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| author | Alex Crichton <alex@alexcrichton.com> | 2015-04-09 17:42:22 -0700 |
|---|---|---|
| committer | Alex Crichton <alex@alexcrichton.com> | 2015-04-14 10:14:11 -0700 |
| commit | bf4e77d4b543632ca4df8fdd7092850dffc3954b (patch) | |
| tree | c4b56d2a5974e1b3bf4bfc8b7ca1a62d64c2c341 /src/libstd/sys/windows/pipe.rs | |
| parent | dabf0c6371d3b193664f58746fa27c1835a010f3 (diff) | |
| download | rust-bf4e77d4b543632ca4df8fdd7092850dffc3954b.tar.gz rust-bf4e77d4b543632ca4df8fdd7092850dffc3954b.zip | |
std: Remove old_io/old_path/rand modules
This commit entirely removes the old I/O, path, and rand modules. All functionality has been deprecated and unstable for quite some time now!
Diffstat (limited to 'src/libstd/sys/windows/pipe.rs')
| -rw-r--r-- | src/libstd/sys/windows/pipe.rs | 775 |
1 files changed, 0 insertions, 775 deletions
diff --git a/src/libstd/sys/windows/pipe.rs b/src/libstd/sys/windows/pipe.rs deleted file mode 100644 index 064c003bd15..00000000000 --- a/src/libstd/sys/windows/pipe.rs +++ /dev/null @@ -1,775 +0,0 @@ -// Copyright 2014 The Rust Project Developers. See the COPYRIGHT -// file at the top-level directory of this distribution and at -// http://rust-lang.org/COPYRIGHT. -// -// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or -// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license -// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your -// option. This file may not be copied, modified, or distributed -// except according to those terms. - -//! Named pipes implementation for windows -//! -//! If are unfortunate enough to be reading this code, I would like to first -//! apologize. This was my first encounter with windows named pipes, and it -//! didn't exactly turn out very cleanly. If you, too, are new to named pipes, -//! read on as I'll try to explain some fun things that I ran into. -//! -//! # Unix pipes vs Named pipes -//! -//! As with everything else, named pipes on windows are pretty different from -//! unix pipes on unix. On unix, you use one "server pipe" to accept new client -//! pipes. So long as this server pipe is active, new children pipes can -//! connect. On windows, you instead have a number of "server pipes", and each -//! of these server pipes can throughout their lifetime be attached to a client -//! or not. Once attached to a client, a server pipe may then disconnect at a -//! later date. -//! -//! # Accepting clients -//! -//! As with most other I/O interfaces, our Listener/Acceptor/Stream interfaces -//! are built around the unix flavors. This means that we have one "server -//! pipe" to which many clients can connect. In order to make this compatible -//! with the windows model, each connected client consumes ownership of a server -//! pipe, and then a new server pipe is created for the next client. -//! -//! Note that the server pipes attached to clients are never given back to the -//! listener for recycling. This could possibly be implemented with a channel so -//! the listener half can re-use server pipes, but for now I err'd on the simple -//! side of things. Each stream accepted by a listener will destroy the server -//! pipe after the stream is dropped. -//! -//! This model ends up having a small race or two, and you can find more details -//! on the `native_accept` method. -//! -//! # Simultaneous reads and writes -//! -//! In testing, I found that two simultaneous writes and two simultaneous reads -//! on a pipe ended up working out just fine, but problems were encountered when -//! a read was executed simultaneously with a write. After some googling around, -//! it sounded like named pipes just weren't built for this kind of interaction, -//! and the suggested solution was to use overlapped I/O. -//! -//! I don't really know what overlapped I/O is, but my basic understanding after -//! reading about it is that you have an external Event which is used to signal -//! I/O completion, passed around in some OVERLAPPED structures. As to what this -//! is, I'm not exactly sure. -//! -//! This problem implies that all named pipes are created with the -//! FILE_FLAG_OVERLAPPED option. This