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| author | bors <bors@rust-lang.org> | 2014-02-11 20:16:47 -0800 |
|---|---|---|
| committer | bors <bors@rust-lang.org> | 2014-02-11 20:16:47 -0800 |
| commit | 11bc14d724052e5567d794c425fcef1c3c73302d (patch) | |
| tree | e1f4e0fb9dd28b0259c5c3fa10cbd0d597a9dc88 /src/libstd/sync/spsc_queue.rs | |
| parent | db8a580fb42cac26d2f2c69a6ecacc8c499ab71f (diff) | |
| parent | e633249b31d6ecfb46a4d7d85b5be4a9dd96b1c0 (diff) | |
| download | rust-11bc14d724052e5567d794c425fcef1c3c73302d.tar.gz rust-11bc14d724052e5567d794c425fcef1c3c73302d.zip | |
auto merge of #11578 : alexcrichton/rust/chan-changes, r=brson
The user-facing API-level change of this commit is that `SharedChan` is gone and `Chan` now has `clone`. The major parts of this patch are the internals which have changed. Channels are now internally upgraded from oneshots to streams to shared channels depending on the use case. I've noticed a 3x improvement in the oneshot case and very little slowdown (if any) in the stream/shared case. This patch is mostly a reorganization of the `std::comm` module, and the large increase in code is from either dispatching to one of 3 impls or the duplication between the stream/shared impl (because they're not entirely separate). The `comm` module is now divided into `oneshot`, `stream`, `shared`, and `select` modules. Each module contains the implementation for that flavor of channel (or the select implementation for select). Some notable parts of this patch * Upgrades are done through a semi-ad-hoc scheme for oneshots and messages for streams * Upgrades are processed ASAP and have some interesting interactions with select * send_deferred is gone because I expect the mutex to land before this * Some of stream/shared is straight-up duplicated, but I like having the distinction between the two modules * Select got a little worse, but it's still "basically limping along" * This lumps in the patch of deallocating the queue backlog on packet drop * I'll rebase this on top of the "more errors from try_recv" patch once it lands (all the infrastructure is here already) All in all, this shouldn't be merged until the new mutexes are merged (because send_deferred wasn't implemented). Closes #11351
Diffstat (limited to 'src/libstd/sync/spsc_queue.rs')
| -rw-r--r-- | src/libstd/sync/spsc_queue.rs | 294 |
1 files changed, 126 insertions, 168 deletions
diff --git a/src/libstd/sync/spsc_queue.rs b/src/libstd/sync/spsc_queue.rs index 35a5846f11a..a2c61a2b135 100644 --- a/src/libstd/sync/spsc_queue.rs +++ b/src/libstd/sync/spsc_queue.rs @@ -38,7 +38,6 @@ use kinds::Send; use ops::Drop; use option::{Some, None, Option}; use ptr::RawPtr; -use sync::arc::UnsafeArc; use sync::atomics::{AtomicPtr, Relaxed, AtomicUint, Acquire, Release}; // Node within the linked list queue of messages to send @@ -50,75 +49,25 @@ struct Node<T> { next: AtomicPtr<Node<T>>, // next node in the queue } -// The producer/consumer halves both need access to the `tail` field, and if -// they both have access to that we may as well just give them both access -// to this whole structure. -struct State<T, P> { +/// The single-producer single-consumer queue. This structure is not cloneable, +/// but it can be safely shared in an UnsafeArc if it is guaranteed that there +/// is only one popper and one pusher touching the queue at any one point in +/// time. +pub struct Queue<T> { // consumer fields - tail: *mut Node<T>, // where to pop from - tail_prev: AtomicPtr<Node<T>>, // where to pop from + priv tail: *mut Node<T>, // where to pop from + priv tail_prev: