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authorMatthew <mjjasper1@gmail.com>2017-05-23 14:00:20 +0100
committerMatthew <mjjasper1@gmail.com>2017-05-23 14:00:20 +0100
commit6627ef228c1396c045b3e9f24edaf66b76516cbd (patch)
treefbead309f0165e668a895b2b33ce607aa0f4d2cb /src/libstd/thread
parent158b085f06a41004ebf36d87afa3548f8b60861a (diff)
parent852b7cb91ed44f6cc77f855bd8281da4accbd2fb (diff)
downloadrust-6627ef228c1396c045b3e9f24edaf66b76516cbd.tar.gz
rust-6627ef228c1396c045b3e9f24edaf66b76516cbd.zip
Stabilize in 1.19
Diffstat (limited to 'src/libstd/thread')
-rw-r--r--src/libstd/thread/local.rs45
-rw-r--r--src/libstd/thread/mod.rs347
2 files changed, 292 insertions, 100 deletions
diff --git a/src/libstd/thread/local.rs b/src/libstd/thread/local.rs
index e2b22b1d89f..c2c6e6cf87d 100644
--- a/src/libstd/thread/local.rs
+++ b/src/libstd/thread/local.rs
@@ -19,16 +19,16 @@ use mem;
 /// A thread local storage key which owns its contents.
 ///
 /// This key uses the fastest possible implementation available to it for the
-/// target platform. It is instantiated with the `thread_local!` macro and the
-/// primary method is the `with` method.
+/// target platform. It is instantiated with the [`thread_local!`] macro and the
+/// primary method is the [`with`] method.
 ///
-/// The `with` method yields a reference to the contained value which cannot be
+/// The [`with`] method yields a reference to the contained value which cannot be
 /// sent across threads or escape the given closure.
 ///
 /// # Initialization and Destruction
 ///
-/// Initialization is dynamically performed on the first call to `with()`
-/// within a thread, and values that implement `Drop` get destructed when a
+/// Initialization is dynamically performed on the first call to [`with`]
+/// within a thread, and values that implement [`Drop`] get destructed when a
 /// thread exits. Some caveats apply, which are explained below.
 ///
 /// # Examples
@@ -77,6 +77,10 @@ use mem;
 /// 3. On macOS, initializing TLS during destruction of other TLS slots can
 ///    sometimes cancel *all* destructors for the current thread, whether or not
 ///    the slots have already had their destructors run or not.
+///
+/// [`with`]: ../../std/thread/struct.LocalKey.html#method.with
+/// [`thread_local!`]: ../../std/macro.thread_local.html
+/// [`Drop`]: ../../std/ops/trait.Drop.html
 #[stable(feature = "rust1", since = "1.0.0")]
 pub struct LocalKey<T: 'static> {
     // This outer `LocalKey<T>` type is what's going to be stored in statics,
@@ -106,7 +110,7 @@ impl<T: 'static> fmt::Debug for LocalKey<T> {
     }
 }
 
-/// Declare a new thread local storage key of type `std::thread::LocalKey`.
+/// Declare a new thread local storage key of type [`std::thread::LocalKey`].
 ///
 /// # Syntax
 ///
@@ -124,8 +128,10 @@ impl<T: 'static> fmt::Debug for LocalKey<T> {
 /// # fn main() {}
 /// ```
 ///
-/// See [LocalKey documentation](thread/struct.LocalKey.html) for more
+/// See [LocalKey documentation][`std::thread::LocalKey`] for more
 /// information.
+///
+/// [`std::thread::LocalKey`]: ../std/thread/struct.LocalKey.html
 #[macro_export]
 #[stable(feature = "rust1", since = "1.0.0")]
 #[allow_internal_unstable]
@@ -195,11 +201,13 @@ macro_rules! __thread_local_inner {
 #[derive(Debug, Eq, PartialEq, Copy, Clone)]
 pub enum LocalKeyState {
     /// All keys are in this state whenever a thread starts. Keys will
-    /// transition to the `Valid` state once the first call to `with` happens
+    /// transition to the `Valid` state once the first call to [`with`] happens
     /// and the initialization expression succeeds.
