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authorAaron Turon <aturon@mozilla.com>2015-03-20 00:46:13 -0700
committerAaron Turon <aturon@mozilla.com>2015-03-23 11:28:54 -0700
commit6bd3ab0d8140053475a901ad4e2e80e98955bcb0 (patch)
treeb8d6a880328d2fd590634319a047cabe66630632 /src/libstd/thread/mod.rs
parentb0aad7dd4fad8d7e2e2f877a511a637258949597 (diff)
downloadrust-6bd3ab0d8140053475a901ad4e2e80e98955bcb0.tar.gz
rust-6bd3ab0d8140053475a901ad4e2e80e98955bcb0.zip
Implement RFC 909: move thread_local into thread
This commit implements [RFC
909](https://github.com/rust-lang/rfcs/pull/909):

The `std::thread_local` module is now deprecated, and its contents are
available directly in `std::thread` as `LocalKey`, `LocalKeyState`, and
`ScopedKey`.

The macros remain exactly as they were, which means little if any code
should break. Nevertheless, this is technically a:

[breaking-change]

Closes #23547
Diffstat (limited to 'src/libstd/thread/mod.rs')
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1 files changed, 1026 insertions, 0 deletions
diff --git a/src/libstd/thread/mod.rs b/src/libstd/thread/mod.rs
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+// Copyright 2014 The Rust Project Developers. See the COPYRIGHT
+// file at the top-level directory of this distribution and at
+// http://rust-lang.org/COPYRIGHT.
+//
+// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
+// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
+// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
+// option. This file may not be copied, modified, or distributed
+// except according to those terms.
+
+//! Native threads
+//!
+//! ## The threading model
+//!
+//! An executing Rust program consists of a collection of native OS threads,
+//! each with their own stack and local state.
+//!
+//! Communication between threads can be done through
+//! [channels](../../std/sync/mpsc/index.html), Rust's message-passing
+//! types, along with [other forms of thread
+//! synchronization](../../std/sync/index.html) and shared-memory data
+//! structures. In particular, types that are guaranteed to be
+//! threadsafe are easily shared between threads using the
+//! atomically-reference-counted container,
+//! [`Arc`](../../std/sync/struct.Arc.html).
+//!
+//! Fatal logic errors in Rust cause *thread panic*, during which
+//! a thread will unwind the stack, running destructors and freeing
+//! owned resources. Thread panic is unrecoverable from within
+//! the panicking thread (i.e. there is no 'try/catch' in Rust), but
+//! the panic may optionally be detected from a different thread. If
+//! the main thread panics, the application will exit with a non-zero
+//! exit code.
+//!
+//! When the main thread of a Rust program terminates, the entire program shuts
+//! down, even if other threads are still running. However, this module provides
+//! convenient facilities for automatically waiting for the termination of a
+//! child thread (i.e., join).
+//!
+//! ## The `Thread` type
+//!
+//! Threads are represented via the `Thread` type, which you can
+//! get in one of two ways:
+//!
+//! * By spawning a new thread, e.g. using the `thread::spawn` function.
+//! * By requesting the current thread, using the `thread::current` function.
+//!
+//! Threads can be named, and provide some built-in support for low-level
+//! synchronization (described below).
+//!
+//! The `thread::current()` function is available even for threads not spawned
+//! by the APIs of this module.
+//!
+//! ## Spawning a thread
+//!
+//! A new thread can be spawned using the `thread::spawn` function:
+//!
+//! ```rust
+//! use std::thread;
+//!
+//! thread::spawn(move || {
+//!     // some work here
+//! });
+//! ```
+//!
+//! In this example, the spawned thread is "detached" from the current
+//! thread. This means that it can outlive its parent (the thread that spawned
+//! it), unless this parent is the main thread.
+//!
+//! ## Scoped threads
+//!
+//! Often a parent thread uses a child thread to perform some particular task,
+//! and at some point must wait for the child to complete before continuing.
+//! For this scenario, use the `thread::scoped` function:
+//!
+//! ```rust
+//! use std::thread;
+//!
+//! let guard = thread::scoped(move || {
+//!     // some work here
+//! });
+//!
+//! // do some other work in the meantime
+//! let output = guard.join();
+//! ```
+//!
+//! The `scoped` function doesn't return a `Thread` directly; instead,
+//! it returns a *join guard*. The join guard is an RAII-style guard
+//! that will automatically join the child thread (block until it
+//! terminates) when it is dropped. You can join the child thread in
+//! advance by calling the `join` method on the guard, which will also
+//! return the result produced by the thread.  A handle to the thread
+//! itself is available via the `thread` method of the join guard.
+//!
