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| author | Aaron Turon <aturon@mozilla.com> | 2014-11-25 08:52:10 -0800 |
|---|---|---|
| committer | Aaron Turon <aturon@mozilla.com> | 2014-12-18 23:31:35 -0800 |
| commit | cac133c9a86a4687755aeb44908e3fbb2bb35fc2 (patch) | |
| tree | 91736549f0fd24edb154fa21a54d8bfdca418ef0 /src/libstd/thread.rs | |
| parent | 9b03b72d7fb82f07d35e7dcda02754c6da90ae58 (diff) | |
| download | rust-cac133c9a86a4687755aeb44908e3fbb2bb35fc2.tar.gz rust-cac133c9a86a4687755aeb44908e3fbb2bb35fc2.zip | |
Introduce std::thread
Also removes: * `std::task` * `std::rt::task` * `std::rt::thread` Notes for the new API are in a follow-up commit. Closes #18000
Diffstat (limited to 'src/libstd/thread.rs')
| -rw-r--r-- | src/libstd/thread.rs | 655 |
1 files changed, 655 insertions, 0 deletions
diff --git a/src/libstd/thread.rs b/src/libstd/thread.rs new file mode 100644 index 00000000000..a6e114bc2c3 --- /dev/null +++ b/src/libstd/thread.rs @@ -0,0 +1,655 @@ +// Copyright 2014 The Rust Project Developers. See the COPYRIGHT +// file at the top-level directory of this distribution and at +// http://rust-lang.org/COPYRIGHT. +// +// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or +// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license +// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your +// option. This file may not be copied, modified, or distributed +// except according to those terms. + +//! Native threads +//! +//! ## The threading model +//! +//! An executing Rust program consists of a collection of native OS threads, +//! each with their own stack and local state. +//! +//! Threads generally have their memory *isolated* from each other by virtue of +//! Rust's owned types (which of course may only be owned by a single thread at +//! a time). Communication between threads can be done through +//! [channels](../../std/comm/index.html), Rust's message-passing types, along +//! with [other forms of thread synchronization](../../std/sync/index.html) and +//! shared-memory data structures. In particular, types that are guaranteed to +//! be threadsafe are easily shared between threads using the +//! atomically-reference-counted container, +//! [`Arc`](../../std/sync/struct.Arc.html). +//! +//! Fatal logic errors in Rust cause *thread panic*, during which +//! a thread will unwind the stack, running destructors and freeing +//! owned resources. Thread panic is unrecoverable from within +//! the panicking thread (i.e. there is no 'try/catch' in Rust), but +//! panic may optionally be detected from a different thread. If +//! the main thread panics the application will exit with a non-zero +//! exit code. +//! +//! When the main thread of a Rust program terminates, the entire program shuts +//! down, even if other threads are still running. However, this module provides +//! convenient facilities for automatically waiting for the termination of a +//! child thread (i.e., join), described below. +//! +//! ## The `Thread` type +//! +//! Already-running threads are represented via the `Thread` type, which you can +//! get in one of two ways: +//! +//! * By spawning a new thread, e.g. using the `Thread::spawn` constructor; +//! * By requesting the current thread, using the `Thread::current` function. +//! +//! Threads can be named, and provide some built-in support for low-level +//! synchronization described below. +//! +//! The `Thread::current()` function is available even for threads not spawned +//! by the APIs of this module. +//! +//! ## Spawning a thread +//! +//! There are a few different ways to spawn a new thread, depending on how it +//! should relate to the parent thread. +//! +//! ### Simple detached threads +//! +//! The simplest case just spawns a completely independent (detached) thread, +//! returning a new `Thread` handle to it: +//! +//! ```rust +//! use std::thread::Thread; +//! +//! Thread::spawn(proc() { +//! println!