     ///
     /// Keys in the `Uninitialized` state will yield a reference to the closure
-    /// passed to `with` so long as the initialization routine does not panic.
+    /// passed to [`with`] so long as the initialization routine does not panic.
+    ///
+    /// [`with`]: ../../std/thread/struct.LocalKey.html#method.with
     Uninitialized,
 
     /// Once a key has been accessed successfully, it will enter the `Valid`
@@ -208,7 +216,9 @@ pub enum LocalKeyState {
     /// `Destroyed` state.
     ///
     /// Keys in the `Valid` state will be guaranteed to yield a reference to the
-    /// closure passed to `with`.
+    /// closure passed to [`with`].
+    ///
+    /// [`with`]: ../../std/thread/struct.LocalKey.html#method.with
     Valid,
 
     /// When a thread exits, the destructors for keys will be run (if
@@ -216,7 +226,9 @@ pub enum LocalKeyState {
     /// destructor has run, a key is in the `Destroyed` state.
     ///
     /// Keys in the `Destroyed` states will trigger a panic when accessed via
-    /// `with`.
+    /// [`with`].
+    ///
+    /// [`with`]: ../../std/thread/struct.LocalKey.html#method.with
     Destroyed,
 }
 
@@ -283,23 +295,26 @@ impl<T: 'static> LocalKey<T> {
     /// Query the current state of this key.
     ///
     /// A key is initially in the `Uninitialized` state whenever a thread
-    /// starts. It will remain in this state up until the first call to `with`
+    /// starts. It will remain in this state up until the first call to [`with`]
     /// within a thread has run the initialization expression successfully.
     ///
     /// Once the initialization expression succeeds, the key transitions to the
-    /// `Valid` state which will guarantee that future calls to `with` will
+    /// `Valid` state which will guarantee that future calls to [`with`] will
     /// succeed within the thread.
     ///
     /// When a thread exits, each key will be destroyed in turn, and as keys are
     /// destroyed they will enter the `Destroyed` state just before the
     /// destructor starts to run. Keys may remain in the `Destroyed` state after
     /// destruction has completed. Keys without destructors (e.g. with types
-    /// that are `Copy`), may never enter the `Destroyed` state.
+    /// that are [`Copy`]), may never enter the `Destroyed` state.
     ///
     /// Keys in the `Uninitialized` state can be accessed so long as the
     /// initialization does not panic. Keys in the `Valid` state are guaranteed
     /// to be able to be accessed. Keys in the `Destroyed` state will panic on
-    /// any call to `with`.
+    /// any call to [`with`].
+    ///
+    /// [`with`]: ../../std/thread/struct.LocalKey.html#method.with
+    /// [`Copy`]: ../../std/marker/trait.Copy.html
     #[unstable(feature = "thread_local_state",
                reason = "state querying was recently added",
                issue = "27716")]
diff --git a/src/libstd/thread/mod.rs b/src/libstd/thread/mod.rs
index e37cc7e963e..154406a1d8b 100644
--- a/src/libstd/thread/mod.rs
+++ b/src/libstd/thread/mod.rs
@@ -66,7 +66,7 @@
 //! let res = child.join();
 //! ```
 //!
-//! The [`join`] method returns a [`Result`] containing [`Ok`] of the final
+//! The [`join`] method returns a [`thread::Result`] containing [`Ok`] of the final
 //! value produced by the child thread, or [`Err`] of the value given to
 //! a call to [`panic!`] if the child panicked.
 //!
@@ -96,41 +96,6 @@
 //! The [`thread::current`] function is available even for threads not spawned
 //! by the APIs of this module.
 //!
-//! ## Blocking support: park and unpark
-//!
-//! Every thread is equipped with some basic low-level blocking support, via the
-//! [`thread::park`][`park`] function and [`thread::Thread::unpark()`][`unpark`]
-//! method. [`park`] blocks the current thread, which can then be resumed from
-//! another thread by calling the [`unpark`] method on the blocked thread's handle.
-//!
-//! Conceptually, each [`Thread`] handle has an associated token, which is
-//! initially not present:
-//!
