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authorDylan DPC <dylan.dpc@gmail.com>2020-05-05 12:55:08 +0200
committerGitHub <noreply@github.com>2020-05-05 12:55:08 +0200
commit12fc1e0fa515e7039f403193fda63ae5b01945bf (patch)
tree815daa18ddde7dafc52fd94a3612360772ddb0f9 /src/libstd/sys/unix/stack_overflow.rs
parentde27cd7649e4182c63c770d18a561bda0d88cfc6 (diff)
parentcda994633ee109639b9c4c12c20e2aacb6a879cd (diff)
downloadrust-12fc1e0fa515e7039f403193fda63ae5b01945bf.tar.gz
rust-12fc1e0fa515e7039f403193fda63ae5b01945bf.zip
Rollup merge of #69984 - lenary:lenary/force-uwtables, r=hanna-kruppe
Add Option to Force Unwind Tables

When panic != unwind, `nounwind` is added to all functions for a target.
This can cause issues when a panic happens with RUST_BACKTRACE=1, as
there needs to be a way to reconstruct the backtrace. There are three
possible sources of this information: forcing frame pointers (for which
an option exists already), debug info (for which an option exists), or
unwind tables.

Especially for embedded devices, forcing frame pointers can have code
size overheads (RISC-V sees ~10% overheads, ARM sees ~2-3% overheads).
In production code, it can be the case that debug info is not kept, so it is useful
to provide this third option, unwind tables, that users can use to
reconstruct the call stack. Reconstructing this stack is harder than
with frame pointers, but it is still possible.

---

This came up in discussion on #69890, and turned out to be a fairly simple addition.

r? @hanna-kruppe
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