about summary refs log tree commit diff
path: root/src/libstd/sys/common/stack.rs
diff options
context:
space:
mode:
authorAaron Turon <aturon@mozilla.com>2014-11-23 19:21:17 -0800
committerAaron Turon <aturon@mozilla.com>2014-12-18 23:31:34 -0800
commit2b3477d373603527d23cc578f3737857b7b253d7 (patch)
tree56022ebf11d5d27a6ef15f15d00d014a84a35837 /src/libstd/sys/common/stack.rs
parent840de072085df360733c48396224e9966e2dc72c (diff)
downloadrust-2b3477d373603527d23cc578f3737857b7b253d7.tar.gz
rust-2b3477d373603527d23cc578f3737857b7b253d7.zip
libs: merge librustrt into libstd
This commit merges the `rustrt` crate into `std`, undoing part of the
facade. This merger continues the paring down of the runtime system.

Code relying on the public API of `rustrt` will break; some of this API
is now available through `std::rt`, but is likely to change and/or be
removed very soon.

[breaking-change]
Diffstat (limited to 'src/libstd/sys/common/stack.rs')
-rw-r--r--src/libstd/sys/common/stack.rs325
1 files changed, 325 insertions, 0 deletions
diff --git a/src/libstd/sys/common/stack.rs b/src/libstd/sys/common/stack.rs
new file mode 100644
index 00000000000..2a88e20c8fa
--- /dev/null
+++ b/src/libstd/sys/common/stack.rs
@@ -0,0 +1,325 @@
+// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
+// file at the top-level directory of this distribution and at
+// http://rust-lang.org/COPYRIGHT.
+//
+// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
+// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
+// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
+// option. This file may not be copied, modified, or distributed
+// except according to those terms.
+
+//! Rust stack-limit management
+//!
+//! Currently Rust uses a segmented-stack-like scheme in order to detect stack
+//! overflow for rust tasks. In this scheme, the prologue of all functions are
+//! preceded with a check to see whether the current stack limits are being
+//! exceeded.
+//!
+//! This module provides the functionality necessary in order to manage these
+//! stack limits (which are stored in platform-specific locations). The
+//! functions here are used at the borders of the task lifetime in order to
+//! manage these limits.
+//!
+//! This function is an unstable module because this scheme for stack overflow
+//! detection is not guaranteed to continue in the future. Usage of this module
+//! is discouraged unless absolutely necessary.
+
+// iOS related notes
+//
+// It is possible to implement it using idea from
+// http://www.opensource.apple.com/source/Libc/Libc-825.40.1/pthreads/pthread_machdep.h
+//
+// In short: _pthread_{get,set}_specific_direct allows extremely fast
+// access, exactly what is required for segmented stack
+// There is a pool of reserved slots for Apple internal use (0..119)
+// First dynamic allocated pthread key starts with 257 (on iOS7)
+// So using slot 149 should be pretty safe ASSUMING space is reserved
+// for every key < first dynamic key
+//
+// There is also an opportunity to steal keys reserved for Garbage Collection
+// ranges 80..89 and 110..119, especially considering the fact Garbage Collection
+// never supposed to work on iOS. But as everybody knows it - there is a chance
+// that those slots will be re-used, like it happened with key 95 (moved from
+// JavaScriptCore to CoreText)
+//
+// Unfortunately Apple rejected patch to LLVM which generated
+// corresponding prolog, decision was taken to disable segmented
+// stack support on iOS.
+
+pub const RED_ZONE: uint = 20 * 1024;
+
+/// This function is invoked from rust's current __morestack function. Segmented
+/// stacks are currently not enabled as segmented stacks, but rather one giant
+/// stack segment. This means that whenever we run out of stack, we want to
+/// truly consider it to be stack overflow rather than allocating a new stack.
+#[cfg(not(test))] // in testing, use the original libstd's version
+#[lang = "stack_exhausted"]
+extern fn stack_exhausted() {
+    use intrinsics;
+
+    unsafe {
+        // We're calling this function because the stack just ran out. We need
+        // to call some other rust functions, but if we invoke the functions
+        // right now it'll just trigger this handler being called again. In
+        // order to alleviate this, we move the stack limit to be inside of the
+        // red zone that was allocated for exactly this reason.