+//! ## Configuring threads
+//!
+//! A new thread can be configured before it is spawned via the `Builder` type,
+//! which currently allows you to set the name, stack size, and writers for
+//! `println!` and `panic!` for the child thread:
+//!
+//! ```rust
+//! use std::thread;
+//!
+//! thread::Builder::new().name("child1".to_string()).spawn(move || {
+//!     println!("Hello, world!");
+//! });
+//! ```
+//!
+//! ## Blocking support: park and unpark
+//!
+//! Every thread is equipped with some basic low-level blocking support, via the
+//! `park` and `unpark` functions.
+//!
+//! Conceptually, each `Thread` handle has an associated token, which is
+//! initially not present:
+//!
+//! * The `thread::park()` function blocks the current thread unless or until
+//!   the token is available for its thread handle, at which point it atomically
+//!   consumes the token. It may also return *spuriously*, without consuming the
+//!   token. `thread::park_timeout()` does the same, but allows specifying a
+//!   maximum time to block the thread for.
+//!
+//! * The `unpark()` method on a `Thread` atomically makes the token available
+//!   if it wasn't already.
+//!
+//! In other words, each `Thread` acts a bit like a semaphore with initial count
+//! 0, except that the semaphore is *saturating* (the count cannot go above 1),
+//! and can return spuriously.
+//!
+//! The API is typically used by acquiring a handle to the current thread,
+//! placing that handle in a shared data structure so that other threads can
+//! find it, and then `park`ing. When some desired condition is met, another
+//! thread calls `unpark` on the handle.
+//!
+//! The motivation for this design is twofold:
+//!
+//! * It avoids the need to allocate mutexes and condvars when building new
+//!   synchronization primitives; the threads already provide basic blocking/signaling.
+//!
+//! * It can be implemented very efficiently on many platforms.
+//!
+//! ## Thread-local storage
+//!
+//! This module also provides an implementation of thread local storage for Rust
+//! programs. Thread local storage is a method of storing data into a global
+//! variable which each thread in the program will have its own copy of.
+//! Threads do not share this data, so accesses do not need to be synchronized.
+//!
+//! At a high level, this module provides two variants of storage:
+//!
+//! * Owned thread-local storage. This is a type of thread local key which
+//!   owns the value that it contains, and will destroy the value when the
+//!   thread exits. This variant is created with the `thread_local!` macro and
+//!   can contain any value which is `'static` (no borrowed pointers).
+//!
+//! * Scoped thread-local storage. This type of key is used to store a reference
+//!   to a value into local storage temporarily for the scope of a function
+//!   call. There are no restrictions on what types of values can be placed
+//!   into this key.
+//!
+//! Both forms of thread local storage provide an accessor function, `with`,
+//! which will yield a shared reference to the value to the specified
+//! closure. Thread-local keys only allow shared access to values as there is no
+//! way to guarantee uniqueness if a mutable borrow was allowed. Most values
+//! will want to make use of some form of **interior mutability** through the
+//! `Cell` or `RefCell` types.
+
+#![stable(feature = "rust1", since = "1.0.0")]
+
+#[stable(feature = "rust1", since = "1.0.0")]
+pub use self::__local::{LocalKey, LocalKeyState};
+
+#[unstable(feature = "scoped_tls",
+            reason = "scoped TLS has yet to have wide enough use to fully consider \
+                      stabilizing its interface")]
+pub use self::__scoped::ScopedKey;
+
+use prelude::v1::*;
+
+use any::Any;
+use cell::UnsafeCell;
+use fmt;
+use io;
+use marker::PhantomData;
+use rt::{self, unwind};
+use sync::{Mutex, Condvar, Arc};
+use sys::thread as imp;
+use sys_common::{stack, thread_info};
+use thunk::Thunk;
+use time::Duration;
+
+#[allow(deprecated)] use old_io::Writer;
+
+////////////////////////////////////////////////////////////////////////////////
+// Thread-local storage
+////////////////////////////////////////////////////////////////////////////////
+
+#[macro_use]
+#[doc(hidden)]
+#[path = "local.rs"] pub mod __local;
+
+#[macro_use]
+#[doc(hidden)]
+#[path = "scoped.rs"] pub mod __scoped;
+
+////////////////////////////////////////////////////////////////////////////////
+// Builder
+////////////////////////////////////////////////////////////////////////////////
+
+/// Thread configuration. Provides detailed control over the properties
+/// and behavior of new threads.
+#[stable(feature = "rust1", since = "1.0.0")]
+pub struct Builder {
+    // A name for the thread-to-be, for identification in panic messages
+    name: Option<String>,
+    // The size of the stack for the spawned thread
+    stack_size: Option<usize>,
+}
+
+impl Builder {
+    /// Generate the base configuration for spawning a thread, from which
+    /// configuration methods can be chained.