-//! * The [`thread::park`][`park`] function blocks the current thread unless or until
-//!   the token is available for its thread handle, at which point it atomically
-//!   consumes the token. It may also return *spuriously*, without consuming the
-//!   token. [`thread::park_timeout`] does the same, but allows specifying a
-//!   maximum time to block the thread for.
-//!
-//! * The [`unpark`] method on a [`Thread`] atomically makes the token available
-//!   if it wasn't already.
-//!
-//! In other words, each [`Thread`] acts a bit like a semaphore with initial count
-//! 0, except that the semaphore is *saturating* (the count cannot go above 1),
-//! and can return spuriously.
-//!
-//! The API is typically used by acquiring a handle to the current thread,
-//! placing that handle in a shared data structure so that other threads can
-//! find it, and then `park`ing. When some desired condition is met, another
-//! thread calls [`unpark`] on the handle.
-//!
-//! The motivation for this design is twofold:
-//!
-//! * It avoids the need to allocate mutexes and condvars when building new
-//!   synchronization primitives; the threads already provide basic blocking/signaling.
-//!
-//! * It can be implemented very efficiently on many platforms.
-//!
 //! ## Thread-local storage
 //!
 //! This module also provides an implementation of thread-local storage for Rust
@@ -159,6 +124,7 @@
 //! [`panic!`]: ../../std/macro.panic.html
 //! [`Builder`]: ../../std/thread/struct.Builder.html
 //! [`thread::current`]: ../../std/thread/fn.current.html
+//! [`thread::Result`]: ../../std/thread/type.Result.html
 //! [`Thread`]: ../../std/thread/struct.Thread.html
 //! [`park`]: ../../std/thread/fn.park.html
 //! [`unpark`]: ../../std/thread/struct.Thread.html#method.unpark
@@ -214,8 +180,33 @@ pub use self::local::{LocalKey, LocalKeyState};
 // Builder
 ////////////////////////////////////////////////////////////////////////////////
 
-/// Thread configuration. Provides detailed control over the properties
-/// and behavior of new threads.
+/// Thread factory, which can be used in order to configure the properties of
+/// a new thread.
+///
+/// Methods can be chained on it in order to configure it.
+///
+/// The two configurations available are:
+///
+/// - [`name`]: allows to give a name to the thread which is currently
+///   only used in `panic` messages.
+/// - [`stack_size`]: specifies the desired stack size. Note that this can
+///   be overriden by the OS.
+///
+/// If the [`stack_size`] field is not specified, the stack size
+/// will be the `RUST_MIN_STACK` environment variable. If it is
+/// not specified either, a sensible default will be set.
+///
+/// If the [`name`] field is not specified, the thread will not be named.
+///
+/// The [`spawn`] method will take ownership of the builder and create an
+/// [`io::Result`] to the thread handle with the given configuration.
+///
+/// The [`thread::spawn`] free function uses a `Builder` with default
+/// configuration and [`unwrap`]s its return value.
+///
+/// You may want to use [`spawn`] instead of [`thread::spawn`], when you want
+/// to recover from a failure to launch a thread, indeed the free function will
+/// panick where the `Builder` method will return a [`io::Result`].
 ///
 /// # Examples
 ///
@@ -230,6 +221,13 @@ pub use self::local::{LocalKey, LocalKeyState};
 ///
 /// handler.join().unwrap();
 /// ```
+///
+/// [`thread::spawn`]: ../../std/thread/fn.spawn.html
+/// [`stack_size`]: ../../std/thread/struct.Builder.html#method.stack_size
+/// [`name`]: ../../std/thread/struct.Builder.html#method.name
+/// [`spawn`]: ../../std/thread/struct.Builder.html#method.spawn
+/// [`io::Result`]: ../../std/io/type.Result.html
+/// [`unwrap`]: ../../std/result/enum.Result.html#method.unwrap
 #[stable(feature = "rust1", since = "1.0.0")]
 #[derive(Debug)]
 pub struct Builder {
@@ -307,13 +305,16 @@ impl Builder {
         self
     }
 
-    /// Spawns a new thread, and returns a join handle for it.
+    /// Spawns a new thread by taking ownership of the `Builder`, and returns an
+    /// [`io::Result`] to its [`JoinHandle`].