means that all of their I/O is -//! asynchronous. Each I/O operation has an associated OVERLAPPED structure, and -//! inside of this structure is a HANDLE from CreateEvent. After the I/O is -//! determined to be pending (may complete in the future), the -//! GetOverlappedResult function is used to block on the event, waiting for the -//! I/O to finish. -//! -//! This scheme ended up working well enough. There were two snags that I ran -//! into, however: -//! -//! * Each UnixStream instance needs its own read/write events to wait on. These -//! can't be shared among clones of the same stream because the documentation -//! states that it unsets the event when the I/O is started (would possibly -//! corrupt other events simultaneously waiting). For convenience's sake, -//! these events are lazily initialized. -//! -//! * Each server pipe needs to be created with FILE_FLAG_OVERLAPPED in addition -//! to all pipes created through `connect`. Notably this means that the -//! ConnectNamedPipe function is nonblocking, implying that the Listener needs -//! to have yet another event to do the actual blocking. -//! -//! # Conclusion -//! -//! The conclusion here is that I probably don't know the best way to work with -//! windows named pipes, but the solution here seems to work well enough to get -//! the test suite passing (the suite is in libstd), and that's good enough for -//! me! - -#![allow(deprecated)] - -use prelude::v1::*; - -use libc; -use ffi::CString; -use old_io::{self, IoError, IoResult}; -use mem; -use ptr; -use str; -use sync::atomic::{AtomicBool, Ordering}; -use sync::{Arc, Mutex}; - -use sys_common::{self, eof}; - -use super::{c, os, timer, decode_error_detailed}; - -fn to_utf16(c: &CString) -> IoResult<Vec<u16>> { - super::to_utf16(str::from_utf8(c.as_bytes()).ok()) -} - -struct Event(libc::HANDLE); - -impl Event { - fn new(manual_reset: bool, initial_state: bool) -> IoResult<Event> { - let event = unsafe { - libc::CreateEventW(ptr::null_mut(), - manual_reset as libc::BOOL, - initial_state as libc::BOOL, - ptr::null()) - }; - if event as usize == 0 { - Err(super::last_error()) - } else { - Ok(Event(event)) - } - } - - fn handle(&self) -> libc::HANDLE { let Event(handle) = *self; handle } -} - -impl Drop for Event { - fn drop(&mut self) { - unsafe { let _ = libc::CloseHandle(self.handle()); } - } -} - -unsafe impl Send for Event {} -unsafe impl Sync for Event {} - -struct Inner { - handle: libc::HANDLE, - lock: Mutex<()>, - read_closed: AtomicBool, - write_closed: AtomicBool, -} - -impl Inner { - fn new(handle: libc::HANDLE) -> Inner { - Inner { - handle: handle, - lock: Mutex::new(()), - read_closed: AtomicBool::new(false), - write_closed: AtomicBool::new(false), - } - } -} - -impl Drop for Inner { - fn drop(&mut self) { - unsafe { - let _ = libc::FlushFileBuffers(self.handle); - let _ = libc::CloseHandle(self.handle); - } - } -} - -unsafe impl Send for Inner {} -unsafe impl Sync for Inner {} - -unsafe fn pipe(name: *const u16, init: bool) -> libc::HANDLE { - libc::CreateNamedPipeW( - name, - libc::PIPE_ACCESS_DUPLEX | - if init {libc::FILE_FLAG_FIRST_PIPE_INSTANCE} else {0} | - libc::FILE_FLAG_OVERLAPPED, - libc::PIPE_TYPE_BYTE | libc::PIPE_READMODE_BYTE | - libc::PIPE_WAIT, - libc::PIPE_UNLIMITED_INSTANCES, - 65536, - 65536, - 0, - ptr::null_mut() - ) -} - -pub fn await(handle: libc::HANDLE, deadline: u64, - events: &[libc::HANDLE]) -> IoResult<usize> { - use libc::consts::os::extra::{WAIT_FAILED, WAIT_TIMEOUT, WAIT_OBJECT_0}; - - // If we've got a timeout, use WaitForSingleObject in tandem with CancelIo - // to figure out if we should indeed get the result. - let ms = if deadline == 0 { - libc::INFINITE as u64 - } else { - let now = timer::now(); - if deadline < now {0} else {deadline - now} - }; - let ret = unsafe { - c::WaitForMultipleObjects(events.len() as libc::DWORD, - events.as_ptr(), - libc::FALSE, - ms as libc::DWORD) - }; - match ret { - WAIT_FAILED => Err(super::last_error()), - WAIT_TIMEOUT => unsafe { - let _ = c::CancelIo(handle); - Err(sys_common::timeout("operation timed out")) - }, - n => Ok((n - WAIT_OBJECT_0) as usize) - } -} - -fn epipe() -> IoError { - IoError { - kind: old_io::EndOfFile, - desc: "the pipe has ended", - detail: None, - } -} - -//////////////////////////////////////////////////////////////////////////////// -// Unix Streams -//////////////////////////////////////////////////////////////////////////////// - -pub struct UnixStream { - inner: Arc<Inner>, - write: Option<Event>, - read: Option<Event>, - read_deadline: u64, - write_deadline: u64, -} - -impl UnixStream { - fn try_connect(p: *const u16) -> Option<libc::HANDLE> { - // Note that most of this is lifted from the libuv implementation. - // The idea is that if we fail to open a pipe in read/write mode - // that we try afterwards in just read or just write - let mut result = unsafe { - libc::CreateFileW(p, - libc::GENERIC_READ | libc::GENERIC_WRITE, - 0, - ptr::null_mut(), - libc::OPEN_EXISTING, - libc::FILE_FLAG_OVERLAPPED, - ptr::null_mut()) - }; - if result != libc::INVALID_HANDLE_VALUE { - return Some(result) - } - - let err = unsafe { libc::GetLastError() }; - if err == libc::ERROR_ACCESS_DENIED as libc::DWORD { - result = unsafe { - libc::CreateFileW(p, - libc::GENERIC_READ | libc::FILE_WRITE_ATTRIBUTES, - 0, - ptr::null_mut(), - libc::OPEN_EXISTING, - libc::FILE_FLAG_OVERLAPPED, - ptr::null_mut()) - }; - if result != libc::INVALID_HANDLE_VALUE { - return Some(result) - } - } - let err = unsafe { libc::GetLastError() }; - if err == libc::ERROR_ACCESS_DENIED as libc::DWORD { - result = unsafe { - libc::CreateFileW(p, - libc::GENERIC_WRITE | libc::FILE_READ_ATTRIBUTES, - 0, - ptr::null_mut(), - libc::OPEN_EXISTING, - libc::FILE_FLAG_OVERLAPPED, - ptr::null_mut()) - }; - if result != libc::INVALID_HANDLE_VALUE { - return Some(result) - } - } - None - } - - pub fn connect(addr: &CString, timeout: Option<u64>) -> IoResult<UnixStream> { - let addr = try!(to_utf16(addr)); - let start = timer::now(); - loop { - match UnixStream::try_connect(addr.as_ptr()) { - Some(handle) => { - let inner = Inner::new(handle); - let mut mode = libc::PIPE_TYPE_BYTE | - libc::PIPE_READMODE_BYTE | - libc::PIPE_WAIT; - let ret = unsafe { - libc::SetNamedPipeHandleState(inner.handle, - &mut mode, - ptr::null_mut(), - ptr::null_mut()) - }; - return if ret == 0 { - Err(super::last_error()) - } else { - Ok(UnixStream { - inner: Arc::new(inner), - read: None, - write: None, - read_deadline: 0, - write_deadline: 0, - }) - } - } - None => {} - } - - // On windows, if you fail to connect, you may need to call the - // `WaitNamedPipe` function, and this is indicated with an error - // code of ERROR_PIPE_BUSY. - let code = unsafe { libc::GetLastError() }; - if code as isize != libc::ERROR_PIPE_BUSY as isize { - return Err(super::last_error()) - } - - match timeout { - Some(timeout) => { - let now = timer::now(); - let timed_out = (now - start) >= timeout || unsafe { - let ms = (timeout - (now - start)) as libc::DWORD; - libc::WaitNamedPipeW(addr.as_ptr(), ms) == 0 - }; - if timed_out { - return Err(sys_common::timeout("connect timed out")) - } - } - - // An example I found on Microsoft's website used 20 - // seconds, libuv uses 30 seconds, hence we make the - // obvious choice of waiting for 25 seconds. - None => { - if unsafe { libc::WaitNamedPipeW(addr.as_ptr(), 25000) } == 0 { - return Err(super::last_error()) - } - } - } - } - } - - pub fn handle(&self) -> libc::HANDLE { self.inner.handle } - - fn read_closed(&self) -> bool { - self.inner.read_closed.load(Ordering::SeqCst) - } - - fn write_closed(&self) -> bool { - self.inner.write_closed.load(Ordering::SeqCst) - } - - fn cancel_io(&self) -> IoResult<()> { - match unsafe { c::CancelIoEx(self.handle(), ptr::null_mut()) } { - 0 if os::errno() == libc::ERROR_NOT_FOUND as i32 => { - Ok(()) - } - 0 => Err(super::last_error()), - _ => Ok(()) - } - } - - pub fn read(&mut self, buf: &mut [u8]) -> IoResult<usize> { - if self.read.is_none() { - self.read = Some(try!