net2_mutators", since = "1.9.0")]
+    pub fn ttl(&self) -> io::Result<u32> {
+        self.0.ttl()
+    }
+
+    /// Sets the value for the `IPV6_V6ONLY` option on this socket.
+    ///
+    /// If this is set to `true` then the socket is restricted to sending and
+    /// receiving IPv6 packets only. If this is the case, an IPv4 and an IPv6
+    /// application can each bind the same port at the same time.
+    ///
+    /// If this is set to `false` then the socket can be used to send and
+    /// receive packets from an IPv4-mapped IPv6 address.
+    #[stable(feature = "net2_mutators", since = "1.9.0")]
+    pub fn set_only_v6(&self, only_v6: bool) -> io::Result<()> {
+        self.0.set_only_v6(only_v6)
+    }
+
+    /// Gets the value of the `IPV6_V6ONLY` option for this socket.
+    ///
+    /// For more information about this option, see [`set_only_v6`][link].
+    ///
+    /// [link]: #tymethod.set_only_v6
+    #[stable(feature = "net2_mutators", since = "1.9.0")]
+    pub fn only_v6(&self) -> io::Result<bool> {
+        self.0.only_v6()
+    }
+
+    /// Executes an operation of the `IP_ADD_MEMBERSHIP` type.
+    ///
+    /// This function specifies a new multicast group for this socket to join.
+    /// The address must be a valid multicast address, and `interface` is the
+    /// address of the local interface with which the system should join the
+    /// multicast group. If it's equal to `INADDR_ANY` then an appropriate
+    /// interface is chosen by the system.
+    #[stable(feature = "net2_mutators", since = "1.9.0")]
+    pub fn join_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> io::Result<()> {
+        self.0.join_multicast_v4(multiaddr, interface)
+    }
+
+    /// Executes an operation of the `IPV6_ADD_MEMBERSHIP` type.
+    ///
+    /// This function specifies a new multicast group for this socket to join.
+    /// The address must be a valid multicast address, and `interface` is the
+    /// index of the interface to join/leave (or 0 to indicate any interface).
+    #[stable(feature = "net2_mutators", since = "1.9.0")]
+    pub fn join_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> {
+        self.0.join_multicast_v6(multiaddr, interface)
+    }
+
+    /// Executes an operation of the `IP_DROP_MEMBERSHIP` type.
+    ///
+    /// For more information about this option, see
+    /// [`join_multicast_v4`][link].
+    ///
+    /// [link]: #tymethod.join_multicast_v4
+    #[stable(feature = "net2_mutators", since = "1.9.0")]
+    pub fn leave_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> io::Result<()> {
+        self.0.leave_multicast_v4(multiaddr, interface)
+    }
+
+    /// Executes an operation of the `IPV6_DROP_MEMBERSHIP` type.
+    ///
+    /// For more information about this option, see
+    /// [`join_multicast_v6`][link].
+    ///
+    /// [link]: #tymethod.join_multicast_v6
+    #[stable(feature = "net2_mutators", since = "1.9.0")]
+    pub fn leave_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> {
+        self.0.leave_multicast_v6(multiaddr, interface)
+    }
+
+    /// Get the value of the `SO_ERROR` option on this socket.
+    ///
+    /// This will retrieve the stored error in the underlying socket, clearing
+    /// the field in the process. This can be useful for checking errors between
+    /// calls.
+    #[stable(feature = "net2_mutators", since = "1.9.0")]
+    pub fn take_error(&self) -> io::Result<Option<io::Error>> {
+        self.0.take_error()
+    }
+
+    /// Connects this UDP socket to a remote address, allowing the `send` and
+    /// `recv` syscalls to be used to send data and also applies filters to only
+    /// receive data from the specified address.
+    #[stable(feature = "net2_mutators", since = "1.9.0")]
+    pub fn connect<A: ToSocketAddrs>(&self, addr: A) -> io::Result<()> {
+        super::each_addr(addr, |addr| self.0.connect(addr))
+    }
+
+    /// Sends data on the socket to the remote address to which it is connected.
+    ///
+    /// The `connect` method will connect this socket to a remote address. This
+    /// method will fail if the socket is not connected.
+    #[stable(feature = "net2_mutators", since = "1.9.0")]
+    pub fn send(&self, buf: &[u8]) -> io::Result<usize> {
+        self.0.send(buf)
+    }
+
+    /// Receives data on the socket from the remote address to which it is
+    /// connected.
+    ///
+    /// The `connect` method will connect this socket to a remote address. This
+    /// method will fail if the socket is not connected.
+    #[stable(feature = "net2_mutators", since = "1.9.0")]
+    pub fn recv(&self, buf: &mut [u8]) -> io::Result<usize> {
+        self.0.recv(buf)
+    }
+
+    /// Moves this TCP stream into or out of nonblocking mode.
+    ///
+    /// On Unix this corresponds to calling fcntl, and on Windows this
+    /// corresponds to calling ioctlsocket.
+    #[stable(feature = "net2_mutators", since = "1.9.0")]
+    pub fn set_nonblocking(&self, nonblocking: bool) -> io::Result<()> {
+        self.0.set_nonblocking(nonblocking)
+    }
 }
 
 impl AsInner<net_imp::UdpSocket> for UdpSocket {
@@ -400,4 +615,40 @@ mod tests {
         assert!(kind == ErrorKind::WouldBlock || kind == ErrorKind::TimedOut);
         assert!(start.elapsed() > Duration::from_millis(400));
     }
+
+    #[test]
+    fn connect_send_recv() {
+        let addr = next_test_ip4();
+
+        let socket = t!(UdpSocket::bind(&addr));
+        t!(socket.connect(addr));
+
+        t!(socket.send(b"hello world"));
+
+        let mut buf = [0; 11];
+        t!(socket.recv(&mut buf));
+        assert_eq!(b"hello world", &buf[..]);
+    }
+
+    #[test]
+    fn ttl() {
+        let ttl = 100;
+
+        let addr = next_test_ip4();
+
+        let stream = t!(UdpSocket::bind(&addr));
+
+        t!(stream.set_ttl(ttl));
+        assert_eq!(ttl, t!(stream.ttl()));
+    }
+
+    #[test]
+    fn set_nonblocking() {
+        let addr = next_test_ip4();
+
+        let stream = t!(UdpSocket::bind(&addr));
+
+        t!(stream.set_nonblocking(true));
+        t!(stream.set_nonblocking(false));
+    }
 }