     ///
-    /// The child thread may outlive the parent (unless the parent thread
+    /// The spawned thread may outlive the caller (unless the caller thread
     /// is the main thread; the whole process is terminated when the main
     /// thread finishes). The join handle can be used to block on
     /// termination of the child thread, including recovering its panics.
     ///
+    /// For a more complete documentation see [`thread::spawn`][`spawn`].
+    ///
     /// # Errors
     ///
     /// Unlike the [`spawn`] free function, this method yields an
@@ -322,6 +323,7 @@ impl Builder {
     ///
     /// [`spawn`]: ../../std/thread/fn.spawn.html
     /// [`io::Result`]: ../../std/io/type.Result.html
+    /// [`JoinHandle`]: ../../std/thread/struct.JoinHandle.html
     ///
     /// # Examples
     ///
@@ -357,7 +359,9 @@ impl Builder {
             }
             unsafe {
                 thread_info::set(imp::guard::current(), their_thread);
-                let try_result = panic::catch_unwind(panic::AssertUnwindSafe(f));
+                let try_result = panic::catch_unwind(panic::AssertUnwindSafe(|| {
+                    ::sys_common::backtrace::__rust_begin_short_backtrace(f)
+                }));
                 *their_packet.get() = Some(try_result);
             }
         };
@@ -386,19 +390,19 @@ impl Builder {
 /// panics, [`join`] will return an [`Err`] containing the argument given to
 /// [`panic`].
 ///
+/// This will create a thread using default parameters of [`Builder`], if you
+/// want to specify the stack size or the name of the thread, use this API
+/// instead.
+///
 /// # Panics
 ///
 /// Panics if the OS fails to create a thread; use [`Builder::spawn`]
 /// to recover from such errors.
 ///
-/// [`JoinHandle`]: ../../std/thread/struct.JoinHandle.html
-/// [`join`]: ../../std/thread/struct.JoinHandle.html#method.join
-/// [`Err`]: ../../std/result/enum.Result.html#variant.Err
-/// [`panic`]: ../../std/macro.panic.html
-/// [`Builder::spawn`]: ../../std/thread/struct.Builder.html#method.spawn
-///
 /// # Examples
 ///
+/// Creating a thread.
+///
 /// ```
 /// use std::thread;
 ///
@@ -408,6 +412,54 @@ impl Builder {
 ///
 /// handler.join().unwrap();
 /// ```
+///
+/// As mentioned in the module documentation, threads are usually made to
+/// communicate using [`channels`], here is how it usually looks.
+///
+/// This example also shows how to use `move`, in order to give ownership
+/// of values to a thread.
+///
+/// ```
+/// use std::thread;
+/// use std::sync::mpsc::channel;
+///
+/// let (tx, rx) = channel();
+///
+/// let sender = thread::spawn(move || {
+///     let _ = tx.send("Hello, thread".to_owned());
+/// });
+///
+/// let receiver = thread::spawn(move || {
+///     println!("{}", rx.recv().unwrap());
+/// });
+///
+/// let _ = sender.join();
+/// let _ = receiver.join();
+/// ```
+///
+/// A thread can also return a value through its [`JoinHandle`], you can use
+/// this to make asynchronous computations (futures might be more appropriate
+/// though).
+///
+/// ```
+/// use std::thread;
+///
+/// let computation = thread::spawn(|| {
+///     // Some expensive computation.
+///     42
+/// });
+///
+/// let result = computation.join().unwrap();
+/// println!("{}", result);
+/// ```
+///
+/// [`channels`]: ../../std/sync/mpsc/index.html
+/// [`JoinHandle`]: ../../std/thread/struct.JoinHandle.html
+/// [`join`]: ../../std/thread/struct.JoinHandle.html#method.join
+/// [`Err`]: ../../std/result/enum.Result.html#variant.Err
+/// [`panic`]: ../../std/macro.panic.html
+/// [`Builder::spawn`]: ../../std/thread/struct.Builder.html#method.spawn
+/// [`Builder`]: ../../std/thread/struct.Builder.html
 #[stable(feature = "rust1", since = "1.0.0")]
 pub fn spawn<F, T>(f: F) -> JoinHandle<T> where
     F: FnOnce() -> T, F: Send + 'static, T: Send + 'static
@@ -443,6 +495,23 @@ pub fn current() -> Thread {
 
 /// Cooperatively gives up a timeslice to the OS scheduler.
