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authorFourchaux <jprodi04@gmail.com>2017-08-15 21:45:21 +0200
committerFourchaux <jprodi04@gmail.com>2017-08-15 21:56:30 +0200
commitc7104be1a37daa2f7ec114913247dc93524fd48e (patch)
tree1d476ec4954f7cf8bdd9f508a51762ffbc41be84 /src/libstd/thread
parent82be83cf744611a016fb09ae1afbffc04b3ed2e1 (diff)
downloadrust-c7104be1a37daa2f7ec114913247dc93524fd48e.tar.gz
rust-c7104be1a37daa2f7ec114913247dc93524fd48e.zip
Fix typos & us spellings
Diffstat (limited to 'src/libstd/thread')
-rw-r--r--src/libstd/thread/mod.rs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/libstd/thread/mod.rs b/src/libstd/thread/mod.rs
index 3cd9cf7727c..83feb595bce 100644
--- a/src/libstd/thread/mod.rs
+++ b/src/libstd/thread/mod.rs
@@ -560,7 +560,7 @@ pub fn current() -> Thread {
 /// implementing low-level shared resources or synchronization primitives.
 ///
 /// However programmers will usually prefer to use, [`channel`]s, [`Condvar`]s,
-/// [`Mutex`]es or [`join`] for their synchronisation routines, as they avoid
+/// [`Mutex`]es or [`join`] for their synchronization routines, as they avoid
 /// thinking about thread scheduling.
 ///
 /// Note that [`channel`]s for example are implemented using this primitive.