+    #[stable(feature = "rust1", since = "1.0.0")]
+    pub fn new() -> Builder {
+        Builder {
+            name: None,
+            stack_size: None,
+        }
+    }
+
+    /// Name the thread-to-be. Currently the name is used for identification
+    /// only in panic messages.
+    #[stable(feature = "rust1", since = "1.0.0")]
+    pub fn name(mut self, name: String) -> Builder {
+        self.name = Some(name);
+        self
+    }
+
+    /// Set the size of the stack for the new thread.
+    #[stable(feature = "rust1", since = "1.0.0")]
+    pub fn stack_size(mut self, size: usize) -> Builder {
+        self.stack_size = Some(size);
+        self
+    }
+
+    /// Redirect thread-local stdout.
+    #[unstable(feature = "std_misc",
+               reason = "Will likely go away after proc removal")]
+    #[deprecated(since = "1.0.0",
+                 reason = "the old I/O module is deprecated and this function \
+                           will be removed with no replacement")]
+    #[allow(deprecated)]
+    pub fn stdout(self, _stdout: Box<Writer + Send + 'static>) -> Builder {
+        self
+    }
+
+    /// Redirect thread-local stderr.
+    #[unstable(feature = "std_misc",
+               reason = "Will likely go away after proc removal")]
+    #[deprecated(since = "1.0.0",
+                 reason = "the old I/O module is deprecated and this function \
+                           will be removed with no replacement")]
+    #[allow(deprecated)]
+    pub fn stderr(self, _stderr: Box<Writer + Send + 'static>) -> Builder {
+        self
+    }
+
+    /// Spawn a new thread, and return a join handle for it.
+    ///
+    /// The child thread may outlive the parent (unless the parent thread
+    /// is the main thread; the whole process is terminated when the main
+    /// thread finishes.) The join handle can be used to block on
+    /// termination of the child thread, including recovering its panics.
+    ///
+    /// # Errors
+    ///
+    /// Unlike the `spawn` free function, this method yields an
+    /// `io::Result` to capture any failure to create the thread at
+    /// the OS level.
+    #[stable(feature = "rust1", since = "1.0.0")]
+    pub fn spawn<F>(self, f: F) -> io::Result<JoinHandle> where
+        F: FnOnce(), F: Send + 'static
+    {
+        self.spawn_inner(Thunk::new(f)).map(|i| JoinHandle(i))
+    }
+
+    /// Spawn a new child thread that must be joined within a given
+    /// scope, and return a `JoinGuard`.
+    ///
+    /// The join guard can be used to explicitly join the child thread (via
+    /// `join`), returning `Result<T>`, or it will implicitly join the child
+    /// upon being dropped. Because the child thread may refer to data on the
+    /// current thread's stack (hence the "scoped" name), it cannot be detached;
+    /// it *must* be joined before the relevant stack frame is popped. See the
+    /// module documentation for additional details.
+    ///
+    /// # Errors
+    ///
+    /// Unlike the `scoped` free function, this method yields an
+    /// `io::Result` to capture any failure to create the thread at
+    /// the OS level.
+    #[stable(feature = "rust1", since = "1.0.0")]
+    pub fn scoped<'a, T, F>(self, f: F) -> io::Result<JoinGuard<'a, T>> where
+        T: Send + 'a, F: FnOnce() -> T, F: Send + 'a
+    {
+        self.spawn_inner(Thunk::new(f)).map(|inner| {
+            JoinGuard { inner: inner, _marker: PhantomData }
+        })
+    }
+
+    fn spawn_inner<T: Send>(self, f: Thunk<(), T>) -> io::Result<JoinInner<T>> {
+        let Builder { name, stack_size } = self;
+
+        let stack_size = stack_size.unwrap_or(rt::min_stack());
+
+        let my_thread = Thread::new(name);
+        let their_thread = my_thread.clone();
+
+        let my_packet = Packet(Arc::new(UnsafeCell::new(None)));
+        let their_packet = Packet(my_packet.0.clone());
+
+        // Spawning a new OS thread guarantees that __morestack will never get
+        // triggered, but we must manually set up the actual stack bounds once
+        // this function starts executing. This raises the lower limit by a bit
+        // because by the time that this function is executing we've already
+        // consumed at least a little bit of stack (we don't know the exact byte
+        // address at which our stack started).