AtomicPtr<Node<T>>, // where to pop from // producer fields - head: *mut Node<T>, // where to push to - first: *mut Node<T>, // where to get new nodes from - tail_copy: *mut Node<T>, // between first/tail + priv head: *mut Node<T>, // where to push to + priv first: *mut Node<T>, // where to get new nodes from + priv tail_copy: *mut Node<T>, // between first/tail // Cache maintenance fields. Additions and subtractions are stored // separately in order to allow them to use nonatomic addition/subtraction. - cache_bound: uint, - cache_additions: AtomicUint, - cache_subtractions: AtomicUint, - - packet: P, -} - -/// Producer half of this queue. This handle is used to push data to the -/// consumer. -pub struct Producer<T, P> { - priv state: UnsafeArc<State<T, P>>, -} - -/// Consumer half of this queue. This handle is used to receive data from the -/// producer. -pub struct Consumer<T, P> { - priv state: UnsafeArc<State<T, P>>, -} - -/// Creates a new queue. The producer returned is connected to the consumer to -/// push all data to the consumer. -/// -/// # Arguments -/// -/// * `bound` - This queue implementation is implemented with a linked list, -/// and this means that a push is always a malloc. In order to -/// amortize this cost, an internal cache of nodes is maintained -/// to prevent a malloc from always being necessary. This bound is -/// the limit on the size of the cache (if desired). If the value -/// is 0, then the cache has no bound. Otherwise, the cache will -/// never grow larger than `bound` (although the queue itself -/// could be much larger. -/// -/// * `p` - This is the user-defined packet of data which will also be shared -/// between the producer and consumer. -pub fn queue<T: Send, P: Send>(bound: uint, - p: P) -> (Consumer<T, P>, Producer<T, P>) -{ - let n1 = Node::new(); - let n2 = Node::new(); - unsafe { (*n1).next.store(n2, Relaxed) } - let state = State { - tail: n2, - tail_prev: AtomicPtr::new(n1), - head: n2, - first: n1, - tail_copy: n1, - cache_bound: bound, - cache_additions: AtomicUint::new(0), - cache_subtractions: AtomicUint::new(0), - packet: p, - }; - let (arc1, arc2) = UnsafeArc::new2(state); - (Consumer { state: arc1 }, Producer { state: arc2 }) + priv cache_bound: uint, + priv cache_additions: AtomicUint, + priv cache_subtractions: AtomicUint, } impl<T: Send> Node<T> { @@ -132,49 +81,49 @@ impl<T: Send> Node<T> { } } -impl<T: Send, P: Send> Producer<T, P> { - /// Pushes data onto the queue - pub fn push(&mut self, t: T) { - unsafe { (*self.state.get()).push(t) } - } - /// Tests whether the queue is empty. Note that if this function returns - /// `false`, the return value is significant, but if the return value is - /// `true` then almost no meaning can be attached to the return value. - pub fn is_empty(&self) -> bool { - unsafe { (*self.state.get()).is_empty() } - } - /// Acquires an unsafe pointer to the underlying user-defined packet. Note - /// that care must be taken to ensure that the queue outlives the usage of - /// the packet (because it is an unsafe pointer). - pub unsafe fn packet(&self) -> *mut P { - &mut (*self.state.get()).packet as *mut P - } -} - -impl<T: Send, P: Send> Consumer<T, P> { - /// Pops some data from this queue, returning `None` when the queue is - /// empty. - pub fn pop(&mut self) -> Option<T> { - unsafe { (*self.state.get()).pop() } - } - /// Same function as the producer's `packet` method. - pub unsafe fn packet(&self) -> *mut P { - &mut (*self.state.get()).packet as *mut P +impl<T: Send> Queue<T> { + /// Creates a new queue. The producer returned is connected to the