 ///
+/// This is used when the programmer knows that the thread will have nothing
+/// to do for some time, and thus avoid wasting computing time.
+///
+/// For example when polling on a resource, it is common to check that it is
+/// available, and if not to yield in order to avoid busy waiting.
+///
+/// Thus the pattern of `yield`ing after a failed poll is rather common when
+/// implementing low-level shared resources or synchronization primitives.
+///
+/// However programmers will usualy prefer to use, [`channel`]s, [`Condvar`]s,
+/// [`Mutex`]es or [`join`] for their synchronisation routines, as they avoid
+/// thinking about thread schedulling.
+///
+/// Note that [`channel`]s for example are implemented using this primitive.
+/// Indeed when you call `send` or `recv`, which are blocking, they will yield
+/// if the channel is not available.
+///
 /// # Examples
 ///
 /// ```
@@ -450,6 +519,12 @@ pub fn current() -> Thread {
 ///
 /// thread::yield_now();
 /// ```
+///
+/// [`channel`]: ../../std/sync/mpsc/index.html
+/// [`spawn`]: ../../std/thread/fn.spawn.html
+/// [`join`]: ../../std/thread/struct.JoinHandle.html#method.join
+/// [`Mutex`]: ../../std/sync/struct.Mutex.html
+/// [`Condvar`]: ../../std/sync/struct.Condvar.html
 #[stable(feature = "rust1", since = "1.0.0")]
 pub fn yield_now() {
     imp::Thread::yield_now()
@@ -457,6 +532,16 @@ pub fn yield_now() {
 
 /// Determines whether the current thread is unwinding because of panic.
 ///
+/// A common use of this feature is to poison shared resources when writing
+/// unsafe code, by checking `panicking` when the `drop` is called.
+///
+/// This is usually not needed when writing safe code, as [`Mutex`es][Mutex]
+/// already poison themselves when a thread panics while holding the lock.
+///
+/// This can also be used in multithreaded applications, in order to send a
+/// message to other threads warning that a thread has panicked (e.g. for
+/// monitoring purposes).
+///
 /// # Examples
 ///
 /// ```should_panic
@@ -485,6 +570,8 @@ pub fn yield_now() {
 ///     panic!()
 /// }
 /// ```
+///
+/// [Mutex]: ../../std/sync/struct.Mutex.html
 #[inline]
 #[stable(feature = "rust1", since = "1.0.0")]
 pub fn panicking() -> bool {
@@ -546,23 +633,72 @@ pub fn sleep(dur: Duration) {
 
 /// Blocks unless or until the current thread's token is made available.
 ///
-/// Every thread is equipped with some basic low-level blocking support, via
-/// the `park()` function and the [`unpark`][unpark] method. These can be
-/// used as a more CPU-efficient implementation of a spinlock.
+/// A call to `park` does not guarantee that the thread will remain parked
+/// forever, and callers should be prepared for this possibility.
 ///
-/// [unpark]: struct.Thread.html#method.unpark
+/// # park and unpark
+///
+/// Every thread is equipped with some basic low-level blocking support, via the
+/// [`thread::park`][`park`] function and [`thread::Thread::unpark`][`unpark`]
+/// method. [`park`] blocks the current thread, which can then be resumed from
+/// another thread by calling the [`unpark`] method on the blocked thread's
+/// handle.
+///
+/// Conceptually, each [`Thread`] handle has an associated token, which is
+/// initially not present:
+///
+/// * The [`thread::park`][`park`] function blocks the current thread unless or
+///   until the token is available for its thread handle, at which point it
+///   atomically consumes the token. It may also return *spuriously*, without
+///   consuming the token. [`thread::park_timeout`] does the same, but allows
+///   specifying a maximum time to block the thread for.
+///
+/// * The [`unpark`] method on a [`Thread`] atomically makes the token available
+///   if it wasn't already.
+///
+/// In other words, each [`Thread`] acts a bit like a spinlock that can be
+/// locked and unlocked using `park` and `unpark`.