+        let main = move || {
+            let something_around_the_top_of_the_stack = 1;
+            let addr = &something_around_the_top_of_the_stack as *const i32;
+            let my_stack_top = addr as usize;
+            let my_stack_bottom = my_stack_top - stack_size + 1024;
+            unsafe {
+                if let Some(name) = their_thread.name() {
+                    imp::set_name(name);
+                }
+                stack::record_os_managed_stack_bounds(my_stack_bottom,
+                                                      my_stack_top);
+                thread_info::set(imp::guard::current(), their_thread);
+            }
+
+            let mut output = None;
+            let try_result = {
+                let ptr = &mut output;
+
+                // There are two primary reasons that general try/catch is
+                // unsafe. The first is that we do not support nested
+                // try/catch. The fact that this is happening in a newly-spawned
+                // thread suffices. The second is that unwinding while unwinding
+                // is not defined.  We take care of that by having an
+                // 'unwinding' flag in the thread itself. For these reasons,
+                // this unsafety should be ok.
+                unsafe {
+                    unwind::try(move || *ptr = Some(f.invoke(())))
+                }
+            };
+            unsafe {
+                *their_packet.0.get() = Some(match (output, try_result) {
+                    (Some(data), Ok(_)) => Ok(data),
+                    (None, Err(cause)) => Err(cause),
+                    _ => unreachable!()
+                });
+            }
+        };
+
+        Ok(JoinInner {
+            native: try!(unsafe { imp::create(stack_size, Thunk::new(main)) }),
+            thread: my_thread,
+            packet: my_packet,
+            joined: false,
+        })
+    }
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Free functions
+////////////////////////////////////////////////////////////////////////////////
+
+/// Spawn a new thread, returning a `JoinHandle` for it.
+///
+/// The join handle will implicitly *detach* the child thread upon being
+/// dropped. In this case, the child thread may outlive the parent (unless
+/// the parent thread is the main thread; the whole process is terminated when
+/// the main thread finishes.) Additionally, the join handle provides a `join`
+/// method that can be used to join the child thread. If the child thread
+/// panics, `join` will return an `Err` containing the argument given to
+/// `panic`.
+///
+/// # Panics
+///
+/// Panicks if the OS fails to create a thread; use `Builder::spawn`
+/// to recover from such errors.
+#[stable(feature = "rust1", since = "1.0.0")]
+pub fn spawn<F>(f: F) -> JoinHandle where F: FnOnce(), F: Send + 'static {
+    Builder::new().spawn(f).unwrap()
+}
+
+/// Spawn a new *scoped* thread, returning a `JoinGuard` for it.
+///
+/// The join guard can be used to explicitly join the child thread (via
+/// `join`), returning `Result<T>`, or it will implicitly join the child
+/// upon being dropped. Because the child thread may refer to data on the
+/// current thread's stack (hence the "scoped" name), it cannot be detached;
+/// it *must* be joined before the relevant stack frame is popped. See the
+/// module documentation for additional details.
+///
+/// # Panics
+///
+/// Panicks if the OS fails to create a thread; use `Builder::scoped`
+/// to recover from such errors.
+#[stable(feature = "rust1", since = "1.0.0")]
+pub fn scoped<'a, T, F>(f: F) -> JoinGuard<'a, T> where
+    T: Send + 'a, F: FnOnce() -> T, F: Send + 'a
+{
+    Builder::new().scoped(f).unwrap()
+}
+
+/// Gets a handle to the thread that invokes it.
+#[stable(feature = "rust1", since = "1.0.0")]
+pub fn current() -> Thread {
+    thread_info::current_thread()
+}
+
+/// Cooperatively give up a timeslice to the OS scheduler.
+#[stable(feature = "rust1", since = "1.0.0")]
+pub fn yield_now() {
+    unsafe { imp::yield_now() }
+}
+
+/// Determines whether the current thread is unwinding because of panic.
+#[inline]
+#[stable(feature = "rust1", since = "1.0.0")]
+pub fn panicking() -> bool {
+    unwind::panicking()
+}
+
+/// Put the current thread to sleep for the specified amount of time.
+///
+/// The thread may sleep longer than the duration specified due to scheduling
+/// specifics or platform-dependent functionality. Note that on unix platforms
+/// this function will not return early due to a signal being received or a
+/// spurious wakeup.
+#[unstable(feature = "thread_sleep",
+           reason = "recently added, needs an RFC, and `Duration` itself is \
+                     unstable")]
+pub fn sleep(dur: Duration) {
+    imp::sleep(dur)
+}
+
+/// Block unless or until the current thread's token is made available (may wake spuriously).
+///
+/// See the module doc for more detail.