("Hello, World!"); +//! }) +//! ``` +//! +//! The spawned thread may outlive its parent. +//! +//! ### Joining +//! +//! Alternatively, the `with_join` constructor spawns a new thread and returns a +//! `JoinGuard` which can be used to wait until the child thread completes, +//! returning its result (or `Err` if the child thread panicked): +//! +//! ```rust +//! use std::thread::Thread; +//! +//! let guard = Thread::with_join(proc() { panic!() }; +//! assert!(guard.join().is_err()); +//! ``` +//! +//! The guard works in RAII style, meaning that the child thread is +//! automatically joined when the guard is dropped. A handle to the thread +//! itself is available via the `thread` method on the guard. +//! +//! ### Configured threads +//! +//! Finally, a new thread can be configured independently of how it is +//! spawned. Configuration is available via the `Cfg` builder, which currently +//! allows you to set the name, stack size, and writers for `println!` and +//! `panic!` for the child thread: +//! +//! ```rust +//! use std::thread; +//! +//! thread::cfg().name("child1").spawn(proc() { println!("Hello, world!") }); +//! ``` +//! +//! ## Blocking support: park and unpark +//! +//! Every thread is equipped with some basic low-level blocking support, via the +//! `park` and `unpark` functions. +//! +//! Conceptually, each `Thread` handle has an associated token, which is +//! initially not present: +//! +//! * The `Thread::park()` function blocks the current thread unless or until +//! the token is available for its thread handle, at which point It atomically +//! consumes the token. It may also return *spuriously*, without consuming the +//! token. +//! +//! * The `unpark()` method on a `Thread` atomically makes the token available +//! if it wasn't already. +//! +//! In other words, each `Thread` acts a bit like a semaphore with initial count +//! 0, except that the semaphore is *saturating* (the count cannot go above 1), +//! and can return spuriously. +//! +//! The API is typically used by acquiring a handle to the current thread, +//! placing that handle in a shared data structure so that other threads can +//! find it, and then `park`ing. When some desired condition is met, another +//! thread calls `unpark` on the handle. +//! +//! The motivation for this design is twofold: +//! +//! * It avoids the need to allocate mutexes and condvars when building new +//! synchronization primitives; the threads already provide basic blocking/signaling. +//! +//! * It can be implemented highly efficiently on many platforms. + +use core::prelude::*; + +use any::Any; +use borrow::IntoCow; +use boxed::Box; +use mem; +use sync::{Mutex, Condvar, Arc}; +use string::String; +use rt::{mod, unwind}; +use io::{Writer, stdio}; + +use sys::thread as imp; +use sys_common::{stack, thread_info}; + +/// Thread configuation. Provides detailed control over the properties +/// and behavior of new threads. +pub struct Cfg { + // A name for the thread-to-be, for identification in panic messages + name: Option<String>, + // The size of the stack for the spawned thread + stack_size: Option<uint>, + // Thread-local stdout + stdout: Option<Box<Writer + Send>>, + // Thread-local stderr + stderr: Option<Box<Writer + Send>>, +} + +impl Cfg { + /// Generate the base configuration for spawning a thread, from which + /// configuration methods can be chained. + pub fn new() -> Cfg { + Cfg { + name: None, + stack_size: None, + stdout: None, + stderr: None, + } + } + + /// Name the thread-to-be. Currently the name is used for identification + /// only in panic messages. + pub fn name(mut self, name: String) -> Cfg { + self.name = Some(name); + self + } + + /// Deprecated: use `name` instead + #[deprecated = "use name instead"] + pub fn named<T: IntoCow<'static, String, str>>(self, name: T) -> Cfg { + self.name(name.into_cow().into_owned()) + } + + /// Set the size of the stack for the new thread. + pub fn stack_size(mut self, size: uint) -> Cfg { + self.stack_size = Some(size); + self + } + + /// Redirect thread-local stdout. + #[experimental = "Will likely go away after proc removal"] + pub fn stdout(mut self, stdout: Box<Writer + Send>) -> Cfg { + self.stdout = Some(stdout); + self + } + + /// Redirect thread-local stderr. + #[experimental = "Will likely go away after proc removal"] + pub fn stderr(mut self, stderr: Box<Writer + Send>) -> Cfg { + self.stderr = Some(stderr); + self + } + + fn core_spawn<T: Send>(self, f: proc():Send -> T, after: proc(Result<T>):Send) + -> (imp::rust_thread, Thread) + { + let Cfg { name, stack_size, stdout, stderr } = self; + + let stack_size = stack_size.unwrap_or(rt::min_stack()); + let my_thread = Thread::new(name); + let their_thread = my_thread.clone(); + + // Spawning a new OS thread guarantees that __morestack will never get + // triggered, but we must manually set up the actual stack bounds once + // this function starts executing. This raises the lower limit by a bit + // because by the time that this function is executing we've already + // consumed at least a little bit of stack (we don't know the exact byte + // address at which our stack started). + let main = proc() { + let something_around_the_top_of_the_stack = 1; + let addr = &something_around_the_top_of_the_stack as *const int; + let my_stack_top = addr as uint; + let my_stack_bottom = my_stack_top - stack_size + 1024; + unsafe { + stack::record_os_managed_stack_bounds(my_stack_bottom, my_stack_top); + } + thread_info::set( + (my_stack_bottom, my_stack_top), + thread::current_guard_page(), + their_thread + ); + + // There are two primary reasons that general try/catch is + // unsafe. The first is that we do not support nested try/catch. The + // fact that this is happening in a newly-spawned thread + // suffices. The second is that unwinding while unwinding is not + // defined. We take care of that by having an 'unwinding' flag in + // the thread itself. For these reasons, this unsafety should be ok. + unsafe { + let mut output = None; + let mut f_opt = Some( // option dance + if stdout.is_some() || stderr.is_some() { + proc() { + let _ = stdout.map(stdio::set_stdout); + let _ = stderr.map(stdio::set_stderr); + f() + } + } else { + f + }); + let try_result = unwind::try(|| output = Some((f_opt.take().unwrap())())); + match (output, try_result) { + (Some(data), Ok(_)) => after(Ok(data)), + (None, Err(cause)) => after(Err(cause)), + _ => unreachable!() + } + } + }; + (unsafe { imp::create(stack, box main) }, my_thread) + } + + /// Spawn a detached thread, and return a handle to it. + /// + /// The new child thread may outlive its parent. + pub fn spawn(self, f: proc():Send) -> Thread { + let (native, thread) = self.core_spawn(f, proc(_) {}); + unsafe { imp::detach(native) }; + thread + } + + /// Spawn a joinable thread, and return an RAII guard for it. + pub fn with_join<T: Send>(self, f: proc():Send -> T) -> JoinGuard<T> { + // We need the address of the packet to fill in to be stable so when + // `main` fills it in it's still valid, so allocate an extra box to do + // so. + let my_packet = box Err(box 0); // sentinel value + let their_packet: *mut Result<T> = unsafe { + *mem::transmute::<&Box<Result<T>>, *const *mut Result<T>>(&my_packet) + }; + + let (native, thread) = self.core_spawn(f, proc(result) { + *their_packet = result; + }); + + JoinGuard { + native: native, + joined: false, + packet: my_packet, + thread: thread, + } + } +} + +/// A convenience function for creating configurations. +pub fn cfg() -> Cfg { Cfg::new() } + +struct Inner { + name: Option<String>, + lock: Mutex<bool>, // true when there is a buffered unpark + cvar: Condvar, +} + +#[deriving(Clone)] +/// A handle to a thread. +pub struct Thread { + inner: