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| author | Mazdak Farrokhzad <twingoow@gmail.com> | 2018-08-19 18:34:46 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-08-19 18:34:46 +0200 |
| commit | 08b1d83a46848dd7bd778aeae67a1e529e95d8cd (patch) | |
| tree | 9153a34f91860b175afb24f904fd50ac09e77c4e /src/libstd/os/raw/float.md | |
| parent | ac64ef33756d05557153e00211cdf8fcf65d4be3 (diff) | |
| parent | b355906919927ab3c879becd14392f023af883a1 (diff) | |
| download | rust-08b1d83a46848dd7bd778aeae67a1e529e95d8cd.tar.gz rust-08b1d83a46848dd7bd778aeae67a1e529e95d8cd.zip | |
Merge branch 'master' into feature/core_convert_id
Diffstat (limited to 'src/libstd/os/raw/float.md')
| -rw-r--r-- | src/libstd/os/raw/float.md | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/libstd/os/raw/float.md b/src/libstd/os/raw/float.md new file mode 100644 index 00000000000..57d1071d0da --- /dev/null +++ b/src/libstd/os/raw/float.md @@ -0,0 +1,6 @@ +Equivalent to C's `float` type. + +This type will almost always be [`f32`], which is guaranteed to be an [IEEE-754 single-precision float] in Rust. That said, the standard technically only guarantees that it be a floating-point number, and it may have less precision than `f32` or not follow the IEEE-754 standard at all. + +[IEEE-754 single-precision float]: https://en.wikipedia.org/wiki/IEEE_754 +[`f32`]: ../../primitive.f32.html |