+//
+// The implementation currently uses the trivial strategy of a Mutex+Condvar
+// with wakeup flag, which does not actually allow spurious wakeups. In the
+// future, this will be implemented in a more efficient way, perhaps along the lines of
+//   http://cr.openjdk.java.net/~stefank/6989984.1/raw_files/new/src/os/linux/vm/os_linux.cpp
+// or futuxes, and in either case may allow spurious wakeups.
+#[stable(feature = "rust1", since = "1.0.0")]
+pub fn park() {
+    let thread = current();
+    let mut guard = thread.inner.lock.lock().unwrap();
+    while !*guard {
+        guard = thread.inner.cvar.wait(guard).unwrap();
+    }
+    *guard = false;
+}
+
+/// Block unless or until the current thread's token is made available or
+/// the specified duration has been reached (may wake spuriously).
+///
+/// The semantics of this function are equivalent to `park()` except that the
+/// thread will be blocked for roughly no longer than *duration*. This method
+/// should not be used for precise timing due to anomalies such as
+/// preemption or platform differences that may not cause the maximum
+/// amount of time waited to be precisely *duration* long.
+///
+/// See the module doc for more detail.
+#[unstable(feature = "std_misc", reason = "recently introduced, depends on Duration")]
+pub fn park_timeout(duration: Duration) {
+    let thread = current();
+    let mut guard = thread.inner.lock.lock().unwrap();
+    if !*guard {
+        let (g, _) = thread.inner.cvar.wait_timeout(guard, duration).unwrap();
+        guard = g;
+    }
+    *guard = false;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Thread
+////////////////////////////////////////////////////////////////////////////////
+
+/// The internal representation of a `Thread` handle
+struct Inner {
+    name: Option<String>,
+    lock: Mutex<bool>,          // true when there is a buffered unpark
+    cvar: Condvar,
+}
+
+unsafe impl Sync for Inner {}
+
+#[derive(Clone)]
+#[stable(feature = "rust1", since = "1.0.0")]
+/// A handle to a thread.
+pub struct Thread {
+    inner: Arc<Inner>,
+}
+
+impl Thread {
+    // Used only internally to construct a thread object without spawning
+    fn new(name: Option<String>) -> Thread {
+        Thread {
+            inner: Arc::new(Inner {
+                name: name,
+                lock: Mutex::new(false),
+                cvar: Condvar::new(),
+            })
+        }
+    }
+
+    /// Deprecated: use module-level free function.
+    #[deprecated(since = "1.0.0", reason = "use module-level free function")]
+    #[unstable(feature = "std_misc",
+               reason = "may change with specifics of new Send semantics")]
+    pub fn spawn<F>(f: F) -> Thread where F: FnOnce(), F: Send + 'static {
+        Builder::new().spawn(f).unwrap().thread().clone()
+    }
+
+    /// Deprecated: use module-level free function.
+    #[deprecated(since = "1.0.0", reason = "use module-level free function")]
+    #[unstable(feature = "std_misc",
+               reason = "may change with specifics of new Send semantics")]
+    pub fn scoped<'a, T, F>(f: F) -> JoinGuard<'a, T> where
+        T: Send + 'a, F: FnOnce() -> T, F: Send + 'a
+    {
+        Builder::new().scoped(f).unwrap()
+    }
+
+    /// Deprecated: use module-level free function.
+    #[deprecated(since = "1.0.0", reason = "use module-level free function")]
+    #[stable(feature = "rust1", since = "1.0.0")]
+    pub fn current() -> Thread {
+        thread_info::current_thread()
+    }
+
+    /// Deprecated: use module-level free function.
+    #[deprecated(since = "1.0.0", reason = "use module-level free function")]
+    #[unstable(feature = "std_misc", reason = "name may change")]
+    pub fn yield_now() {
+        unsafe { imp::yield_now() }
+    }
+
+    /// Deprecated: use module-level free function.
+    #[deprecated(since = "1.0.0", reason = "use module-level free function")]
+    #[inline]
+    #[stable(feature = "rust1", since = "1.0.0")]
+    pub fn panicking() -> bool {
+        unwind::panicking()
+    }
+
+    /// Deprecated: use module-level free function.
+    #[deprecated(since = "1.0.0", reason = "use module-level free function")]
+    #[unstable(feature = "std_misc", reason = "recently introduced")]
+    pub fn park() {
+        let thread = current();
+        let mut guard = thread.inner.lock.lock().unwrap();
+        while !*guard {
+            guard = thread.inner.cvar.wait(guard).unwrap();
+        }
+        *guard = false;
+    }
+
+    /// Deprecated: use module-level free function.
