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| author | Nadrieril <nadrieril@gmail.com> | 2019-09-23 16:37:01 +0200 |
|---|---|---|
| committer | Nadrieril <nadrieril+git@gmail.com> | 2019-11-01 17:22:32 +0000 |
| commit | 0c02c19ac894669d5244dca69d7c177fe2a5752d (patch) | |
| tree | ad02863293b36dde75a4faf9514206439d5a1584 /src/libstd/sys | |
| parent | 5e734bef414ec7d9482adababb5abe4d547ce867 (diff) | |
| download | rust-0c02c19ac894669d5244dca69d7c177fe2a5752d.tar.gz rust-0c02c19ac894669d5244dca69d7c177fe2a5752d.zip | |
Remove duplicate logic in compute_missing_constructors
This is equivalent to the previous code in terms of performance. The expensive path is clearly identical. The fast path is also the same, because in both cases we loop until we get a non-empty `refined_ctors`, and then stop there. So the new code doesn't compute anything more than the previous did.
Diffstat (limited to 'src/libstd/sys')
0 files changed, 0 insertions, 0 deletions