+        let limit = get_sp_limit();
+        record_sp_limit(limit - RED_ZONE / 2);
+
+        // This probably isn't the best course of action. Ideally one would want
+        // to unwind the stack here instead of just aborting the entire process.
+        // This is a tricky problem, however. There's a few things which need to
+        // be considered:
+        //
+        //  1. We're here because of a stack overflow, yet unwinding will run
+        //     destructors and hence arbitrary code. What if that code overflows
+        //     the stack? One possibility is to use the above allocation of an
+        //     extra 10k to hope that we don't hit the limit, and if we do then
+        //     abort the whole program. Not the best, but kind of hard to deal
+        //     with unless we want to switch stacks.
+        //
+        //  2. LLVM will optimize functions based on whether they can unwind or
+        //     not. It will flag functions with 'nounwind' if it believes that
+        //     the function cannot trigger unwinding, but if we do unwind on
+        //     stack overflow then it means that we could unwind in any function
+        //     anywhere. We would have to make sure that LLVM only places the
+        //     nounwind flag on functions which don't call any other functions.
+        //
+        //  3. The function that overflowed may have owned arguments. These
+        //     arguments need to have their destructors run, but we haven't even
+        //     begun executing the function yet, so unwinding will not run the
+        //     any landing pads for these functions. If this is ignored, then
+        //     the arguments will just be leaked.
+        //
+        // Exactly what to do here is a very delicate topic, and is possibly
+        // still up in the air for what exactly to do. Some relevant issues:
+        //
+        //  #3555 - out-of-stack failure leaks arguments
+        //  #3695 - should there be a stack limit?
+        //  #9855 - possible strategies which could be taken
+        //  #9854 - unwinding on windows through __morestack has never worked
+        //  #2361 - possible implementation of not using landing pads
+
+        ::rt::util::report_overflow();
+
+        intrinsics::abort();
+    }
+}
+
+// Windows maintains a record of upper and lower stack bounds in the Thread Information
+// Block (TIB), and some syscalls do check that addresses which are supposed to be in
+// the stack, indeed lie between these two values.
+// (See https://github.com/rust-lang/rust/issues/3445#issuecomment-26114839)
+//
+// When using Rust-managed stacks (libgreen), we must maintain these values accordingly.
+// For OS-managed stacks (libnative), we let the OS manage them for us.
+//
+// On all other platforms both variants behave identically.
+
+#[inline(always)]
+pub unsafe fn record_os_managed_stack_bounds(stack_lo: uint, _stack_hi: uint) {
+    record_sp_limit(stack_lo + RED_ZONE);
+}
+
+#[inline(always)]
+pub unsafe fn record_rust_managed_stack_bounds(stack_lo: uint, stack_hi: uint) {
+    // When the old runtime had segmented stacks, it used a calculation that was
+    // "limit + RED_ZONE + FUDGE". The red zone was for things like dynamic
+    // symbol resolution, llvm function calls, etc. In theory this red zone
+    // value is 0, but it matters far less when we have gigantic stacks because
+    // we don't need to be so exact about our stack budget. The "fudge factor"
+    // was because LLVM doesn't emit a stack check for functions < 256 bytes in
+    // size. Again though, we have giant stacks, so we round all these
+    // calculations up to the nice round number of 20k.