Arc<Inner>, +} + +impl Thread { + fn new(name: Option<String>) -> Thread { + Thread { + inner: Arc::new(Inner { + name: name, + lock: Mutex::new(false), + cvar: Condvar::new(), + }) + } + } + + /// Spawn a detached thread, and return a handle to it. + /// + /// The new child thread may outlive its parent. + pub fn spawn(f: proc():Send) -> Thread { + Cfg::new().spawn(f) + } + + /// Spawn a joinable thread, and return an RAII guard for it. + pub fn with_join<T: Send>(f: proc():Send -> T) -> JoinGuard<T> { + Cfg::new().with_join(f) + } + + /// Gets a handle to the thread that invokes it. + pub fn current() -> Thread { + ThreadInfo::current_thread() + } + + /// Cooperatively give up a timeslice to the OS scheduler. + pub fn yield_now() { + unsafe { imp::yield_now() } + } + + /// Determines whether the current thread is panicking. + pub fn panicking() -> bool { + ThreadInfo::panicking() + } + + // http://cr.openjdk.java.net/~stefank/6989984.1/raw_files/new/src/os/linux/vm/os_linux.cpp + /// Block unless or until the current thread's token is made available (may wake spuriously). + /// + /// See the module doc for more detail. + pub fn park() { + let thread = Thread::current(); + let guard = thread.inner.lock.lock(); + while !*guard { + thread.inner.cvar.wait(guard); + } + *guard = false; + } + + /// Atomically makes the handle's token available if it is not already. + /// + /// See the module doc for more detail. + pub fn unpark(&self) { + let guard = self.inner.lock(); + if !*guard { + *guard = true; + self.inner.cvar.notify_one(); + } + } + + /// Get the thread's name. + pub fn name(&self) -> Option<&str> { + self.inner.name.as_ref() + } +} + +// a hack to get around privacy restrictions +impl thread_info::NewThread for Thread { + fn new(name: Option<String>) -> Thread { Thread::new(name) } +} + +/// Indicates the manner in which a thread exited. +/// +/// A thread that completes without panicking is considered to exit successfully. +pub type Result<T> = result::Result<T, Box<Any + Send>>; + +#[must_use] +/// An RAII guard that will block until thread termination when dropped. +pub struct JoinGuard<T> { + native: imp::rust_thread, + thread: Thread, + joined: bool, + packet: Box<Result<T>>, +} + +impl<T: Send> JoinGuard<T> { + /// Extract a handle to the thread this guard will join on. + pub fn thread(&self) -> Thread { + self.thread.clone() + } + + /// Wait for the associated thread to finish, returning the result of the thread's + /// calculation. + pub fn join(mut self) -> Result<T> { + assert!(!self.joined); + unsafe { imp::join(self.native) }; + self.joined = true; + let box res = self.packet.take().unwrap(); + res + } +} + +#[unsafe_destructor] +impl<T: Send> Drop for JoinGuard<T> { + fn drop(&mut self) { + // This is required for correctness. If this is not done then the thread + // would fill in a return box which no longer exists. + if !self.joined { + unsafe { imp::join(self.native) }; + } + } +} + +// TODO: fix tests +#[cfg(test)] +mod test { + use any::{Any, AnyRefExt}; + use boxed::BoxAny; + use prelude::*; + use result::Result::{Ok, Err}; + use result; + use std::io::{ChanReader, ChanWriter}; + use string::String; + use super::{Thread, cfg}; + + // !!! These tests are dangerous. If something is buggy, they will hang, !!! + // !!! instead of exiting cleanly. This might wedge the buildbots. !!! + + #[test] + fn test_unnamed_thread() { + Thread::with_join(proc() { + assert!(Thread::current().name().is_none()); + }).join().map_err(|_| ()).unwrap(); + } + + #[test] + fn test_named_thread() { + cfg().name("ada lovelace".to_string()).with_join(proc() { + assert!(Thread::current().name().unwrap() == "ada lovelace".to_string()); + }).join().map_err(|_| ()).unwrap(); + } + + #[test] + fn test_run_basic() { + let (tx, rx) = channel(); + Thread::spawn(proc() { + tx.send(()); + }); + rx.recv(); + } + + #[test] + fn test_join_success() { + match Thread::with_join::<String>(proc() { + "Success!".to_string() + }).join().as_ref().map(|s| s.as_slice()) { + result::Result::Ok("Success!") => (), + _ => panic!