consumer + /// to push all data to the consumer. + /// + /// # Arguments + /// + /// * `bound` - This queue implementation is implemented with a linked + /// list, and this means that a push is always a malloc. In + /// order to amortize this cost, an internal cache of nodes is + /// maintained to prevent a malloc from always being + /// necessary. This bound is the limit on the size of the + /// cache (if desired). If the value is 0, then the cache has + /// no bound. Otherwise, the cache will never grow larger than + /// `bound` (although the queue itself could be much larger. + pub fn new(bound: uint) -> Queue<T> { + let n1 = Node::new(); + let n2 = Node::new(); + unsafe { (*n1).next.store(n2, Relaxed) } + Queue { + tail: n2, + tail_prev: AtomicPtr::new(n1), + head: n2, + first: n1, + tail_copy: n1, + cache_bound: bound, + cache_additions: AtomicUint::new(0), + cache_subtractions: AtomicUint::new(0), + } } -} -impl<T: Send, P: Send> State<T, P> { - // remember that there is only one thread executing `push` (and only one - // thread executing `pop`) - unsafe fn push(&mut self, t: T) { - // Acquire a node (which either uses a cached one or allocates a new - // one), and then append this to the 'head' node. - let n = self.alloc(); - assert!((*n).value.is_none()); - (*n).value = Some(t); - (*n).next.store(0 as *mut Node<T>, Relaxed); - (*self.head).next.store(n, Release); - self.head = n; + /// Pushes a new value onto this queue. Note that to use this function + /// safely, it must be externally guaranteed that there is only one pusher. + pub fn push(&mut self, t: T) { + unsafe { + // Acquire a node (which either uses a cached one or allocates a new + // one), and then append this to the 'head' node. + let n = self.alloc(); + assert!((*n).value.is_none()); + (*n).value = Some(t); + (*n).next.store(0 as *mut Node<T>, Relaxed); + (*self.head).next.store(n, Release); + self.head = n; + } } unsafe fn alloc(&mut self) -> *mut Node<T> { @@ -208,50 +157,59 @@ impl<T: Send, P: Send> State<T, P> { Node::new() } - // remember that there is only one thread executing `pop` (and only one - // thread executing `push`) - unsafe fn pop(&mut self) -> Option<T> { - // The `tail` node is not actually a used node, but rather a - // sentinel from where we should start popping from. Hence, look at - // tail's next field and see if we can use it. If we do a pop, then - // the current tail node is a candidate for going into the cache. - let tail = self.tail; - let next = (*tail).next.load(Acquire); - if next.is_null() { return None } - assert!((*next).value.is_some()); - let ret = (*next).value.take(); - - self.tail = next; - if self.cache_bound == 0 { - self.tail_prev.store(tail, Release); - } else { - // FIXME: this is dubious with overflow. - let additions = self.cache_additions.load(Relaxed); - let subtractions = self.cache_subtractions.load(Relaxed); - let size = additions - subtractions; + /// Attempts to pop a value from this queue. Remember that to use this type + /// safely you must ensure that there is only one popper at a time. + pub fn pop(&mut self) -> Option<T> { + unsafe { + // The `tail` node is not actually a used node, but rather a + // sentinel from where we should start popping from. Hence, look at + // tail's next field and see if we can use it. If we do a pop, then + // the current tail node is a candidate for going into the cache. + let tail = self.tail; + let next = (*tail).next.load(Acquire); + if next.is_null() { return None } + assert!