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| author | bors <bors@rust-lang.org> | 2018-09-19 17:08:28 +0000 |
|---|---|---|
| committer | bors <bors@rust-lang.org> | 2018-09-19 17:08:28 +0000 |
| commit | 20dc0c50704ba1fc8c56a88ae2bf05ddb3e419bc (patch) | |
| tree | f0703f76908d464550e18c0afa4a22f76d6ce400 /src/libstd | |
| parent | 4f3ff5a97bcd2d05ee0c768122752dc74f96ccc3 (diff) | |
| parent | a3b87058e7e4e590ac2c00215785e62aa5f7bec5 (diff) | |
| download | rust-20dc0c50704ba1fc8c56a88ae2bf05ddb3e419bc.tar.gz rust-20dc0c50704ba1fc8c56a88ae2bf05ddb3e419bc.zip | |
Auto merge of #54174 - parched:park, r=alexcrichton
Fix `thread` `park`/`unpark` synchronization
Previously the code below would not be guaranteed to exit when the
second unpark took the `return, // already unparked` path because there
was no write to synchronize with a read in `park`.
EDIT: doesn't actually require third thread
```
use std::sync::atomic::{AtomicBool, Ordering};
use std::thread::{current, spawn, park};
static FLAG: AtomicBool = AtomicBool::new(false);
fn main() {
let thread_0 = current();
spawn(move || {
thread_0.unpark();
FLAG.store(true, Ordering::Relaxed);
thread_0.unpark();
});
while !FLAG.load(Ordering::Relaxed) {
park();
}
}
```
I have some other ideas on how to improve the performance of `park` and `unpark` using fences, avoiding any atomic RMW when the state is already `NOTIFIED`, and also how to avoid calling `notify_one` without the mutex locked. But I need to write some micro benchmarks first, so I'll submit those changes at a later date if they prove to be faster.
Fixes https://github.com/rust-lang/rust/issues/53366 I hope.
Diffstat (limited to 'src/libstd')
| -rw-r--r-- | src/libstd/thread/mod.rs | 44 |
1 files changed, 26 insertions, 18 deletions
diff --git a/src/libstd/thread/mod.rs b/src/libstd/thread/mod.rs index a7c7dbb1b40..3987ae83866 100644 --- a/src/libstd/thread/mod.rs +++ b/src/libstd/thread/mod.rs @@ -800,7 +800,14 @@ pub fn park() { match thread.inner.state.compare_exchange(EMPTY, PARKED, SeqCst, SeqCst) { Ok(_) => {} Err(NOTIFIED) => { - thread.inner.state.store(EMPTY, SeqCst); + // We must read here, even though we know it will be `NOTIFIED`. + // This is because `unpark` may have been called again since we read + // `NOTIFIED` in the `compare_exchange` above. We must perform an + // acquire operation that synchronizes with that `unpark` to observe + // any writes it made before the call to unpark. To do that we must + // read from the write it made to `state`. + let old = thread.inner.state.swap(EMPTY, SeqCst); + assert_eq!(old, NOTIFIED, "park state changed unexpectedly"); return; } // should consume this notification, so prohibit spurious wakeups in next park. Err(_) => panic!("inconsistent park state"), @@ -889,7 +896,9 @@ pub fn park_timeout(dur: Duration) { match thread.inner.state.compare_exchange(EMPTY, PARKED, SeqCst, SeqCst) { Ok(_) => {} Err(NOTIFIED) => { - thread.inner.state.store(EMPTY, SeqCst); + // We must read again here, see `park`. + let old = thread.inner.state.swap(EMPTY, SeqCst); + assert_eq!(old, NOTIFIED, "park state changed unexpectedly"); return; } // should consume this notification, so prohibit spurious wakeups in next park. Err(_) => panic!("inconsistent park_timeout state"), @@ -1058,23 +1067,22 @@ impl Thread { /// [park]: fn.park.html #[stable(feature = "rust1", since = "1.0.0")] pub fn unpark(&self) { - loop { - match self.inner.state.compare_exchange(EMPTY, NOTIFIED, SeqCst, SeqCst) { - Ok(_) => return, // no one was waiting - Err(NOTIFIED) => return, // already unparked - Err(PARKED) => {} // gotta go wake someone up - _ => panic!("inconsistent state in unpark"), - } - - // Coordinate wakeup through the mutex and a condvar notification - let _lock = self.inner.lock.lock().unwrap(); - match self.inner.state.compare_exchange(PARKED, NOTIFIED, SeqCst, SeqCst) { - Ok(_) => return self.inner.cvar.notify_one(), - Err(NOTIFIED) => return, // a different thread unparked - Err(EMPTY) => {} // parked thread went away, try again - _ => panic!("inconsistent state in unpark"), - } + // To ensure the unparked thread will observe any writes we made + // before this call, we must perform a release operation that `park` + // can synchronize with. To do that we must write `NOTIFIED` even if + // `state` is already `NOTIFIED`. That is why this must be a swap + // rather than a compare-and-swap that returns if it reads `NOTIFIED` + // on failure. + match self.inner.state.swap(NOTIFIED, SeqCst) { + EMPTY => return, // no one was waiting + NOTIFIED => return, // already unparked + PARKED => {} // gotta go wake someone up + _ => panic!("inconsistent state in unpark"), } + + // Coordinate wakeup through the mutex and a condvar notification + let _lock = self.inner.lock.lock().unwrap(); + self.inner.cvar.notify_one() } /// Gets the thread's unique identifier. |