(Event::new(true, false))); - } - - let mut bytes_read = 0; - let mut overlapped: libc::OVERLAPPED = unsafe { mem::zeroed() }; - overlapped.hEvent = self.read.as_ref().unwrap().handle(); - - // Pre-flight check to see if the reading half has been closed. This - // must be done before issuing the ReadFile request, but after we - // acquire the lock. - // - // See comments in close_read() about why this lock is necessary. - let guard = self.inner.lock.lock(); - if self.read_closed() { - return Err(eof()) - } - - // Issue a nonblocking requests, succeeding quickly if it happened to - // succeed. - let ret = unsafe { - libc::ReadFile(self.handle(), - buf.as_ptr() as libc::LPVOID, - buf.len() as libc::DWORD, - &mut bytes_read, - &mut overlapped) - }; - if ret != 0 { return Ok(bytes_read as usize) } - - // If our errno doesn't say that the I/O is pending, then we hit some - // legitimate error and return immediately. - if os::errno() != libc::ERROR_IO_PENDING as i32 { - return Err(super::last_error()) - } - - // Now that we've issued a successful nonblocking request, we need to - // wait for it to finish. This can all be done outside the lock because - // we'll see any invocation of CancelIoEx. We also call this in a loop - // because we're woken up if the writing half is closed, we just need to - // realize that the reading half wasn't closed and we go right back to - // sleep. - drop(guard); - loop { - // Process a timeout if one is pending - let wait_succeeded = await(self.handle(), self.read_deadline, - &[overlapped.hEvent]); - - let ret = unsafe { - libc::GetOverlappedResult(self.handle(), - &mut overlapped, - &mut bytes_read, - libc::TRUE) - }; - // If we succeeded, or we failed for some reason other than - // CancelIoEx, return immediately - if ret != 0 { return Ok(bytes_read as usize) } - if os::errno() != libc::ERROR_OPERATION_ABORTED as i32 { - return Err(super::last_error()) - } - - // If the reading half is now closed, then we're done. If we woke up - // because the writing half was closed, keep trying. - if wait_succeeded.is_err() { - return Err(sys_common::timeout("read timed out")) - } - if self.read_closed() { - return Err(eof()) - } - } - } - - pub fn write(&mut self, buf: &[u8]) -> IoResult<()> { - if self.write.is_none() { - self.write = Some(try!(Event::new(true, false))); - } - - let mut offset = 0; - let mut overlapped: libc::OVERLAPPED = unsafe { mem::zeroed() }; - overlapped.hEvent = self.write.as_ref().unwrap().handle(); - - while offset < buf.len() { - let mut bytes_written = 0; - - // This sequence below is quite similar to the one found in read(). - // Some careful looping is done to ensure that if close_write() is - // invoked we bail out early, and if close_read() is invoked we keep - // going after we woke up. - // - // See comments in close_read() about why this lock is necessary. - let guard = self.inner.lock.lock(); - if self.write_closed() { - return Err(epipe()) - } - let ret = unsafe { - libc::WriteFile(self.handle(), - buf[offset..].as_ptr() as libc::LPVOID, - (buf.len() - offset) as libc::DWORD, - &mut bytes_written, - &mut overlapped) - }; - let err = os::errno(); - drop(guard); - - if ret == 0 { - if err != libc::ERROR_IO_PENDING as i32 { - return Err(decode_error_detailed(err as i32)) - } - // Process a timeout if one is pending - let wait_succeeded = await(self.handle(), self.write_deadline, - &[overlapped.hEvent]); - let ret = unsafe { - libc::GetOverlappedResult(self.handle(), - &mut overlapped, - &mut bytes_written, - libc::TRUE) - }; - // If we weren't aborted, this was a legit error, if we were - // aborted, then check to see if the write half was actually - // closed or whether we woke up from the read half closing. - if ret == 0 { - if os::errno() != libc::ERROR_OPERATION_ABORTED as i32 { - return Err(super::last_error()) - } - if !wait_succeeded.is_ok() { - let amt = offset + bytes_written as usize; - return if amt > 0 { - Err(IoError { - kind: old_io::ShortWrite(amt), - desc: "short write during write", - detail: None, - }) - } else { - Err(sys_common::timeout("write timed out")) - } - } - if self.write_closed() { - return Err(epipe()) - } - continue // retry - } - } - offset += bytes_written as usize; - } - Ok(()) - } - - pub fn close_read(&mut self) -> IoResult<()> { - // On windows, there's no actual shutdown() method for pipes, so we're - // forced to emulate the behavior manually at the application level. To - // do this, we need to both cancel any pending requests, as well as - // prevent