 ///
 /// The API is typically used by acquiring a handle to the current thread,
 /// placing that handle in a shared data structure so that other threads can
-/// find it, and then parking (in a loop with a check for the token actually
-/// being acquired).
+/// find it, and then `park`ing. When some desired condition is met, another
+/// thread calls [`unpark`] on the handle.
 ///
-/// A call to `park` does not guarantee that the thread will remain parked
-/// forever, and callers should be prepared for this possibility.
+/// The motivation for this design is twofold:
 ///
-/// See the [module documentation][thread] for more detail.
+/// * It avoids the need to allocate mutexes and condvars when building new
+///   synchronization primitives; the threads already provide basic
+///   blocking/signaling.
 ///
-/// [thread]: index.html
+/// * It can be implemented very efficiently on many platforms.
+///
+/// # Examples
+///
+/// ```
+/// use std::thread;
+/// use std::time::Duration;
+///
+/// let parked_thread = thread::Builder::new()
+///     .spawn(|| {
+///         println!("Parking thread");
+///         thread::park();
+///         println!("Thread unparked");
+///     })
+///     .unwrap();
+///
+/// // Let some time pass for the thread to be spawned.
+/// thread::sleep(Duration::from_millis(10));
+///
+/// println!("Unpark the thread");
+/// parked_thread.thread().unpark();
+///
+/// parked_thread.join().unwrap();
+/// ```
+///
+/// [`Thread`]: ../../std/thread/struct.Thread.html
+/// [`park`]: ../../std/thread/fn.park.html
+/// [`unpark`]: ../../std/thread/struct.Thread.html#method.unpark
+/// [`thread::park_timeout`]: ../../std/thread/fn.park_timeout.html
 //
 // The implementation currently uses the trivial strategy of a Mutex+Condvar
 // with wakeup flag, which does not actually allow spurious wakeups. In the
@@ -579,21 +715,21 @@ pub fn park() {
     *guard = false;
 }
 
-/// Use [park_timeout].
+/// Use [`park_timeout`].
 ///
 /// Blocks unless or until the current thread's token is made available or
 /// the specified duration has been reached (may wake spuriously).
 ///
-/// The semantics of this function are equivalent to `park()` except that the
-/// thread will be blocked for roughly no longer than `ms`. This method
-/// should not be used for precise timing due to anomalies such as
+/// The semantics of this function are equivalent to [`park`] except
+/// that the thread will be blocked for roughly no longer than `dur`. This
+/// method should not be used for precise timing due to anomalies such as
 /// preemption or platform differences that may not cause the maximum
 /// amount of time waited to be precisely `ms` long.
 ///
-/// See the [module documentation][thread] for more detail.
+/// See the [park documentation][`park`] for more detail.
 ///
-/// [thread]: index.html
-/// [park_timeout]: fn.park_timeout.html
+/// [`park_timeout`]: fn.park_timeout.html
+/// [`park`]: ../../std/thread/fn.park.html
 #[stable(feature = "rust1", since = "1.0.0")]
 #[rustc_deprecated(since = "1.6.0", reason = "replaced by `std::thread::park_timeout`")]
 pub fn park_timeout_ms(ms: u32) {
@@ -603,13 +739,13 @@ pub fn park_timeout_ms(ms: u32) {
 /// Blocks unless or until the current thread's token is made available or
 /// the specified duration has been reached (may wake spuriously).
 ///
-/// The semantics of this function are equivalent to `park()` except that the
-/// thread will be blocked for roughly no longer than `dur`. This method
-/// should not be used for precise timing due to anomalies such as
+/// The semantics of this function are equivalent to [`park`][park] except
+/// that the thread will be blocked for roughly no longer than `dur`. This
+/// method should not be used for precise timing due to anomalies such as
 /// preemption or platform differences that may not cause the maximum
 /// amount of time waited to be precisely `dur` long.
 ///
-/// See the module doc for more detail.
+/// See the [park dococumentation][park] for more details.