+    #[deprecated(since = "1.0.0", reason = "use module-level free function")]
+    #[unstable(feature = "std_misc", reason = "recently introduced")]
+    pub fn park_timeout(duration: Duration) {
+        let thread = current();
+        let mut guard = thread.inner.lock.lock().unwrap();
+        if !*guard {
+            let (g, _) = thread.inner.cvar.wait_timeout(guard, duration).unwrap();
+            guard = g;
+        }
+        *guard = false;
+    }
+
+    /// Atomically makes the handle's token available if it is not already.
+    ///
+    /// See the module doc for more detail.
+    #[stable(feature = "rust1", since = "1.0.0")]
+    pub fn unpark(&self) {
+        let mut guard = self.inner.lock.lock().unwrap();
+        if !*guard {
+            *guard = true;
+            self.inner.cvar.notify_one();
+        }
+    }
+
+    /// Get the thread's name.
+    #[stable(feature = "rust1", since = "1.0.0")]
+    pub fn name(&self) -> Option<&str> {
+        self.inner.name.as_ref().map(|s| &**s)
+    }
+}
+
+#[stable(feature = "rust1", since = "1.0.0")]
+impl fmt::Debug for Thread {
+    fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
+        fmt::Debug::fmt(&self.name(), f)
+    }
+}
+
+// a hack to get around privacy restrictions
+impl thread_info::NewThread for Thread {
+    fn new(name: Option<String>) -> Thread { Thread::new(name) }
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// JoinHandle and JoinGuard
+////////////////////////////////////////////////////////////////////////////////
+
+/// Indicates the manner in which a thread exited.
+///
+/// A thread that completes without panicking is considered to exit successfully.
+#[stable(feature = "rust1", since = "1.0.0")]
+pub type Result<T> = ::result::Result<T, Box<Any + Send + 'static>>;
+
+struct Packet<T>(Arc<UnsafeCell<Option<Result<T>>>>);
+
+unsafe impl<T:Send> Send for Packet<T> {}
+unsafe impl<T> Sync for Packet<T> {}
+
+/// Inner representation for JoinHandle and JoinGuard
+struct JoinInner<T> {
+    native: imp::rust_thread,
+    thread: Thread,
+    packet: Packet<T>,
+    joined: bool,
+}
+
+impl<T> JoinInner<T> {
+    fn join(&mut self) -> Result<T> {
+        assert!(!self.joined);
+        unsafe { imp::join(self.native) };
+        self.joined = true;
+        unsafe {
+            (*self.packet.0.get()).take().unwrap()
+        }
+    }
+}
+
+/// An owned permission to join on a thread (block on its termination).
+///
+/// Unlike a `JoinGuard`, a `JoinHandle` *detaches* the child thread
+/// when it is dropped, rather than automatically joining on drop.
+///
+/// Due to platform restrictions, it is not possible to `Clone` this
+/// handle: the ability to join a child thread is a uniquely-owned
+/// permission.
+#[stable(feature = "rust1", since = "1.0.0")]
+pub struct JoinHandle(JoinInner<()>);
+
+impl JoinHandle {
+    /// Extract a handle to the underlying thread
+    #[stable(feature = "rust1", since = "1.0.0")]
+    pub fn thread(&self) -> &Thread {
+        &self.0.thread
+    }
+
+    /// Wait for the associated thread to finish.
+    ///
+    /// If the child thread panics, `Err` is returned with the parameter given
+    /// to `panic`.
+    #[stable(feature = "rust1", since = "1.0.0")]
+    pub fn join(mut self) -> Result<()> {
+        self.0.join()
+    }
+}
+
+#[stable(feature = "rust1", since = "1.0.0")]
+impl Drop for JoinHandle {
+    fn drop(&mut self) {
+        if !self.0.joined {
+            unsafe { imp::detach(self.0.native) }
+        }
+    }
+}
+
+/// An RAII-style guard that will block until thread termination when dropped.
+///
+/// The type `T` is the return type for the thread's main function.
+///
+/// Joining on drop is necessary to ensure memory safety when stack
+/// data is shared between a parent and child thread.
+///
+/// Due to platform restrictions, it is not possible to `Clone` this
+/// handle: the ability to join a child thread is a uniquely-owned
+/// permission.
+#[must_use = "thread will be immediately joined if `JoinGuard` is not used"]
+#[stable(feature = "rust1", since = "1.0.0")]
+pub struct JoinGuard<'a, T: 'a> {
+    inner: JoinInner<T>,
+    _marker: PhantomData<&'a T>,
+}
+
+#[stable(feature = "rust1", since = "1.0.0")]
+unsafe impl<'a, T: Send + 'a> Sync for JoinGuard<'a, T> {}
+
+impl<'a, T: Send + 'a> JoinGuard<'a, T> {
+    /// Extract a handle to the thread this guard will join on.