+    record_sp_limit(stack_lo + RED_ZONE);
+
+    return target_record_stack_bounds(stack_lo, stack_hi);
+
+    #[cfg(not(windows))] #[inline(always)]
+    unsafe fn target_record_stack_bounds(_stack_lo: uint, _stack_hi: uint) {}
+
+    #[cfg(all(windows, target_arch = "x86"))] #[inline(always)]
+    unsafe fn target_record_stack_bounds(stack_lo: uint, stack_hi: uint) {
+        // stack range is at TIB: %fs:0x04 (top) and %fs:0x08 (bottom)
+        asm!("mov $0, %fs:0x04" :: "r"(stack_hi) :: "volatile");
+        asm!("mov $0, %fs:0x08" :: "r"(stack_lo) :: "volatile");
+    }
+    #[cfg(all(windows, target_arch = "x86_64"))] #[inline(always)]
+    unsafe fn target_record_stack_bounds(stack_lo: uint, stack_hi: uint) {
+        // stack range is at TIB: %gs:0x08 (top) and %gs:0x10 (bottom)
+        asm!("mov $0, %gs:0x08" :: "r"(stack_hi) :: "volatile");
+        asm!("mov $0, %gs:0x10" :: "r"(stack_lo) :: "volatile");
+    }
+}
+
+/// Records the current limit of the stack as specified by `end`.
+///
+/// This is stored in an OS-dependent location, likely inside of the thread
+/// local storage. The location that the limit is stored is a pre-ordained
+/// location because it's where LLVM has emitted code to check.
+///
+/// Note that this cannot be called under normal circumstances. This function is
+/// changing the stack limit, so upon returning any further function calls will
+/// possibly be triggering the morestack logic if you're not careful.
+///
+/// Also note that this and all of the inside functions are all flagged as
+/// "inline(always)" because they're messing around with the stack limits.  This
+/// would be unfortunate for the functions themselves to trigger a morestack
+/// invocation (if they were an actual function call).
+#[inline(always)]
+pub unsafe fn record_sp_limit(limit: uint) {
+    return target_record_sp_limit(limit);
+
+    // x86-64
+    #[cfg(all(target_arch = "x86_64",
+              any(target_os = "macos", target_os = "ios")))]
+    #[inline(always)]
+    unsafe fn target_record_sp_limit(limit: uint) {
+        asm!("movq $$0x60+90*8, %rsi
+              movq $0, %gs:(%rsi)" :: "r"(limit) : "rsi" : "volatile")
+    }
+    #[cfg(all(target_arch = "x86_64", target_os = "linux"))] #[inline(always)]
+    unsafe fn target_record_sp_limit(limit: uint) {
+        asm!("movq $0, %fs:112" :: "r"(limit) :: "volatile")
+    }
+    #[cfg(all(target_arch = "x86_64", target_os = "windows"))] #[inline(always)]
+    unsafe fn target_record_sp_limit(_: uint) {
+    }
+    #[cfg(all(target_arch = "x86_64", target_os = "freebsd"))] #[inline(always)]
+    unsafe fn target_record_sp_limit(limit: uint) {
+        asm!("movq $0, %fs:24" :: "r"(limit) :: "volatile")
+    }
+    #[cfg(all(target_arch = "x86_64", target_os = "dragonfly"))] #[inline(always)]
+    unsafe fn target_record_sp_limit(limit: uint) {
+        asm!("movq $0, %fs:32" :: "r"(limit) :: "volatile")
+    }
+
+    // x86
+    #[cfg(all(target_arch = "x86",
+              any(target_os = "macos", target_os = "ios")))]
+    #[inline(always)]
+    unsafe fn target_record_sp_limit(limit: uint) {
+        asm!("movl $$0x48+90*4, %eax
+              movl $0, %gs:(%eax)" :: "r"(limit) : "eax" : "volatile")
+    }
+    #[cfg(all(target_arch = "x86",
+              any(target_os = "linux", target_os = "freebsd")))]
+    #[inline(always)]
+    unsafe fn target_record_sp_limit(limit: uint) {
+        asm!("movl $0, %gs:48" :: "r"(limit) :: "volatile")
+    }
+    #[cfg(all(target_arch = "x86", target_os = "windows"))] #[inline(always)]
+    unsafe fn target_record_sp_limit(_: uint) {
+    }
+
+    // mips, arm - Some brave soul can port these to inline asm, but it's over
+    //             my head personally
+    #[cfg(any(target_arch = "mips",
+              target_arch = "mipsel",
+              all(target_arch = "arm", not(target_os = "ios"))))]
+    #[inline(always)]
+    unsafe fn target_record_sp_limit(limit: uint) {
+        use libc::c_void;
+        return record_sp_limit(limit as *const c_void);
+        extern {
+            fn record_sp_limit(limit: *const c_void);
+        }
+    }
+
+    // iOS segmented stack is disabled for now, see related notes
+    #[cfg(all(target_arch = "arm", target_os = "ios"))] #[inline(always)]
+    unsafe fn target_record_sp_limit(_: uint) {
+    }
+}
+
+/// The counterpart of the function above, this function will fetch the current
+/// stack limit stored in TLS.