() + } + } + + #[test] + fn test_join_panic() { + match Thread::with_join(proc() { + panic!() + }).join() { + result::Result::Err(_) => (), + result::Result::Ok(()) => panic!() + } + } + + #[test] + fn test_spawn_sched() { + use clone::Clone; + + let (tx, rx) = channel(); + + fn f(i: int, tx: Sender<()>) { + let tx = tx.clone(); + Thread::spawn(proc() { + if i == 0 { + tx.send(()); + } else { + f(i - 1, tx); + } + }); + + } + f(10, tx); + rx.recv(); + } + + #[test] + fn test_spawn_sched_childs_on_default_sched() { + let (tx, rx) = channel(); + + Thread::spawn(proc() { + Thread::spawn(proc() { + tx.send(()); + }); + }); + + rx.recv(); + } + + fn avoid_copying_the_body(spawnfn: |v: proc():Send|) { + let (tx, rx) = channel::<uint>(); + + let x = box 1; + let x_in_parent = (&*x) as *const int as uint; + + spawnfn(proc() { + let x_in_child = (&*x) as *const int as uint; + tx.send(x_in_child); + }); + + let x_in_child = rx.recv(); + assert_eq!(x_in_parent, x_in_child); + } + + #[test] + fn test_avoid_copying_the_body_spawn() { + avoid_copying_the_body(|v| { Thread::spawn(v); }); + } + + #[test] + fn test_avoid_copying_the_body_thread_spawn() { + avoid_copying_the_body(|f| { + let builder = cfg(); + builder.spawn(proc() { + f(); + }); + }) + } + + #[test] + fn test_avoid_copying_the_body_join() { + avoid_copying_the_body(|f| { + let _ = Thread::with_join(proc() { + f() + }).join(); + }) + } + + #[test] + fn test_child_doesnt_ref_parent() { + // If the child refcounts the parent task, this will stack overflow when + // climbing the task tree to dereference each ancestor. (See #1789) + // (well, it would if the constant were 8000+ - I lowered it to be more + // valgrind-friendly. try this at home, instead..!) + static GENERATIONS: uint = 16; + fn child_no(x: uint) -> proc(): Send { + return proc() { + if x < GENERATIONS { + Thread::spawn(child_no(x+1)); + } + } + } + Thread::spawn(child_no(0)); + } + + #[test] + fn test_simple_newsched_spawn() { + Thread::spawn(proc()()); + } + + #[test] + fn test_try_panic_message_static_str() { + match Thread::with_join(proc() { + panic!("static string"); + }).join() { + Err(e) => { + type T = &'static str; + assert!(e.is::<T>()); + assert_eq!(*e.downcast::<T>().unwrap(), "static string"); + } + Ok(()) => panic!() + } + } + + #[test] + fn test_try_panic_message_owned_str() { + match Thread::with_join(proc() { + panic!("owned string".to_string()); + }).join() { + Err(e) => { + type T = String; + assert!(e.is::<T>()); + assert_eq!(*e.downcast::<T>().unwrap(), "owned string".to_string()); + } + Ok(()) => panic!() + } + } + + #[test] + fn test_try_panic_message_any() { + match Thread::with_join(proc() { + panic!(box 413u16 as Box<Any + Send>); + }).join() { + Err(e) => { + type T = Box<Any + Send>; + assert!(e.is::<T>()); + let any = e.downcast::<T>().unwrap(); + assert!(any.is::<u16>()); + assert_eq!(*any.downcast::<u16>().unwrap(), 413u16); + } + Ok(()) => panic!() + } + } + + #[test] + fn test_try_panic_message_unit_struct() { + struct Juju; + + match Thread::with_join(proc() { + panic!(Juju) + }).join() { + Err(ref e) if e.is::<Juju>() => {} + Err(_) | Ok(()) => panic!() + } + } + + #[test] + fn test_stdout() { + let (tx, rx) = channel(); + let mut reader = ChanReader::new(rx); + let stdout = ChanWriter::new(tx); + + let r = cfg().stdout(box stdout as Box<Writer + Send>).with_join(proc() { + print!("Hello, world!"); + }).join(); + assert!(r.is_ok()); + + let output = reader.read_to_string().unwrap(); + assert_eq!(output, "Hello, world!".to_string()); + } + + // NOTE: the corresponding test for stderr is in run-pass/task-stderr, due + // to the test harness apparently interfering with stderr configuration. +} |