+    #[stable(feature = "rust1", since = "1.0.0")]
+    pub fn thread(&self) -> &Thread {
+        &self.inner.thread
+    }
+
+    /// Wait for the associated thread to finish, returning the result of the thread's
+    /// calculation.
+    ///
+    /// # Panics
+    ///
+    /// Panics on the child thread are propagated by panicking the parent.
+    #[stable(feature = "rust1", since = "1.0.0")]
+    pub fn join(mut self) -> T {
+        match self.inner.join() {
+            Ok(res) => res,
+            Err(_) => panic!("child thread {:?} panicked", self.thread()),
+        }
+    }
+}
+
+#[stable(feature = "rust1", since = "1.0.0")]
+impl<T: Send> JoinGuard<'static, T> {
+    /// Detaches the child thread, allowing it to outlive its parent.
+    #[deprecated(since = "1.0.0", reason = "use spawn instead")]
+    #[unstable(feature = "std_misc")]
+    pub fn detach(mut self) {
+        unsafe { imp::detach(self.inner.native) };
+        self.inner.joined = true; // avoid joining in the destructor
+    }
+}
+
+#[unsafe_destructor]
+#[stable(feature = "rust1", since = "1.0.0")]
+impl<'a, T: Send + 'a> Drop for JoinGuard<'a, T> {
+    fn drop(&mut self) {
+        if !self.inner.joined {
+            if self.inner.join().is_err() {
+                panic!("child thread {:?} panicked", self.thread());
+            }
+        }
+    }
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Tests
+////////////////////////////////////////////////////////////////////////////////
+
+#[cfg(test)]
+mod test {
+    use prelude::v1::*;
+
+    use any::Any;
+    use sync::mpsc::{channel, Sender};
+    use boxed::BoxAny;
+    use result;
+    use std::old_io::{ChanReader, ChanWriter};
+    use super::{Builder};
+    use thread;
+    use thunk::Thunk;
+    use time::Duration;
+
+    // !!! These tests are dangerous. If something is buggy, they will hang, !!!
+    // !!! instead of exiting cleanly. This might wedge the buildbots.       !!!
+
+    #[test]
+    fn test_unnamed_thread() {
+        thread::spawn(move|| {
+            assert!(thread::current().name().is_none());
+        }).join().ok().unwrap();
+    }
+
+    #[test]
+    fn test_named_thread() {
+        Builder::new().name("ada lovelace".to_string()).scoped(move|| {
+            assert!(thread::current().name().unwrap() == "ada lovelace".to_string());
+        }).unwrap().join();
+    }
+
+    #[test]
+    fn test_run_basic() {
+        let (tx, rx) = channel();
+        thread::spawn(move|| {
+            tx.send(()).unwrap();
+        });
+        rx.recv().unwrap();
+    }
+
+    #[test]
+    fn test_join_success() {
+        assert!(thread::scoped(move|| -> String {
+            "Success!".to_string()
+        }).join() == "Success!");
+    }
+
+    #[test]
+    fn test_join_panic() {
+        match thread::spawn(move|| {
+            panic!()
+        }).join() {
+            result::Result::Err(_) => (),
+            result::Result::Ok(()) => panic!()
+        }
+    }
+
+    #[test]
+    fn test_scoped_success() {
+        let res = thread::scoped(move|| -> String {
+            "Success!".to_string()
+        }).join();
+        assert!(res == "Success!");
+    }
+
+    #[test]
+    #[should_fail]
+    fn test_scoped_panic() {
+        thread::scoped(|| panic!()).join();
+    }
+
+    #[test]
+    #[should_fail]
+    fn test_scoped_implicit_panic() {
+        let _ = thread::scoped(|| panic!());
+    }
+
+    #[test]
+    fn test_spawn_sched() {
+        use clone::Clone;
+
+        let (tx, rx) = channel();
+
+        fn f(i: i32, tx: Sender<()>) {
+            let tx = tx.clone();
+            thread::spawn(move|| {
+                if i == 0 {
+                    tx.send(()).unwrap();
+                } else {
+                    f(i - 1, tx);
+                }
+            });
+
+        }
+        f(10, tx);
+        rx.recv().unwrap();
+    }
+
+    #[test]
+    fn test_spawn_sched_childs_on_default_sched() {
+        let (tx, rx) = channel();
+
+        thread::spawn(move|| {
+            thread::spawn(move|| {
+                tx.send(()).unwrap();
+            });
+        });
+
+        rx.recv().unwrap();
+    }
+
+    fn avoid_copying_the_body<F>(spawnfn: F) where F: FnOnce(Thunk<'static>) {
+        let (tx, rx) = channel();
+
+        let x: Box<_> = box 1;
+        let x_in_parent = (&*x) as *const i32 as usize;
+
+        spawnfn(Thunk::new(move|| {
+            let x_in_child = (&*x) as *const i32 as usize;
+            tx.send(x_in_child).unwrap();
+        }));
+
+        let x_in_child = rx.recv().unwrap();
+        assert_eq!(x_in_parent, x_in_child);
+    }
+
+    #[test]
+    fn test_avoid_copying_the_body_spawn() {
+        avoid_copying_the_body(|v| {
+            thread::spawn(move || v.invoke(()));
+        });
+    }
+
+    #[test]
+    fn test_avoid_copying_the_body_thread_spawn() {
+        avoid_copying_the_body(|f| {
+            thread::spawn(move|| {
+                f.invoke(());
+            });
+        })
+    }
+
+    #[test]
+    fn test_avoid_copying_the_body_join() {
+        avoid_copying_the_body(|f| {
+            let _ = thread::spawn(move|| {
+                f.invoke(())
+            }).join();
+        })
+    }
+
+    #[test]
+    fn test_child_doesnt_ref_parent() {
+        // If the child refcounts the parent task, this will stack overflow when
+        // climbing the task tree to dereference each ancestor. (See #1789)
+        // (well, it would if the constant were 8000+ - I lowered it to be more
+        // valgrind-friendly. try this at home, instead..!)