all future requests from succeeding. These two operations are - // not atomic with respect to one another, so we must use a lock to do - // so. - // - // The read() code looks like: - // - // 1. Make sure the pipe is still open - // 2. Submit a read request - // 3. Wait for the read request to finish - // - // The race this lock is preventing is if another thread invokes - // close_read() between steps 1 and 2. By atomically executing steps 1 - // and 2 with a lock with respect to close_read(), we're guaranteed that - // no thread will erroneously sit in a read forever. - let _guard = self.inner.lock.lock(); - self.inner.read_closed.store(true, Ordering::SeqCst); - self.cancel_io() - } - - pub fn close_write(&mut self) -> IoResult<()> { - // see comments in close_read() for why this lock is necessary - let _guard = self.inner.lock.lock(); - self.inner.write_closed.store(true, Ordering::SeqCst); - self.cancel_io() - } - - pub fn set_timeout(&mut self, timeout: Option<u64>) { - let deadline = timeout.map(|a| timer::now() + a).unwrap_or(0); - self.read_deadline = deadline; - self.write_deadline = deadline; - } - pub fn set_read_timeout(&mut self, timeout: Option<u64>) { - self.read_deadline = timeout.map(|a| timer::now() + a).unwrap_or(0); - } - pub fn set_write_timeout(&mut self, timeout: Option<u64>) { - self.write_deadline = timeout.map(|a| timer::now() + a).unwrap_or(0); - } -} - -impl Clone for UnixStream { - fn clone(&self) -> UnixStream { - UnixStream { - inner: self.inner.clone(), - read: None, - write: None, - read_deadline: 0, - write_deadline: 0, - } - } -} - -//////////////////////////////////////////////////////////////////////////////// -// Unix Listener -//////////////////////////////////////////////////////////////////////////////// - -pub struct UnixListener { - handle: libc::HANDLE, - name: CString, -} - -unsafe impl Send for UnixListener {} -unsafe impl Sync for UnixListener {} - -impl UnixListener { - pub fn bind(addr: &CString) -> IoResult<UnixListener> { - // Although we technically don't need the pipe until much later, we - // create the initial handle up front to test the validity of the name - // and such. - let addr_v = try!(to_utf16(addr)); - let ret = unsafe { pipe(addr_v.as_ptr(), true) }; - if ret == libc::INVALID_HANDLE_VALUE { - Err(super::last_error()) - } else { - Ok(UnixListener { handle: ret, name: addr.clone() }) - } - } - - pub fn listen(self) -> IoResult<UnixAcceptor> { - Ok(UnixAcceptor { - listener: self, - event: try!(Event::new(true, false)), - deadline: 0, - inner: Arc::new(AcceptorState { - abort: try!(Event::new(true, false)), - closed: AtomicBool::new(false), - }), - }) - } - - pub fn handle(&self) -> libc::HANDLE { - self.handle - } -} - -impl Drop for UnixListener { - fn drop(&mut self) { - unsafe { let _ = libc::CloseHandle(self.handle); } - } -} - -pub struct UnixAcceptor { - inner: Arc<AcceptorState>, - listener: UnixListener, - event: Event, - deadline: u64, -} - -struct AcceptorState { - abort: Event, - closed: AtomicBool, -} - -impl UnixAcceptor { - pub fn accept(&mut self) -> IoResult<UnixStream> { - // This function has some funky implementation details when working with - // unix pipes. On windows, each server named pipe handle can be - // connected to a one or zero clients. To the best of my knowledge, a - // named server is considered active and present if there exists at - // least one server named pipe for it. - // - // The model of this function is to take the current known server - // handle, connect a client to it, and then transfer ownership to the - // UnixStream instance. The next time accept() is invoked, it'll need a - // different server handle to connect a client to. - // - // Note that there is a possible race here. Once our server pipe is - // handed off to a `UnixStream` object, the stream could be closed, - // meaning that there would be no active server pipes, hence even though - // we have a valid `UnixAcceptor`, no one can connect to it. For this - // reason, we generate the next accept call's server pipe at the end of - // this function call. - // - // This provides us an invariant that we always have at least one server - // connection open at a time, meaning that all connects to this acceptor - // should succeed while this is active. - // - // The actual implementation of doing this is a little tricky. Once a - // server pipe is created, a client can connect to it at any time. I - // assume that which server a client connects to is nondeterministic, so - // we also need to guarantee that the only server able to be connected - // to is the one that we're calling ConnectNamedPipe on. This means that - // we have to create the second server pipe *after* we've already - // accepted a connection. In order to at least somewhat gracefully - // handle errors, this means that if the second server pipe creation - // fails that we disconnect the connected client and then just keep - // using the original server pipe. - let handle = self.listener.handle; - - // If we've had an artificial call to close_accept, be sure to never - // proceed in accepting new clients in the future - if self.inner.closed.load(Ordering::SeqCst) { return Err(eof()) } - - let name = try!(to_utf16(&self.listener.name)); - - // Once we've got a "server handle", we need to wait for a client to - // connect. The ConnectNamedPipe function will block this thread until - // someone on the other end connects. This function can "fail" if a - // client connects after we created the pipe but before we got down - // here. Thanks windows. - let mut overlapped: libc::OVERLAPPED = unsafe { mem::zeroed() }; - overlapped.hEvent = self.event.handle(); - if unsafe { libc::ConnectNamedPipe(handle, &mut overlapped) == 0 } { - let mut err = unsafe { libc::GetLastError() }; - - if err == libc::ERROR_IO_PENDING as libc::DWORD { - // Process a timeout if one is pending - let wait_succeeded = await(handle, self.deadline, - &[self.inner.abort.handle(), - overlapped.hEvent]); - - // This will block until the overlapped I/O is completed. The - // timeout was previously handled, so this will either block in - // the normal case or succeed very quickly in the timeout case. - let ret = unsafe { - let mut transfer = 0; - libc::GetOverlappedResult(handle, - &mut overlapped, - &mut transfer, - libc::TRUE) - }; - if ret == 0 { - if wait_succeeded.is_ok() { - err = unsafe { libc::GetLastError() }; - } else { - return Err(sys_common::timeout("accept timed out")) - } - } else { - // we succeeded, bypass the check below - err = libc::ERROR_PIPE_CONNECTED as libc::DWORD; - } - } - if err != libc::ERROR_PIPE_CONNECTED as libc::DWORD { - return Err(super::last_error()) - } - } - - // Now that we've got a connected client to our handle, we need to - // create a second server pipe. If this fails, we disconnect the - // connected client and return an error (see comments above). - let new_handle = unsafe { pipe(name.as_ptr(), false) }; - if new_handle == libc::INVALID_HANDLE_VALUE { - let ret = Err(super::last_error()); - // If our disconnection fails, then there's not really a whole lot - // that we can do, so panic - let err = unsafe { libc::DisconnectNamedPipe(handle) }; - assert!(err != 0); - return ret; - } else { - self.listener.handle = new_handle; - } - - // Transfer ownership of our handle into this stream - Ok(UnixStream { - inner: Arc::new(Inner::new(handle)), - read: None, - write: None, - read_deadline: 0, - write_deadline: 0, - }) - } - - pub fn set_timeout(&mut self, timeout: Option<u64>) { - self.deadline = timeout.map(|i| i + timer::now()).unwrap_or(0); - } - - pub fn close_accept(&mut self) -> IoResult<()> { - self.inner.closed.store(true, Ordering::SeqCst); - let ret = unsafe { - c::SetEvent(self.inner.abort.handle()) - }; - if ret == 0 { - Err(super::last_error()) - } else { - Ok(()) - } - } - - pub fn handle(&self) -> libc::HANDLE { - self.listener.handle() - } -} - -impl Clone for UnixAcceptor { - fn clone(&self) -> UnixAcceptor { - let name = to_utf16(&self.listener.name).unwrap(); - UnixAcceptor { - inner: self.inner.clone(), - event: Event::new(true, false).unwrap(), - deadline: 0, - listener: UnixListener { - name: self.listener.name.clone(), - handle: unsafe { - let p = pipe(name.as_ptr(), false) ; - assert!(p != libc::INVALID_HANDLE_VALUE as libc::HANDLE); - p - }, - }, - } - } -} |