((*next).value.is_some()); + let ret = (*next).value.take(); - if size < self.cache_bound { + self.tail = next; + if self.cache_bound == 0 { self.tail_prev.store(tail, Release); - self.cache_additions.store(additions + 1, Relaxed); } else { - (*self.tail_prev.load(Relaxed)).next.store(next, Relaxed); - // We have successfully erased all references to 'tail', so - // now we can safely drop it. - let _: ~Node<T> = cast::transmute(tail); + // FIXME: this is dubious with overflow. + let additions = self.cache_additions.load(Relaxed); + let subtractions = self.cache_subtractions.load(Relaxed); + let size = additions - subtractions; + + if size < self.cache_bound { + self.tail_prev.store(tail, Release); + self.cache_additions.store(additions + 1, Relaxed); + } else { + (*self.tail_prev.load(Relaxed)).next.store(next, Relaxed); + // We have successfully erased all references to 'tail', so + // now we can safely drop it. + let _: ~Node<T> = cast::transmute(tail); + } } + return ret; } - return ret; } - unsafe fn is_empty(&self) -> bool { - let tail = self.tail; - let next = (*tail).next.load(Acquire); - return next.is_null(); + /// Attempts to peek at the head of the queue, returning `None` if the queue + /// has no data currently + pub fn peek<'a>(&'a mut self) -> Option<&'a mut T> { + // This is essentially the same as above with all the popping bits + // stripped out. + unsafe { + let tail = self.tail; + let next = (*tail).next.load(Acquire); + if next.is_null() { return None } + return (*next).value.as_mut(); + } } } #[unsafe_destructor] -impl<T: Send, P: Send> Drop for State<T, P> { +impl<T: Send> Drop for Queue<T> { fn drop(&mut self) { unsafe { let mut cur = self.first; @@ -267,44 +225,45 @@ impl<T: Send, P: Send> Drop for State<T, P> { #[cfg(test)] mod test { use prelude::*; - use super::queue; use native; + use super::Queue; + use sync::arc::UnsafeArc; #[test] fn smoke() { - let (mut c, mut p) = queue(0, ()); - p.push(1); - p.push(2); - assert_eq!(c.pop(), Some(1)); - assert_eq!(c.pop(), Some(2)); - assert_eq!(c.pop(), None); - p.push(3); - p.push(4); - assert_eq!(c.pop(), Some(3)); - assert_eq!(c.pop(), Some(4)); - assert_eq!(c.pop(), None); + let mut q = Queue::new(0); + q.push(1); + q.push(2); + assert_eq!(q.pop(), Some(1)); + assert_eq!(q.pop(), Some(2)); + assert_eq!(q.pop(), None); + q.push(3); + q.push(4); + assert_eq!(q.pop(), Some(3)); + assert_eq!(q.pop(), Some(4)); + assert_eq!(q.pop(), None); } #[test] fn drop_full() { - let (_, mut p) = queue(0, ()); - p.push(~1); - p.push(~2); + let mut q = Queue::new(0); + q.push(~1); + q.push(~2); } #[test] fn smoke_bound() { - let (mut c, mut p) = queue(1, ()); - p.push(1); - p.push(2); - assert_eq!(c.pop(), Some(1)); - assert_eq!(c.pop(), Some(2)); - assert_eq!(c.pop(), None); - p.push(3); - p.push(4); - assert_eq!(c.pop(), Some(3)); - assert_eq!(c.pop(), Some(4)); - assert_eq!(c.pop(), None); + let mut q = Queue::new(1); + q.push(1); + q.push(2); + assert_eq!(q.pop(), Some(1)); + assert_eq!(q.pop(), Some(2)); + assert_eq!(q.pop(), None); + q.push(3); + q.push(4); + assert_eq!(q.pop(), Some(3)); + assert_eq!(q.pop(), Some(4)); + assert_eq!(q.pop(), None); } #[test] @@ -313,13 +272,12 @@ mod test { stress_bound(1); fn stress_bound(bound: uint) { - let (c, mut p) = queue(bound, ()); + let (a, b) = UnsafeArc::new2(Queue::new(bound)); let (port, chan) = Chan::new(); native::task::spawn(proc() { - let mut c = c; for _ in range(0, 100000) { loop { - match c.pop() { + match unsafe { (*b.get()).pop() } { Some(1) => break, Some(_) => fail!(), None => {} @@ -329,7 +287,7 @@ mod test { chan.send(()); }); for _ in range(0, 100000) { - p.push(1); + unsafe { (*a.get()).push(1); } } port.recv(); } |