 ///
 /// # Platform behavior
 ///
@@ -634,6 +770,8 @@ pub fn park_timeout_ms(ms: u32) {
 ///     park_timeout(timeout);
 /// }
 /// ```
+///
+/// [park]: fn.park.html
 #[stable(feature = "park_timeout", since = "1.4.0")]
 pub fn park_timeout(dur: Duration) {
     let thread = current();
@@ -715,21 +853,24 @@ struct Inner {
 #[stable(feature = "rust1", since = "1.0.0")]
 /// A handle to a thread.
 ///
-/// # Examples
+/// Threads are represented via the `Thread` type, which you can get in one of
+/// two ways:
 ///
-/// ```
-/// use std::thread;
+/// * By spawning a new thread, e.g. using the [`thread::spawn`][`spawn`]
+///   function, and calling [`thread`][`JoinHandle::thread`] on the
+///   [`JoinHandle`].
+/// * By requesting the current thread, using the [`thread::current`] function.
 ///
-/// let handler = thread::Builder::new()
-///     .name("foo".into())
-///     .spawn(|| {
-///         let thread = thread::current();
-///         println!("thread name: {}", thread.name().unwrap());
-///     })
-///     .unwrap();
+/// The [`thread::current`] function is available even for threads not spawned
+/// by the APIs of this module.
 ///
-/// handler.join().unwrap();
-/// ```
+/// There is usualy no need to create a `Thread` struct yourself, one
+/// should instead use a function like `spawn` to create new threads, see the
+/// docs of [`Builder`] and [`spawn`] for more details.
+///
+/// [`Builder`]: ../../std/thread/struct.Builder.html
+/// [`spawn`]: ../../std/thread/fn.spawn.html
+
 pub struct Thread {
     inner: Arc<Inner>,
 }
@@ -752,22 +893,36 @@ impl Thread {
 
     /// Atomically makes the handle's token available if it is not already.
     ///
-    /// See the module doc for more detail.
+    /// Every thread is equipped with some basic low-level blocking support, via
+    /// the [`park`][park] function and the `unpark()` method. These can be
+    /// used as a more CPU-efficient implementation of a spinlock.
+    ///
+    /// See the [park documentation][park] for more details.
     ///
     /// # Examples
     ///
     /// ```
     /// use std::thread;
+    /// use std::time::Duration;
     ///
-    /// let handler = thread::Builder::new()
+    /// let parked_thread = thread::Builder::new()
     ///     .spawn(|| {
-    ///         let thread = thread::current();
-    ///         thread.unpark();
+    ///         println!("Parking thread");
+    ///         thread::park();
+    ///         println!("Thread unparked");
     ///     })
     ///     .unwrap();
     ///
-    /// handler.join().unwrap();
+    /// // Let some time pass for the thread to be spawned.
+    /// thread::sleep(Duration::from_millis(10));
+    ///
+    /// println!("Unpark the thread");
+    /// parked_thread.thread().unpark();
+    ///
+    /// parked_thread.join().unwrap();
     /// ```
+    ///
+    /// [park]: fn.park.html
     #[stable(feature = "rust1", since = "1.0.0")]
     pub fn unpark(&self) {
         let mut guard = self.inner.lock.lock().unwrap();
@@ -851,9 +1006,31 @@ impl fmt::Debug for Thread {
 // JoinHandle
 ////////////////////////////////////////////////////////////////////////////////
 
+/// A specialized [`Result`] type for threads.
+///
 /// Indicates the manner in which a thread exited.
 ///
 /// A thread that completes without panicking is considered to exit successfully.
+///
+/// # Examples
+///
+/// ```no_run
+/// use std::thread;
+/// use std::fs;
+///
+/// fn copy_in_thread() -> thread::Result<()> {
+///     thread::spawn(move || { fs::copy("foo.txt", "bar.txt").unwrap(); }).join()
+/// }
+///
+/// fn main() {
+///     match copy_in_thread() {
+///         Ok(_) => println!("this is fine"),
+///         Err(_) => println!("thread panicked"),
+///     }
+/// }
+/// ```
+///
+/// [`Result`]: ../../std/result/enum.Result.html
 #[stable(feature = "rust1", since = "1.0.0")]
 pub type Result<T> = ::result::Result<T, Box<Any + Send + 'static>>;