+        const GENERATIONS: u32 = 16;
+        fn child_no(x: u32) -> Thunk<'static> {
+            return Thunk::new(move|| {
+                if x < GENERATIONS {
+                    thread::spawn(move|| child_no(x+1).invoke(()));
+                }
+            });
+        }
+        thread::spawn(|| child_no(0).invoke(()));
+    }
+
+    #[test]
+    fn test_simple_newsched_spawn() {
+        thread::spawn(move || {});
+    }
+
+    #[test]
+    fn test_try_panic_message_static_str() {
+        match thread::spawn(move|| {
+            panic!("static string");
+        }).join() {
+            Err(e) => {
+                type T = &'static str;
+                assert!(e.is::<T>());
+                assert_eq!(*e.downcast::<T>().unwrap(), "static string");
+            }
+            Ok(()) => panic!()
+        }
+    }
+
+    #[test]
+    fn test_try_panic_message_owned_str() {
+        match thread::spawn(move|| {
+            panic!("owned string".to_string());
+        }).join() {
+            Err(e) => {
+                type T = String;
+                assert!(e.is::<T>());
+                assert_eq!(*e.downcast::<T>().unwrap(), "owned string".to_string());
+            }
+            Ok(()) => panic!()
+        }
+    }
+
+    #[test]
+    fn test_try_panic_message_any() {
+        match thread::spawn(move|| {
+            panic!(box 413u16 as Box<Any + Send>);
+        }).join() {
+            Err(e) => {
+                type T = Box<Any + Send>;
+                assert!(e.is::<T>());
+                let any = e.downcast::<T>().unwrap();
+                assert!(any.is::<u16>());
+                assert_eq!(*any.downcast::<u16>().unwrap(), 413);
+            }
+            Ok(()) => panic!()
+        }
+    }
+
+    #[test]
+    fn test_try_panic_message_unit_struct() {
+        struct Juju;
+
+        match thread::spawn(move|| {
+            panic!(Juju)
+        }).join() {
+            Err(ref e) if e.is::<Juju>() => {}
+            Err(_) | Ok(()) => panic!()
+        }
+    }
+
+    #[test]
+    fn test_park_timeout_unpark_before() {
+        for _ in 0..10 {
+            thread::current().unpark();
+            thread::park_timeout(Duration::seconds(10_000_000));
+        }
+    }
+
+    #[test]
+    fn test_park_timeout_unpark_not_called() {
+        for _ in 0..10 {
+            thread::park_timeout(Duration::milliseconds(10));
+        }
+    }
+
+    #[test]
+    fn test_park_timeout_unpark_called_other_thread() {
+        use std::old_io;
+
+        for _ in 0..10 {
+            let th = thread::current();
+
+            let _guard = thread::spawn(move || {
+                old_io::timer::sleep(Duration::milliseconds(50));
+                th.unpark();
+            });
+
+            thread::park_timeout(Duration::seconds(10_000_000));
+        }
+    }
+
+    #[test]
+    fn sleep_smoke() {
+        thread::sleep(Duration::milliseconds(2));
+        thread::sleep(Duration::milliseconds(-2));
+    }
+
+    // NOTE: the corresponding test for stderr is in run-pass/task-stderr, due
+    // to the test harness apparently interfering with stderr configuration.
+}