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authorNadrieril <nadrieril@gmail.com>2019-09-23 16:37:01 +0200
committerNadrieril <nadrieril+git@gmail.com>2019-11-01 17:22:32 +0000
commit0c02c19ac894669d5244dca69d7c177fe2a5752d (patch)
treead02863293b36dde75a4faf9514206439d5a1584 /src/libstd/sys
parent5e734bef414ec7d9482adababb5abe4d547ce867 (diff)
downloadrust-0c02c19ac894669d5244dca69d7c177fe2a5752d.tar.gz
rust-0c02c19ac894669d5244dca69d7c177fe2a5752d.zip
Remove duplicate logic in compute_missing_constructors
This is equivalent to the previous code in terms of performance. The
expensive path is clearly identical. The fast path is also the same,
because in both cases we loop until we get a non-empty `refined_ctors`,
and then stop there. So the new code doesn't compute anything more
than the previous did.
Diffstat (limited to 'src/libstd/sys')
0 files changed, 0 insertions, 0 deletions