+///
+/// Note that all of these functions are meant to be exact counterparts of their
+/// brethren above, except that the operands are reversed.
+///
+/// As with the setter, this function does not have a __morestack header and can
+/// therefore be called in a "we're out of stack" situation.
+#[inline(always)]
+pub unsafe fn get_sp_limit() -> uint {
+    return target_get_sp_limit();
+
+    // x86-64
+    #[cfg(all(target_arch = "x86_64",
+              any(target_os = "macos", target_os = "ios")))]
+    #[inline(always)]
+    unsafe fn target_get_sp_limit() -> uint {
+        let limit;
+        asm!("movq $$0x60+90*8, %rsi
+              movq %gs:(%rsi), $0" : "=r"(limit) :: "rsi" : "volatile");
+        return limit;
+    }
+    #[cfg(all(target_arch = "x86_64", target_os = "linux"))] #[inline(always)]
+    unsafe fn target_get_sp_limit() -> uint {
+        let limit;
+        asm!("movq %fs:112, $0" : "=r"(limit) ::: "volatile");
+        return limit;
+    }
+    #[cfg(all(target_arch = "x86_64", target_os = "windows"))] #[inline(always)]
+    unsafe fn target_get_sp_limit() -> uint {
+        return 1024;
+    }
+    #[cfg(all(target_arch = "x86_64", target_os = "freebsd"))] #[inline(always)]
+    unsafe fn target_get_sp_limit() -> uint {
+        let limit;
+        asm!("movq %fs:24, $0" : "=r"(limit) ::: "volatile");
+        return limit;
+    }
+    #[cfg(all(target_arch = "x86_64", target_os = "dragonfly"))] #[inline(always)]
+    unsafe fn target_get_sp_limit() -> uint {
+        let limit;
+        asm!("movq %fs:32, $0" : "=r"(limit) ::: "volatile");
+        return limit;
+    }
+
+
+    // x86
+    #[cfg(all(target_arch = "x86",
+              any(target_os = "macos", target_os = "ios")))]
+    #[inline(always)]
+    unsafe fn target_get_sp_limit() -> uint {
+        let limit;
+        asm!("movl $$0x48+90*4, %eax
+              movl %gs:(%eax), $0" : "=r"(limit) :: "eax" : "volatile");
+        return limit;
+    }
+    #[cfg(all(target_arch = "x86",
+              any(target_os = "linux", target_os = "freebsd")))]
+    #[inline(always)]
+    unsafe fn target_get_sp_limit() -> uint {
+        let limit;
+        asm!("movl %gs:48, $0" : "=r"(limit) ::: "volatile");
+        return limit;
+    }
+    #[cfg(all(target_arch = "x86", target_os = "windows"))] #[inline(always)]
+    unsafe fn target_get_sp_limit() -> uint {
+        return 1024;
+    }
+
+    // mips, arm - Some brave soul can port these to inline asm, but it's over
+    //             my head personally
+    #[cfg(any(target_arch = "mips",
+              target_arch = "mipsel",
+              all(target_arch = "arm", not(target_os = "ios"))))]
+    #[inline(always)]
+    unsafe fn target_get_sp_limit() -> uint {
+        use libc::c_void;
+        return get_sp_limit() as uint;
+        extern {
+            fn get_sp_limit() -> *const c_void;
+        }
+    }
+
+    // iOS doesn't support segmented stacks yet. This function might
+    // be called by runtime though so it is unsafe to mark it as
+    // unreachable, let's return a fixed constant.
+    #[cfg(all(target_arch = "arm", target_os = "ios"))] #[inline(always)]
+    unsafe fn target_get_sp_limit() -> uint {
+        1024
+    }
+}